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Nightmare Werepig doesn't always spawn at the start of a world

  • Closed

This is a minor and somewhat inconsistent quirk that I doubt is intended due to how odd it is, the nightmare werepig and his setpiece don't seem to always generate until about the start of day 2 which leads to awkward situations when trying to playtest or if you're attempting to take note of his location early on

Steps to Reproduce

Generate a world, do c_gonext"daywalker" on day 1 and verify that it won't lead you anywhere until the start of day 2 in a lot of cases

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