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By Klei-Bot
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Fixed
Bug Type: GeneralGame Version: beta 370730CPU: AMD Ryzen 5 2400G with Radeon Vega GraphicsRAM: 15285GPU: NVIDIA GeForce GTX 1050 Ti 4018 Direct3D11OS: Windows 10 (10.0.0) 64bit 10.0.18362.0Report from 'tutorial' position: '(31.9, 2.4, -10.2)' view: '(-1.0, 0.0, 0.1)'If you move too quickly out of a blue crystal, you'll usually (but not always) get caught on those stupid black mats. I've had speedruns so fantasticly impressive ruined because of them.
User Feedback
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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