A few corpses have some issues I've compiled.
Puffins have a broken idle when as a corpse, their _hit works fine though. They also mutate into crows with no animation.

All deer, no matter what they originally were, (wild, gem, blue,) turn into a Red Gem deer when killed. They shouldn't have gems as they fall off in the animation, too.

The Rabbit King is missing a name, and its corpse shrinks in size when the mob is killed.

Robins mutate into crows, despite there being a mutant Robin variant.

Guard Pigs grow a second headband when killed.

And finally, Mosquitos inflate despite their blood size when killed.

I'd like to make these their own reports eventually but I hope this helps a bit for now.
Kill a puffin, no eyed deer, Guard pig, Mosquito, and Wrathful Rabbit king and pay attention to errors with their corpses.
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