In moonbase.lua 430:
inst.AnimState:OverrideItemSkinSymbol("swap_staffs", inst._staffinst:GetSkinBuild(), GetStaffSymbol(MORPHED_STAFF), inst._staffinst.GUID, "staffs")
GetSkinBuild may returns nil when the staffinst is not skinned.
Steps to Reproduce
Give a skinned staff then make it. In rare cases, the opalstaff may not be skinned correctly where causes the error.
Give a skinned staff then make it. In rare cases, the opalstaff may not be skinned correctly where causes the error.
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