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[Game Update] - 496912

Release Date: 02/25/22


Update Information:

Hey friends,

We’ve got a minor update going out today! 

If you’ve had a chance to check out our roadmap post here, you know that our main focus these days is on improvements for later updates. 

But we made time to work on a few key things to make sure they’d be available in time for the Steam Deck launch.

Highlights:

  • Better controller support for Steam users using Big Picture Mode: 
    • Wider range of actions that can be activated by a controller.
    • Mouse/trackpad is still the most comfortable way to play, but a controller can now activate a virtual cursor
    • Added default controller configurations for: Steam Deck, Xbox 360 Controller, Xbox Wireless Controller, DUALSHOCK™4 Wireless Controller
  • Steam Deck support.
  • Minor UI adjustments to support smaller resolutions.
  • Fixed issue where Duplicants could get stuck depressurizing an Oil Well.

Keep those bug reports, comments and suggestions coming! 

For full patch notes, see below: 


Full Patch Notes

Spoiler

Features

  • All versions
    • Steam Deck support
    • Improved controller support for Steam users.
      • Added several new bindable actions including cursor control.
      • Text input fields now bring up Steam’s on-screen keyboard.
      • Added default controller configurations for Steam Deck, Xbox 360, Xbox One, and PlayStation 4.
      • Tooltips can now show supported controller button icons instead of keyboard hotkeys (Supported controllers include: Xbox One, Xbox 360, PS4, Steam Controller, and Steam Deck).
    • Smaller resolution support.
      • The management menu buttons (Vitals, Consumables, etc.) will hide their labels to conserve horizontal space when screen resolution width drops below 1200x800 or similar.
      • Build menu categories are now prevented from overlapping the tool menu. A scrollable row appears when screen resolution width drops low enough to make it necessary.
      • Build menu buttons and text will increase in size when using a controller or when playing on a high DPI device with low resolution (such as the Steam Deck).
    • Updated Chinese, Korean, and Russian localizations. 

Changes and Improvements

  • All versions
    • Recipe Queue screen shows icons for ingredients and products.
    • Modding:
      • Updated Steamworks SDK to latest version.
      • Right-click now closes or backs out of windows in the Main Menu.
  • Spaced Out! only
    • Automation Broadcast Receiver sidescreen now includes a scrollbar instead of an infinitely growing vertical window.
    • Added "No Channels Available" message to Automation Broadcast Receiver sidescreen when no broadcasters are built.
    • Hooked up Radiation tutorial

Fixes

  • All versions
    • Fixed issue where Duplicants could get stuck depressurizing an Oil Well.
    • Fixed issue where starting Duplicants changed. Stinky is once again a starting Duplicant. 
    • Linux: Fixed worldgen issues related to FMOD and pipewire.
    • Notifications list is now layered behind the expanded build menu if/when they overlap.
    • Copying settings from Automated Notifier now copies tooltip as well.
    • Fixed issue preventing tooltip hotkeys from updating when key bindings changed.
    • Fixed Stress and Sick Duplicants tooltip crashes if a Duplicant is removed from the game before the data is refreshed.
    • Performance
      • Small improvements to string memory allocations.
      • Improved audio ambience performance slightly.
  • Spaced Out! only
    • Fixed multiple artifacts spawning on a single pedestal. (new saves only) On old saves the Mangled Saxophone, Modern Art, and Office Mug found in pedestals with multiple objects will not count as a terrestrial artifact.
    • Fixed Cosmic Archeology terrestrial artifacts on older saves.
    • Fixed issue where Radiation ambience would stop playing after loading another save.
    • Resized Temporal Tear Opener to match artwork.
    • Fixed crash that could happen if a Beeta escapes the grid.
    • Fixed Juicy Fruits plant mutation tooltip displaying a hidden value as a missing string.
    • Potential fix for Research Complete crash when no further research is queued up and a Duplicant is near a Research Station.
    • Fixed issue allowing unrevealed cells’ information to be displayed on hover while in the Radiation overlay.
    • Fixed issue where a rocket with multiple Artifact Modules could harvest more than one artifact from a single Space POI.
    • Fixed Nuclear Waste bottle color when pumped/emptied.
    • Radbolt Chamber no longer consumes power when it contains 0 radbolts. 
    • Radbolt Chamber now correctly requires a foundation after being built.
    • Radbolt recipe listed radbolt requirements and amounts available in the wrong order.
    • Worldgen:
      • Fixed common Marshy Asteroid, Superconductive Asteroid, and Water Asteroid worldgen failure cases.
      • Minor Regolith Asteroid improvement to include an area capable of supporting a lander.
    • Performance
      • Improved Starmap path calculation memory allocations and performance.

Changes Since Last Testing Update

Spoiler
  • Changes and Improvements
    • All versions
      • Plan screen and tool menu size changes are now only activated when using a gamepad or when certain resolution and screen size constraints are met.
    • Spaced Out! only
      • Hooked up Radiation tutorial
  • Fixes
    • All versions
      • Fixed issue where starting Duplicants changed. Stinky is once again a starting Duplicant. 
      • Scrolling with the controller now pans at a constant speed regardless of size. 
      • Restored fabricator ingredient and result tooltips.
      • Fixed crash that could occur when displaying certain tooltips.
      • Performance
        • Improved audio ambience performance slightly.
    • Spaced Out! only
      • Fixed Nuclear Waste bottle color when pumped/emptied.
      • Radbolt Chamber no longer consumes power when it contains 0 radbolts. 
      • Radbolt Chamber now correctly requires a foundation after being built.
      • Radbolt recipe listed radbolt requirements and amounts available in the wrong order.

 


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