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could not connect to klei servers


554494_1452788461
  • Known Issue

я не могу играть я не Голодать вместе 
Whe 2016-04-08_18-53-49.pngп им начать игру у меня есть проблемы с режимом воспроизведения (выкл / вкл)


Steps to Reproduce
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User Feedback


[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 172998
[00:00:00]: Current time: Fri Apr 08 19:44:20 2016

[00:00:00]: Don't Starve Together: 172998 WIN32_STEAM
NNN Build Date: 341
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: 
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Initializing Steam
[00:00:01]: Steam AppBuildID: 1063739
[00:00:01]: Steam BetaName(Branch): []
[00:00:01]: ....Done
[00:00:01]: Fixing DPI
[00:00:01]: ...Done
[00:00:01]: THREAD - started 'GAClient' (9340)
[00:00:01]: CurlRequestManager::ClientThread::Main()
[00:00:01]: ProfileIndex:3.62
[00:00:01]: [Connect] PendingConnection::Reset(true)
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: Authorized application E:\GAMES\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:01]: WindowsFirewall - Application already authorized
[00:00:01]: could not load ping_cache
[00:00:01]: Offline user ID: OU_76561198075351494
[00:00:01]: THREAD - started 'ConsoleInput' (11108)
[00:00:01]: SteamID: 76561198075351494
[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: WindowManager::Initialize
[00:00:01]: CreateWindow: Requesting 1908,1017 - 5/6/5 - -1/-1/-1 - 0
[00:00:01]: CreateEGLContext: 16 configs found
[00:00:01]:      0: 8/8/8 -  0/ 0/ 0 - 0
[00:00:01]:      1: 8/8/8 -  0/16/ 0 - 0
[00:00:01]:      2: 8/8/8 -  0/24/ 0 - 0
[00:00:01]:      3: 8/8/8 -  0/24/ 8 - 0
[00:00:01]:      4: 5/5/5 -  0/ 0/ 0 - 0
[00:00:01]:      5: 5/5/5 -  1/ 0/ 0 - 0
[00:00:01]:      6: 5/5/5 -  0/16/ 0 - 0
[00:00:01]:      7: 5/5/5 -  1/16/ 0 - 0
[00:00:01]:      8: 5/5/5 -  0/24/ 0 - 0
[00:00:01]:      9: 5/5/5 -  1/24/ 0 - 0
[00:00:01]:     10: 5/5/5 -  0/24/ 8 - 0
[00:00:01]:     11: 5/5/5 -  1/24/ 8 - 0
[00:00:01]:     12: 8/8/8 -  8/ 0/ 0 - 0
[00:00:01]:     13: 8/8/8 -  8/16/ 0 - 0
[00:00:01]:     14: 8/8/8 -  8/24/ 0 - 0
[00:00:01]:     15: 8/8/8 -  8/24/ 8 - 0
[00:00:01]: RestoreWindowPosition
[00:00:01]:    Saved Client Pos (0 x 23)
[00:00:01]:    Adjusted Window Pos (-8 x -8)
[00:00:01]: EnsureWindowOnScreen
[00:00:01]:    All good.
[00:00:01]: GLInfo
[00:00:01]: ~~~~~~
[00:00:01]: GL_VENDOR: Google Inc.
[00:00:01]: GL_RENDERER: ANGLE (AMD Radeon R9 200 Series)
[00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:01]: THREAD - started 'WindowsInputManager' (9476)
[00:00:01]: OpenGL extensions (19, 19):
[00:00:01]: GL_ANGLE_depth_texture
[00:00:01]: GL_ANGLE_framebuffer_blit
[00:00:01]: GL_ANGLE_framebuffer_multisample
[00:00:01]: GL_ANGLE_instanced_arrays
[00:00:01]: GL_ANGLE_pack_reverse_row_order
[00:00:01]: GL_ANGLE_texture_compression_dxt3
[00:00:01]: GL_ANGLE_texture_compression_dxt5
[00:00:01]: GL_ANGLE_texture_usage
[00:00:01]: GL_ANGLE_translated_shader_source
[00:00:01]: GL_EXT_read_format_bgra
[00:00:01]: GL_EXT_robustness
[00:00:01]: GL_EXT_texture_compression_dxt1
[00:00:01]: GL_EXT_texture_format_BGRA8888
[00:00:01]: GL_EXT_texture_storage
[00:00:01]: GL_OES_get_program_binary
[00:00:01]: GL_OES_packed_depth_stencil
[00:00:01]: GL_OES_rgb8_rgba8
[00:00:01]: GL_OES_standard_derivatives
[00:00:01]: GL_OES_texture_npot
[00:00:01]: GL_MAX_TEXTURE_SIZE = 16384
[00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 16384
[00:00:01]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
[00:00:01]: GL_MAX_VARYING_VECTORS = 10
[00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:01]: 4 compressed texture formats
[00:00:01]: texture format 0x83f0
[00:00:01]: texture format 0x83f1
[00:00:01]: texture format 0x83f2
[00:00:01]: texture format 0x83f3
[00:00:01]: Renderer initialize: Okay
[00:00:01]: AnimManager initialize: Okay
[00:00:01]: Buffers initialize: Okay
[00:00:02]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:02]: GameSpecific initialize: Okay
[00:00:02]: cGame::StartPlaying
[00:00:02]: LOADING LUA
[00:00:02]: DoLuaFile scripts/main.lua
[00:00:02]: DoLuaFile loading buffer scripts/main.lua
[00:00:02]: scripts/main.lua(166,1) running main.lua
    
