WandererRS Posted November 22, 2018 Share Posted November 22, 2018 This configuration is a configuration of the above-ground world, because there are always errors when testing caves. Spoiler return { override_enabled = true, preset = "SURVIVAL_TOGETHER", -- "SURVIVAL_TOGETHER", "MOD_MISSING", "SURVIVAL_TOGETHER_CLASSIC", "SURVIVAL_DEFAULT_PLUS", "COMPLETE_DARKNESS", "DST_CAVE", "DST_CAVE_PLUS" unprepared = { -- "never", "rare", "default", "often", "always" berrybush = "default", cactus = "default", carrot = "default", mushroom = "default", }, misc = { task_set = "default", -- Biomes: "classic", "cave_default" start_location = "default", -- Start: "plus", "darkness", "caves" autumn = "default", -- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random" boons = "default", -- "never", "rare", "default", "often", "always" branching = "default", -- "never", "least", "default", "most" day = "default", -- "default", "longday", "longdusk", "longnight", "noday", "nodusk", "nonight", "onlyday", "onlydusk", "onlynight" frograin = "never", -- "never", "rare", "default", "often", "always" lightning = "default", -- "never", "rare", "default", "often", "always" loop = "default", -- "never", "default", "always" season_start = "default", -- "default", "winter", "spring", "summer", "random" spring = "default", -- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random" summer = "default", -- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random" touchstone = "default", -- "never", "rare", "default", "often", "always" weather = "default", -- "never", "rare", "default", "often", "always" wildfires = "never", -- "never", "rare", "default", "often", "always" winter = "default", -- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random" world_size = "default", -- "default", "medium", "large", "huge" specialevent = "auto", -- "none", "auto", "hallowed_nights", "winters_feast", "year_of_the_gobbler", "year_of_the_varg" }, resources = { -- "never", "rare", "default", "often", "always" flowers = "default", grass = "default", sapling = "default", marshbush = "default", tumbleweed = "default", reeds = "default", trees = "default", flint = "default", rock = "default", rock_ice = "default", meteorspawner = "default", meteorshowers = "default", }, animals = { -- "never", "rare", "default", "often", "always" rabbits = "default", moles = "default", butterfly = "default", birds = "default", buzzard = "default", catcoon = "default", perd = "default", pigs = "default", lightninggoat = "default", beefalo = "default", beefaloheat = "default", hunt = "default", alternatehunt = "default", penguins = "default", frogs = "often", bees = "default", angrybees = "default", tallbirds = "default", }, monsters = { -- "never", "rare", "default", "often", "always" spiders = "default", hounds = "default", houndmound = "default", merm = "default", tentacles = "default", chess = "default", lureplants = "default", walrus = "default", liefs = "default", deciduousmonster = "default", krampus = "default", bearger = "default", deerclops = "default", goosemoose = "default", dragonfly = "default", }, } Link to comment Share on other sites More sharing options...
Daniel86268 Posted November 22, 2018 Share Posted November 22, 2018 I don't quite understand the issue here, but all the values in the file you posted here are the default values, so you can just leave the configuration file away. The map will use the same configuration options anyways. If you have any errors it would help if you could post said errors, so we can figure out what is going wrong. Link to comment Share on other sites More sharing options...
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