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Rotating fences/walls assaults mobs/players(???)


-Variant
  • Fixed

For some reason, rotating something with the new spear assaults nearby mobs as evident by Chester being hurt here.
assault.thumb.gif.218e8956da06f3b3edfe1ba1179f5321.gif

(Is this intentional?)

EDIT: It's a knockback!!! I plead this can stay, I feel obligated to leave this report but I do hope this can be considered intentional and left in! It's super silly and fun.

KNOCKBACK.thumb.gif.a65b36db7b0020c7f6d172649b256152.gif


Steps to Reproduce

Equip and use the new fencing sword on a wall/fence with a mob nearby.
Realize you're hurting the nearby mob.

  • Like 1
  • Haha 7



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Changed Status to Fixed

Sorry guys, this is not intended, as it was going to the wrong state.

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Utterly distraught. 
Here's to hoping it can at least be brought back and made into an intentional feature!

  • Like 6
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6 minutes ago, Capybara007 said:

how about make it a feature for another more thematically fitting weapon 

But this is a thematically fitting weapon it is fecning sword that attacks by rotating fences how more thematicylly fitting do you want it? 

 

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1 minute ago, Mojmaowo said:

But this is a thematically fitting weapon it is fecning sword that attacks by rotating fences how more thematicylly fitting do you want it? 

 

its a sharp weapon that for some reason knockbacks enemies, it doesnt have any ithrr explanation on why other than its not intended

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9 minutes ago, Capybara007 said:

its a sharp weapon that for some reason knockbacks enemies, it doesnt have any ithrr explanation on why other than its not intended

Why does this have to follow real world logic when it follows pun logic 

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On 7/29/2022 at 2:09 PM, Mojmaowo said:

Why does this have to follow real world logic when it follows pun logic 

because it breaks inmersion

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