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  2. Another possible issue would be insufficient power production. The batteries look barely charged and the tube access is basically a battery storing charge for 3 dupes.
  3. Birds disappearing from cages

    Changed Status to Known Issue
  4. Static Layouts 100% spawning?

    Now nothing seems to work even the ressurection stones didn't appeared this time! Cave bases in the caves itselves, please ^^
  5. Culturally problematic?

    No one objected to these aspects of Wendy, but people het up about Warbucks continually offered her as an example of dark or troubling material that is considered OK to lightly parody in DS, while colonialism is not. There's always going to be a line. Child sexual abuse, torture, slavery, ****, the Holocaust, etc., are all historical facts, but just because they happened real life doesn't mean Klei is obliged to put them in DS. Some subject matter is suitable for the mock-gothic light parody of DS and some is not, for reasons of taste and taste is ever changing. Where you draw the line between what feels like it fits and what doesn't is a judgment call that Klei, the artist, made, and then later they changed their mind about it. But it's their decision because their name is on the end result. If they don't feel comfortable about it, that's their call.
  6. Why Are You Guys Quiet?

    You have overlooked an ungodly amount of additional details that we have provided that I no longer want to continue discussing this if you will continually refuse to acknowledge all the points that have been made. If you simply don't like to read long paragraphs, then please say so. Otherwise, don't engage in conversation if you will purposefully ignore and straw man our arguments. The Mario 64 and Mario Galaxy analogy is so off-base that I can't actually take that seriously. Yes, the surrounding stuff matters a lot, and that's the difference you clearly see in both games, not to mention all its other differences, from new game mechanics and graphics. I have only taken direct quotes from you and explained the flaws behind them, but I do understand that this thread has indeed been a matter of talking in circles. I know you said you no longer want to engage in this conversation, but you would have to provide examples of me putting words in your mouth, because I have done none of that. Your first line didn't give off as much of a punch as you have hoped it would. You aren't explaining how I'm wrong either, so I can't take that statement seriously. If you can prove me wrong, I will very well admit that I have been wrong then, but for the time being I will stand by my posts. Though if you're telling me to try to admit I'm wrong, I'd suggest you do the same then. If you weren't against it, would we be having this very discussion? I don't think so. You say now that you have no objection, to which I can only acknowledge. I would argue though that DS is slowly becoming an option that people don't actually want, but I suppose that's up for debate. Point is, as said multiple times, DS and DST are the same game, though others seem to disagree. Am I wrong? I don't believe so, but take points of mine and tell me how I'm wrong then, and if they're valid points, then that's great. It's a lot better to be proven wrong than to always believe you're right, so prove me wrong.
  7. I remember one of the devs saying allregy is a bit too strong now. As for dealing with it i had to place airlocks next to my bristle farms, get rid of all buddy buds or restrict access for the allergic dupe to them and on top of that give all my dupes the farmhand job to increase chances for seeds (he still gets allergic reaction once in a while). Not to mention that the dupe is not allowed to do farm jobs and operate jobs (so he doesn`t walk to the slime biome for clay and pass by a buddy bud).
  8. Why Are You Guys Quiet?

    No offense, but the analogy you made with Mario 64 and Mario Galaxy is extremely poor. Mario 64 and Mario Galaxy are.... drastically different games. I can't really even take this analogy seriously. I'm sorry, but if you are trying to compare DS and DST's differences to Mario 64 and Mario Galaxy's differences we better just stop now, I am not going to be able to take this seriously. I also don't believe I am putting words into your mouth, you said something about bosses being changed, which I assumed you meant dragonfly as she is really the only one who went through minor changes. It doesn't really matter though, as these are still trivial. You are referring to the DLC's, the ones that could be enjoyed just as much on DST if it were possible, meaning they aren't really unique? I will use your example against you, Mario Galaxy and Mario 64 are entirely different games that require different things from you. This is just not the case for DS and DST.
  9. mix issue fixed, thanks for submitting
  10. Culturally problematic?

    I thought shooting bipedal intelligent pigs is more culturally problematic than Warbucks, well then. At the very end Klei has to deliver the game and it might be a good thing to remove Warbucks from the character list. Imagine a SJW would play Hamlet, unlocks Warbucks and see him and his quotes. Then a he/she write about Warbucks on tumblr or facebook. Many people would be upsad and angry about the whole game because they interpret to much into the this and try to boycot the it and Klei. Klei and the fans would have gained nothing. @Beardy Wilson please see it from the pragmatic side. However I can understand you, his new quotes weren't problematic anymore and they still take it as an excuse. Maybe there was more behind this. I think his playstyle was really ok in Hamlet. How come Walani wasn't reworked then?
  11. Why Are You Guys Quiet?

    wow I like seeing a screen full of text whenever I look at this page.
  12. ME: opens bag of jerky

    Cats:58326aa06cecb_catcoonwantspie.png.f3b61d8bc3092c007c6eaffb7b7e9a0e.png5743d4095a15a_wilsonscatcoonresearch.png.0856d0acfeb5489b895c6370bc102c08.pngcatcoonhugpile.png.673a01942e2d5204c8b49357562de00a.png

  13. Hey guys, so apparently not dropping your items was a bug. "Fixed a bug where players would not drop all their items when they died on a boat." What are your guys thoughts?
  14. Water and polluted water have rather low thermal conductivity. This does not usually matter all that much, but it can be rather strange and annoying when water hits solid iron literally over a thousand degrees and just... sits there and heats for a while. I just find this unnessesarily inconvienient, as it drags what should have been a simple operation, boil some water and cool the metal, out for many cicles. I just thought i would point it out, as it is both inconvienient AND not how one would expect water to act.
  15. Make Wormwood locked

