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Contest started w/ beefalo off screen crashes server


I Heart Popcorn
  • Fixed

I hitched my beef to the stage to start contest but it was too late in the evening so left it there.  Went to go fish and in the middle of the night got a hound attack.  After hounds dispatched, I started walking back to the stage  (still night) and saw my beef was walking towards me and had met me about halfway between the stage and hound area.  By the time I got to the stage it was now day the stage said he was still hitched even though he was not on screen.  I was able to start the contest and during the show criteria announcement, the server crashed.  Log excerpt below

 

Edit:  This just happened again but this time my beefalo was on screen and on stage, hitched.

[15:22:54]: CONTEST ENABLED    
[15:26:15]: Available disk space for save files: 1779427 MB
[15:26:16]: Serializing user: session/5D2E2D3CADFEA678/A7JBT6M1O87J/0000003916
[15:26:16]: Serializing world: session/5D2E2D3CADFEA678/0000003916
[15:26:22]: Registering master server in US lobby
[15:26:41]: CONTEST STARTED    
[15:26:41]: BEGIN CONTEST, save stage    
[15:26:41]: CONTEST STARTED    
[15:26:41]: BEGIN CONTEST, save stage    
[15:26:51]: component timer already exists on entity 147691 - merm!    scripts/components/yotb_stager.lua:326 in (method) MakeRandomBeef (Lua) <316-386>    
[15:27:24]: AT MARK ACTION    true    nil    
[15:27:24]: [string "scripts/prefabs/yotb_post.lua"]:103: attempt to concatenate local 'id' (a nil value)
LUA ERROR stack traceback:
scripts/prefabs/yotb_post.lua:103 in (field) markfn (Lua) <87-128>
   inst = 119714 - yotb_post (valid:true)
   doer = 147686 - pigman (valid:true)
   id = nil
   ribbon = 147721 - yotb_post_ribbon (valid:true)
scripts/components/markable.lua:61 in (method) Mark (Lua) <33-69>
   self =
      unmarkfn = function - scripts/prefabs/yotb_post.lua:130
      markfn = function - scripts/prefabs/yotb_post.lua:87
      marks = table: 41EF15A8
      unmarkallfn = function - scripts/prefabs/yotb_post.lua:141
      markpool_reset = table: 3D8E6018
      canmarkfn = function - scripts/prefabs/yotb_post.lua:215
      markpool = table: 3D8E6018
      _ = table: 3D8E5CD0
      inst = 119714 - yotb_post (valid:true)
   doer = 147686 - pigman (valid:true)
   can = true
   failreason = nil
   id = nil
scripts/actions.lua:1773 in (field) fn (Lua) <1769-1790>
   act = Choose This Beefalo 119714 - yotb_post (valid:true)
   can = nil
   fail = nil
scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
   self (valid:true) =
      action = table: 06C64988
      doer = 147686 - pigman (valid:true)
      onfail = table: 322FF728
      doerownsobject = false
      target = 119714 - yotb_post (valid:true)
      distance = 2
      options = table: 322FF7C8
      onsuccess = table: 322FF6D8
scripts/entityscript.lua:1318 in (method) PerformBufferedAction (Lua) <1305-1328>
   self (valid:true) =
      GUID = 147686
      inlimbo = false
      brain = --brain--
sleep time: 0.00
Priority - RUNNING <RUNNING> (execute 11, eval in 0.40)>0.00
   >Parallel - READY <READY> ()>0.00
   >   >PanicScared - READY <READY> ()>0.00
   >   >Parallel - READY <READY> ()>0.00
   >   >   >ChattyNode - READY <READY> ()>0.00
   >   >   >   >Panic - READY <READY> ()>0.00
   >   >   >Sequence - READY <READY> ()>0.00
   >   >   >   >Wait - READY <READY> ()>0.00
   >   >   >   >ActionNode - READY <READY> ()>0.00
   >Parallel - READY <READY> ()>0.00
   >   >PanicHaunted - READY <READY> ()>0.00
   >   >ChattyNode - READY <READY> ()>0.00
   >   >   >Panic - READY <READY> ()>0.00
   >Parallel - READY <READY> ()>0.00
   >   >OnFire - READY <READY> ()>0.00
   >   >ChattyNode - READY <READY> ()>0.00
   >   >   >Panic - READY <READY> ()>0.00
   >ChattyNode - READY <READY> ()>0.00
   >   >Parallel - READY <READY> ()>0.00
   >   >   >AttackMomentarily - READY <READY> ()>0.00
   >   >   >ChaseAndAttack - READY <READY> ()>0.00
   >ChattyNode - READY <READY> ()>0.00
   >   >Parallel - READY <RE [**truncated**]
      worldstatewatching = table: 3FBDE960
      AnimState = AnimState (34E7F6C8)
      Network = Network (34E7F708)
      pendingtasks = table: 3FBDFCC0
      LightWatcher = LightWatcher (34E7F808)
      sg = sg="pig", state="dropitem", time=0.33, tags = "busy,"
      spawntime = 3874.4668687358
      Transform = Transform (34E7F7E8)
      npc_stage = 114814 - yotb_stage (valid:true)
      _pig_token_prefab = pig_token
      actionreplica = table: 47613B20
      event_listening = table: 47614020
      actioncomponents = table: 47613440
      lower_components_shadow = table: 476133A0
      entity = Entity (343F4E58)
      prefab = pigman
      build = pig_build
      OnSave = function - scripts/prefabs/pigman.lua:538
      OnLoad = function - scripts/prefabs/pigman.lua:543
      Physics = Physics (34E7F6E8)
      brainfn = table: 0655F7E0
      event_listeners = table: 47613EE0
      yotb_post_to_mark = 119714 - yotb_post (valid:true)
      DynamicShadow = DynamicShadow (34E7F688)
      _pigtokeninitialized = true
      name = Constans
      persists = false
      replica = table: 47613648
      bufferedaction = Choose This Beefalo 119714 - yotb_post (valid:true)
      components = table: 47613238
      SoundEmitter = SoundEmitter (34E7F5C8)
   action_theme_music = false
scripts/stategraphs/SGpig.lua:262 in (field) fn (Lua) <261-263>
   inst = 147686 - pigman (valid:true)
scripts/stategraph.lua:572 in (method) UpdateState (Lua) <540-584>
   self =
  
