As per the title, if there are too many sounds happening at once, the audio of the game starts to cut out real bad.
Here's an example with the Sandstorm being up and some Grass Geckos running around in a pen.
I can provide more examples if needed.
Steps to Reproduce
Have a lot of sounds happening at once (such as Sandstorm being up + Geckos running around in a pen). Audio starts to get cut off.
Have a lot of sounds happening at once (such as Sandstorm being up + Geckos running around in a pen). Audio starts to get cut off.
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