Update Information:
Hello everyone, did you notice it's December already? Did you see the news? Oh, and here's some more fixes!
- Hooked up new Database icons for biomes
- Fixed warp conduit receiver activation animation playback issue
- Fixed another worldgen biome density issue in the Magma biome
- New game cluster selection screen shows proper asteroid graphics
- Fixed issue allowing construction of multiple portapods and rocket control stations
- Fixed an issue where Plug Slugs would sleep for the entirety of the first day when loading an older autosave
- Duplicants must breath significantly more polluted oxygen before they get the "Yucky Lungs" status effect
- Updated translations for Russian/Korean/Chinese
- Reduced capacity of oxygen mask from 75kg (125% of a cycle) to 20kg (33% of a cycle)
- Fixed the building "size" of the Gravitas windows
- Fixed a bug where Plug Slugs would continue to wirelessly generate power if they were called away to be groomed during the night
- Fixed bug that would allow exclusive Duplicant traits to sometimes roll together anyways
- Exclusions added to some Duplicant traits that were missed
- Increased sugar engine max modules (4->5). Decreased sugar engine power/speed -40%
- Decreased CO2 engine max modules (4->3). Decreased CO2 engine fuel capacity (150kg->100kg) reducing range (6->4 tiles). Increased CO2 engine power/speed +20%
- Moved warp world 1 hex closer to start planetoid
- Added better tooltips to rocketry info panel for range/speed calculation
- No longer able to add rocket modules above engine's max (existing saves can have more modules than an engine can support though, just can't launch)
- Attempted to fix issue with line rendering in starmap and research screen
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.