[15:27:24]: [string "scripts/prefabs/yotb_post.lua"]:103: attempt to concatenate local 'id' (a nil value)
LUA ERROR stack traceback:
    scripts/prefabs/yotb_post.lua:103 in (field) markfn (Lua) <87-128>
    scripts/components/markable.lua:61 in (method) Mark (Lua) <33-69>
    scripts/actions.lua:1773 in (field) fn (Lua) <1769-1790>
    scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
    scripts/entityscript.lua:1318 in (method) PerformBufferedAction (Lua) <1305-1328>
    scripts/stategraphs/SGpig.lua:262 in (field) fn (Lua) <261-263>
    scripts/stategraph.lua:572 in (method) UpdateState (Lua) <540-584>
    scripts/stategraph.lua:611 in (method) Update (Lua) <603-631>
    scripts/stategraph.lua:128 in (method) Update (Lua) <109-153>
    scripts/update.lua:233 in () ? (Lua) <164-243>
    
[15:27:24]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is     ScriptErrorWidget    not a screen?    
[15:27:24]: stack traceback:
    scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627>
    scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
    scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
    scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665>
    scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85>
    scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119>
    scripts/update.lua:95 in () ? (Lua) <33-134>    
 


Steps to Reproduce

See above




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Changed Status to Fixed

Specifically, hitched Beefalo won't teleport to you after the next update.

  • Thanks 1

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