-
By Klei-Bot
-
Pending
Bug Type: GraphicsGame Version: beta 324130CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHzRAM: 8073GPU: AMD Radeon HD 7800 Series 2028 Direct3D11OS: Windows 10 (10.0.0) 64bit 10.0.17134.0Report from 'school' position: '(70.7, 5.2, -52.4)' view: '(-0.5, 0.0, 0.9)'Starting any run in front of your ghost and then allowing them to catch up and fall behind multiple times in a few seconds makes the ghosts head and limbs disappear. Seems to happen when the ghost catches up and exists in the same space as the character model. Perhaps the game, in attempts to not make the players vision obstructed by the ghosts head is turning it invisible but the constant catching up and falling behind glitches this system out causing the game to keep the head invisible even when the player surpasses or falls behind the ghost.
User Feedback
There are no comments to display.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now