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Crash when down mouse button and don't release (in Gym)


surg
  • Fixed

In addition to the crash, there is also a bug: Success even if bell is out of range.


Steps to Reproduce

1. Use Gym.
2. Сatch bell in range.
3. Down left mouse button ("Lift") and don't release button.
4. Crash when Wolfgang gets pumped up and leaves Gym.




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

I need more detail in the explanation please.

You clicked the button when the bell was in the right zone, but did not release the mouse button?  When are you releasing the button?

It seems your actions are happening on release of the button, not on the click, which I'm not sure how you did that.

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I clicked the button when the bell was in the "succed zone" and did not release the button until get a crash.

Edited by surg

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22 minutes ago, Jason said:

In the video, there are multiple bell hits. You only clicked and held once?

It's likely related to the feature added in one of the QoL updates where holding after clicking to do an action repeatedly does that action.

This could probably be solved by adding the gym action to this local table in playercontroller.lua to make it invalid as a holding action.

local INVALIDHOLDACTIONS = {
    [ACTIONS.WALKTO] = true,
    [ACTIONS.ROW] = true,
    [ACTIONS.ROW_FAIL] = true,
    [ACTIONS.ROW] = true,
    [ACTIONS.ROW_CONTROLLER] = true,
}

 

Edited by Hornete

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It's a good thought. But the Gym does not auto operate for me.

It's come to my attention that the gym actions were added to the INVALIDHOLDACTIONS already, that's why it's not autoing for me. So, surg, please update and try again and let me know if it's still behaving odd for you.

  • Like 1

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