Beefalos aren't supposed to lose domestication when parked near a salt lick, but it can happen. Why?
To achieve salt licking, there are two steps to perform:
Step 1) Search for the salt lick in a 20 units radius (5 tiles). This is done until a valid salt lick is obtained.
Step 2) Approach it and reduce the distance to less than 4 units (1 tile). Now you can lick it.
So, what are the problems here?
Problem 1) One observation is that (Step 1) is handled by the brain of the creature.
The brain stops working when the creature is sleeping (sleeper component) or asleep (unloaded).
This means that a "SLEEPING" beefalo (e.g during night), or a <ASLEEP> beefalo (e.g everybody went to pick tumbleweeds), is not going to be able to search for a new salt lick. You could have 2 salt licks ready to go for your beefalo, but he will only use 1.
If you restart the server, the beefalo isn't going to find the salt lick either, if he's not on the screen.
But this problem isn't as bad as the next one.
Problem 2) Another observation is that (Step 2) might not be finished if the beefalo is "SLEEPING" or <ASLEEP>.
In order to be salted again after the timer runs out, the beefalo must be within 4 units near the salt lick. If the beefalo isn't salted successfully, it shall start seeking the salt lick. The beefalo will try to hang around the salt lick, to approach it, so when the next seeking tick appears, the lick is ready to go.
But what happens if the beefalo is "SLEEPING" or <ASLEEP>? He won't walk to the salt lick.
Therefore, he will be unable to lick it, if he's not close enough.
He's going to lose domestication, despite the fact that the salt lick is just right there. Close, but not that close. And why?
Because the beefalo wandered too far, or decided to greet you, and went too far. Then it just went to sleep.
Stuff you don't give a second thought about.
Problem 3) Salt lick doesn't affect the lastdomesticationgain.
So if you leave and think the "beefalo was on a salt lick", and for whatever reason problem 1 or 2 appear, then your domestication will get dunked hard.
For example: it's Spring, and your half tamed beefalo is in heat. You decide to wait for Summer for the mood to end, and to give it food. You put a salt lick. It gets enraged with birds and manages to sleep away from the salt lick. It manages to lose almost half of the total domestication.
1) Get beefalo. 2) Get its domestication task running. 3) Place salt lick. 4) See what happens when beefalo is sleeping or unloaded at different distances from the salt lick.
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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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