Server running version 437027.
[00:04:12]: [string "scripts/prefabs/antlion.lua"]:231: attempt to perform arithmetic on field 'laststartattacktime' (a nil value) LUA ERROR stack traceback: scripts/prefabs/antlion.lua:231 in (local) fn (Lua) <225-235> inst = 103515 - antlion (valid:true) data = table: 0x24ac7ea0 target = 132535 - wx78 (valid:true) scripts/entityscript.lua:1040 in (method) PushEvent (Lua) <1027-1054> self (valid:true) = GUID = 103515 inlimbo = false brain = --brain-- sleep time: 0.06 Priority - RUNNING <RUNNING> (execute 2, eval in 0.33)>0.06 >Parallel - READY <READY> ()>0.00 > >EatRocks - READY <READY> ()>0.00 > >ActionNode - READY <READY> ()>0.00 >StandAndAttack - RUNNING <RUNNING> ()>0.06 >Parallel - READY <READY> ()>0.00 > >EatRocks - READY <READY> ()>0.00 > >ActionNode - READY <READY> ()>0.00 >Sequence - READY <READY> ()>0.00 > >ActionNode - READY <READY> ()>0.00 > >Wait - READY <READY> ()>0.00 > >ActionNode - READY <READY> ()>0.00 AnimState = AnimState (0x191fb400) Network = Network (0x191fb450) pendingtasks = table: 0x19200900 StartCombat = function - scripts/prefabs/antlion.lua:261 sg = sg="antlion_angry", state="summonwall", time=0.27, tags = "attack,busy," _isfighting = net_bool (0x191fbd10) Transform = Transform (0x191fb050) actionreplica = table: 0x191fb540 event_listening = table: 0x19200720 updatecomponents = table: 0x181e1790 actioncomponents = table: 0x191fad30 GetRageLevel = function - scripts/prefabs/antlion.lua:170 lower_components_shadow = table: 0x191fac10 maxragetime = 2016 HasRewardToGive = function - scripts/prefabs/antlion.lua:160 entity = Entity (0x191faac0) brainfn = table: 0xd40ef20 prefab = antlion OnEntitySleep = function - scripts/prefabs/antlion.lua:245 StopCombat = function - scripts/prefabs/antlion.lua:328 name = Antlion Physics = Physics (0x191fb890) OnLoad = function - scripts/prefabs/antlion.lua:373 MiniMapEntity = MiniMapEntity (0x191fb4b0) SoundEmitter = SoundEmitter (0x191fb470) OnEntityWake = function - scripts/prefabs/antlion.lua:254 OnPreLoad = function - scripts/prefabs/antlion.lua:367 GiveReward = function - scripts/prefabs/antlion.lua:164 persists = true event_listeners = table: 0x19200680 _playingmusic = false spawntime = 0 components = table: 0x191faba0 replica = table: 0x191faf30 event = attacked data = table: 0x24ac7ea0 listeners = table: 0x19206150 tocall = table: 0x2f3f8370 i = 3 fn = function - scripts/prefabs/antlion.lua:225 scripts/components/combat.lua:494 in (method) GetAttacked (Lua) <433-515> self = hiteffectsymbol = body defaultdamage = 0 keeptargetfn = function - scripts/prefabs/antlion.lua:220 forcefacing = true inst = 103515 - antlion (valid:true) retargetperiod = 3 hitrange = 15 nextbattlecrytime = 198.35134556915 lastwasattackedbytargettime = 212.6666777581 lastwasattackedtime = 212.96667777374 keeptargettimeout = 0.46666663885117 lastattacker = 132607 - wathgrithr (valid:true) lasttargetGUID = 132607 externaldamagetakenmultipliers = table: 0x2d0ac6b0 laststartattacktime = 209.36667758599 retargettask = PERIODIC 103515: 3.000000 targetfn = function - scripts/prefabs/antlion.lua:214 losetargetcallback = function - scripts/components/combat.lua:296 battlecryenabled = true _ = table: 0x2d246d40 externaldamagemultipliers = table: 0x2d0ac650 attacker = 132607 - wathgrithr (valid:true) damage = 85 weapon = 132628 - nightsword(LIMBO) (valid:true) stimuli = nil blocked = false damageredirecttarget = nil damageresolved = 85 redirect_combat = nil scripts/components/combat.lua:918 in (method) DoAttack (Lua) <855-942> self = hiteffectsymbol = torso GetGiveUpString = function - scripts/prefabs/player_common.lua:10 defau [00:04:12]: [string "scripts/prefabs/antlion.lua"]:231: attempt to perform arithmetic on field 'laststartattacktime' (a nil value) LUA ERROR stack traceback: scripts/prefabs/antlion.lua:231 in (local) fn (Lua) <225-235> scripts/entityscript.lua:1040 in (method) PushEvent (Lua) <1027-1054> scripts/components/combat.lua:494 in (method) GetAttacked (Lua) <433-515> scripts/components/combat.lua:918 in (method) DoAttack (Lua) <855-942> scripts/actions.lua:1011 in (field) fn (Lua) <994-1013> scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> scripts/entityscript.lua:1313 in (method) PerformBufferedAction (Lua) <1305-1323> scripts/stategraphs/SGwilson.lua:6700 in (field) fn (Lua) <6694-6703> scripts/stategraph.lua:572 in (method) UpdateState (Lua) <540-584> scripts/stategraph.lua:611 in (method) Update (Lua) <603-631> scripts/stategraph.lua:128 in (method) Update (Lua) <109-153> scripts/update.lua:233 in () ? (Lua) <164-243> [00:04:12]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [00:04:12]: stack traceback: scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665> scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85> scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:95 in () ? (Lua) <33-134>
Steps to Reproduce
No clue.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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