Developer V2C Posted November 23, 2018 Developer Share Posted November 23, 2018 Improved visibility of Infernal Swineclops’ death animation. Magma Golem’s fireballs are now properly counted as ranged attacks when triggering hit reactions. Updated: Fixed a bug where the camera can sometimes become unstable when Infernal Swineclops is defeated while the player is dead. View full update 2 2 Link to comment Share on other sites More sharing options...
Mr.Tarunio Posted November 23, 2018 Share Posted November 23, 2018 27 minutes ago, V2C said: Improved visibility of Infernal Swineclops’ death animation. if you don't mind me asking, how so? 1 1 Link to comment Share on other sites More sharing options...
Developer V2C Posted November 24, 2018 Author Developer Share Posted November 24, 2018 1 hour ago, jantonio said: if you don't mind me asking, how so? It will start more abruptly so the final "hit" still has impact, and the camera will be pulled over. 5 1 Link to comment Share on other sites More sharing options...
DST_LSJ Posted December 1, 2018 Share Posted December 1, 2018 When will The Forge get end? 1 Link to comment Share on other sites More sharing options...
Maxposting Posted December 1, 2018 Share Posted December 1, 2018 1 hour ago, 359368170 said: When will The Forge get end? on 3rd December! rUn fOr YoUr sKinS!!! Link to comment Share on other sites More sharing options...
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