[00:00:02]: loaded modindex    
[00:00:02]: ModIndex: Beginning normal load sequence.
    
[00:00:04]: LOADING LUA SUCCESS
[00:00:04]: PlayerDeaths loaded morgue    152    
[00:00:04]: PlayerHistory could not load player_history    
[00:00:04]: bloom_enabled    false    
[00:00:04]: loaded saveindex    
[00:00:04]: OnFilesLoaded()    
[00:00:04]: OnUpdatePurchaseStateComplete    
[00:00:04]: CURL ERROR: Failed to connect to metric.kleientertainment.com port 443: Bad access
[00:00:04]: CURL ERROR: Failed to connect to metric.kleientertainment.com port 443: Bad access
[00:00:08]:     Load FE    
[00:00:09]:     Load FE: done    
[00:00:09]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure)
[00:00:09]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure)
[00:00:09]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure)
[00:00:09]: SimLuaProxy::QueryServer()
[00:00:09]: ModIndex: Load sequence finished successfully.    
[00:00:09]: Reset() returning
[00:00:09]: CURL ERROR: Failed to connect to s3.amazonaws.com port 443: Bad access
[00:00:09]: [Steam] Auth Session Ticket requested...
[00:00:10]: [Steam] Got Auth Session Ticket
[00:00:11]: CURL ERROR: Failed to connect to login.kleientertainment.com port 443: Bad access
[00:00:11]: [0] Account Failed (3): ""
[00:00:11]: [Warning] Empty error code received, dumping response:
[00:00:11]: 
[00:00:11]: [Connect] PendingConnection::Reset(true)
[00:00:11]: failed_communication    
[00:00:11]: [Connect] PendingConnection::Reset(true)
[00:04:43]: [Steam] Auth Session Ticket requested...
[00:04:43]: [Steam] Got Auth Session Ticket
[00:04:44]: CURL ERROR: Failed to connect to login.kleientertainment.com port 443: Bad access
[00:04:44]: [0] Account Failed (3): ""
[00:04:44]: [Warning] Empty error code received, dumping response:
[00:04:44]: 
[00:04:44]: [Connect] PendingConnection::Reset(true)
[00:04:44]: failed_communication    
[00:04:44]: [Connect] PendingConnection::Reset(true)
[00:04:45]: SimLuaProxy::QueryServer()
[00:04:45]: SimLuaProxy::QueryServer()
[00:04:46]: CURL ERROR: Failed to connect to s3.amazonaws.com port 443: Bad access
[00:04:50]: SimLuaProxy::QueryServer()
[00:04:50]: CURL ERROR: Connection timed out after 5000 milliseconds
[00:04:51]: CURL ERROR: Failed to connect to s3.amazonaws.com port 443: Bad access
[00:04:51]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[00:05:01]: SimLuaProxy::QueryServer()
[00:05:01]: CURL ERROR: Failed to connect to s3.amazonaws.com port 443: Bad access
[00:14:05]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[00:14:05]: Collecting garbage...
[00:14:05]: lua_gc took 0.01 seconds
[00:14:05]: ~ShardLuaProxy()
[00:14:05]: ~ItemServerLuaProxy()
[00:14:05]: ~InventoryLuaProxy()
[00:14:05]: ~NetworkLuaProxy()
[00:14:05]: ~SimLuaProxy()
[00:14:05]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[00:14:05]: lua_close took 0.02 seconds
[00:14:06]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[00:14:06]: [Steam] Auth ticket cancelled
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:14:06]: CurlRequestManager::ClientThread::Main() complete
[00:14:06]: HttpClient2 discarded 0 callbacks.
[00:14:06]: Shutting down
 

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Checking your log, it looks like there's something that's blocking the game from connecting to our servers. Please see our Troubleshooting Guide for steps on how to resolve this issue.

Should the issue persist after trying the steps in the link, could you let us know if you are connecting to the internet via a proxy? You can find this by going into Control Panel > Options > Connection tab > LAN Settings. There should be a box labelled "Proxy Server" there.

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