kaccraftowy Posted November 14, 2018 Share Posted November 14, 2018 Hi, I want to make function, when character eat any food then script do action like adding +1 sanity/health. How I can do this? Link to comment Share on other sites More sharing options...
Ultroman Posted November 15, 2018 Share Posted November 15, 2018 (edited) Every time a player eats something, this event is pushed: self.inst:PushEvent("oneaten", { eater = eater }) You can listen for this event like this: AddPlayerPostInit(function() inst:ListenForEvent("oneaten", function(eater) if eater and eater.components.health then eater.components.health:DoDelta(1) end if eater and eater.components.sanity then eater.components.sanity:DoDelta(1) end end) end) Edited November 16, 2018 by Ultroman Link to comment Share on other sites More sharing options...
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