    Or paying the low low price of 6.99$ in don't starve together, because don't starve is dead play our other game!
  16. [Game Update] - 336171

    Can I see screenshots of this bug?
  17. They could probably swim, but I doubt you'd be able to ride them. See how only the head sticks out of the water?
  18. Return Of Them Beta Fixed Set Pieces overlapping the water (requires regenerating your world) Wormholes should no longer spawn too close to the water Lazy Explorer/Wortox teleports now work on boats. Fixed crash when Tallbird Eggs hatch Fixed a bug where players would not drop all their items when they died on a boat. Fixed resurrecting a player if they died on a boat when their inventory was full. Hound waves now spawn at sea Oars are now a weapon Oars will auto-equip a new one when broken Woodie will no longer be stuck when turning into a beaver while using the steering wheel. Fixed Moon Glass Axe durability when fighting shadows Red Fungal, Green Fungal, Deciduous, and Desert turfs have their inventory images back Fixed placer art for Sprouting Stone Fruit and Stone Fruit Bush Hounds are now wet while swimming Fixed hound art while asleep in the water Moved some of the tuning values for boats to Tuning.lua to make them easier to mod. Fixed a rendering issue causing some mods, such as Basements, to not render properly. Equipment that reduce wetness now work on failed rowing attempts. View full update
  19. 336171

    Return Of Them Beta Fixed Set Pieces overlapping the water (requires regenerating your world) Wormholes should no longer spawn too close to the water Lazy Explorer/Wortox teleports now work on boats. Fixed crash when Tallbird Eggs hatch Fixed a bug where players would not drop all their items when they died on a boat. Fixed resurrecting a player if they died on a boat when their inventory was full. Hound waves now spawn at sea Oars are now a weapon Oars will auto-equip a new one when broken Woodie will no longer be stuck when turning into a beaver while using the steering wheel. Fixed Moon Glass Axe durability when fighting shadows Red Fungal, Green Fungal, Deciduous, and Desert turfs have their inventory images back Fixed placer art for Sprouting Stone Fruit and Stone Fruit Bush Hounds are now wet while swimming Fixed hound art while asleep in the water Moved some of the tuning values for boats to Tuning.lua to make them easier to mod. Fixed a rendering issue causing some mods, such as Basements, to not render properly. Equipment that reduce wetness now work on failed rowing attempts.
  20. Why Are You Guys Quiet?

    As difficult as it can be to admit you are wrong, you really try it some time, just for a change of pace. The problem, as you say, is on your end. However, it's worth pointing out that you are also incorrect in suggesting that I am against DST implementing what you call a "singleplayer mode" that scales down bosses. I don't think its necessary, and I've played solo games for a couple of years without it, but I have no objection to it. Like many, if not most, DST players, I usually play the game alone and in fact find it easier than singleplayer in several respects. I also have no objection to incorporating content from the singleplayer DLCs into DST and vice versa. The only thing I would object to is eliminating DS/singleplayer entirely, for the reasons I've stated. The two things--auto-adjusting solo mode for DST and DS/singleplayer--are in no respect mutually exclusive. There's no reason to take away an option from people who want it.
  21. Well... hounds have a reason to be able to swim, beefalo on the other hand are way too heavy, their hair might be not water resistant and perhaps the water is cold too. Also it makes more sense to transport beefalos on a boat in the water than a boat on a beefalo in the water. Perhaps a tamed beefalo in the water will take only 2.66 minutes to buck you? Because a shaved beefalo or a beefalo in heat will have its buck timer multiplied by 0.2.
  22. Why Are You Guys Quiet?

    I guess we will just have to agree to disagree. To me those mentioned points that add hours of unique game play not possible in DST are enough to distingush. I can only explain my opinion. If you dont agree with that fine. The word you were looking for in your second sentence is sequal btw. But I guess Mario 64 and Mario Galaxy are the same games too since they both use the same basic mechanics. What do I know? Also dont put words in my mouth. I never said anything about the movement of the dragonfly as a point. I meant new bosses like the antlion. Because some of Kleis reworks are just not good see early Willow for that. Balancing for single player and multiplayer is very very different. I gave my reasons for why I dont agree here. Disagree if you must. The entire point of DST existence was because Klei didnt belive it would work out to simply change DS itself and with SW and Hamlet it seem even more impossible. But we both stated our reasons for why we take which sides and nobody is conviced of the other side. So there is that. I have mentioned often enough why I think they are seperate games and to me the suff that adds hours of unique game play clearly seperates them. You both seem to think basics alone make them the same. I dont think so. Mario 64 is not Mario Galaxy just because they have very simular basic mechanics. The surrounding stuff matters a lot. But I made this clear often enough. I am not going to respond to the rest of this because I am truely tired of this. We talk in circles and repeat ourselves plus you keep puting words in my mouth that I never said like I am trying to act as a developer or that I didnt read your posts fully. It should be pretty clear that I only represent my opinion on a forum and not anyone else. And I dont need to be belittled by you for those things that I never said or did. I gave my reasons for my opinion multiple times and if you dont agree, then fine. But since a potential change would also affect me I though I would share them. Guess that wasnt that smart of an idea... If you have any further things to say PM me.
  23. this really puts into question on how these "refreshes" will work because they aren't part of DST beforehand meaning all single player DLC characters are up to that
  24. i don't want them adding waves because the boats are too large and slow to effectively evade them
  25. [Game Update] - 335754

    That's why this is a feature incomplete Beta. There's more to come.
  26. [Game Update] - 335754

    That's what I was saying, but when you remove the visuals, what else is there, aside from the Gestalts?
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