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add an option to stop errand interruption frome scheddule change


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It's not a new problem, but I think it's time to add an option in the scheddule frame, juste like "enable proximity", to enable/disable errand interruption when the scheddule of a duplicant reach a new activity.

So that they stop leaving material on the ground when it's break time.

 

Having this has an option will allow player who like this systme to keep it. :)

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