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Mods In Dedicated Servers


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So, I have finally created a DST Dedicated server, with hours and hours of work (It was just really difficult for me, trying to find on the forums EVERY, SINGLE problem i had)

But, I have bumped into a problem, mods. I need help.

I've searched on every article on the forums, steam... but yet, I found ways to add them, but none of them worked for me, so as ''last resort'' Im here, making a post on the forums, wich just leaves me with the question:

How do I add mods to Don't Starve Together Dedicated Servers? I am on Windows 10. And I'm using this method:

 

 

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https://forums.kleientertainment.com/forums/topic/96405-mods-in-dedicated-servers/
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I'll check it out, thanks!

 

2 hours ago, Daniel86268 said:

You can check out this guide I did a while back on how to install mods on a dedicated server.

Hey there!

I'm kinda struggling with your guide (its well structured, its just that im a potato at doing these things) and, I have the same problem as the guy in your guide did, DownloadMods(0), could you tell me where and which files (modoverrides, dedicated_server_mod_setup...) to put? and, what do i write in those files?

The

DST_Server_home/mods/dedicated_server_mods_setup.lua

file get's all the information for your mod downloading and keeping the mods up to date.

The

<DST_save_folder>/<your_cluster>/<your_save>/[Master/Caves]/modoverrides.lua

file get's all the information for your indvidual mod activations on your individual DST servers.

This enables you to activate different mods on each shard independantly.

 

The exact Syntax is described in my old post.

Hello there!

Sorry for anwsering real late, I just decided ''taking a break'' from all this.

I have now followed your guide from head to toe, still getting DownloadMods(0) Let me put a text here of all the commands of the console. (Also, ALL the files are where they are supposed to, just like your guide)

[00:00:00]:
System Memory:
        Memory Load: 67%
        Available Physical Memory: 1277m/3974m
        Available Page File: 5628m/9606m
        Available Virtual Memory: 3992m/4095m
        Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
        Peak Working Set Size: 10m
        Working Set Size: 10m
        Quota Peak Page Pool Usage: 193k
        Quota Page Pool Usage: 193k
        Quota Peak Non Paged Pool Usage:14k
        Quota Non Paged Pool Usage: 14k
        Page File Usage: 3m
        Peak Page File Usage: 3m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Master/
[00:00:00]: Starting Up
[00:00:00]: Version: 289257
[00:00:00]: Current time: Mon Oct 22 21:06:00 2018

[00:00:00]: Don't Starve Together: 289257 WIN32
[00:00:00]: Build Date: 3607
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Master
[00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: THREAD - started 'GAClient' (7916)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: ProfileIndex:4.04
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: THREAD - started 'Ping Job Thread' (6812)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
[00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
[00:00:00]: THREAD - started 'StreamInput' (4348)
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
[00:00:00]: HardwareStats:
  OS
    name                      Microsoft Windows 10 Home
    version                   10.0.17134
    architecture              64 bits
    platformSpecific          SP 0.0
  CPU
    numCores                  2
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
    name                      Intel(R) Core(TM) i3-4170 CPU @ 3.70GHz
    manufacturer              GenuineIntel
    clockSpeed                3700
  RAM
    megsOfRam                 4096
  GPU
    name                      Intel(R) HD Graphics 4400
    driverDate                20160929000000.000000-000
    megsOfRam                 1024
    refreshRate               59
    videoModeDescription      1366 x 768 x 4294967296 colores
    driverVersion             20.19.15.4531

[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile loading buffer scripts/main.lua
[00:00:01]:   taskgrouplist:    default Together
[00:00:01]:   taskgrouplist:    classic Classic
[00:00:01]:   taskgrouplist:    cave_default    Underground
[00:00:01]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:01]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:01]: running main.lua

[00:00:01]: loaded modindex
[00:00:01]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:01]: DownloadMods(0)
[00:00:03]: LOADING LUA SUCCESS
[00:00:03]: PlayerDeaths could not load morgue
[00:00:03]: PlayerHistory could not load player_history
[00:00:03]: ServerPreferences could not load server_preferences
[00:00:03]: bloom_enabled       false
[00:00:04]: loaded saveindex
[00:00:04]: OnFilesLoaded()
[00:00:04]: OnUpdatePurchaseStateComplete
[00:00:04]: Klump load on boot started.
[00:00:04]: Klump files loaded:         0
[00:00:06]:     Load FE
[00:00:07]:     Load FE: done
[00:00:07]: THREAD - started 'FilesExistAsyncThread' (3828)
[00:00:07]: FilesExistAsyncThread started (16759 files)...
[00:00:07]: ModIndex: Load sequence finished successfully.
[00:00:07]: Reset() returning
[00:00:08]: [200] Account Communication Success (6)
[00:00:08]: Received (KU_3RvV9e4R) from TokenPurpose
[00:00:08]: Starting Dedicated Server Game
[00:00:08]: Network tick rate: U=15(2), D=0
[00:00:08]: About to start a server with the following settings:
[00:00:08]:   Dedicated: true
[00:00:08]:   Online: true
[00:00:08]:   Passworded: false
[00:00:08]:   ServerPort: 11000
[00:00:08]:   SteamAuthPort: 8768
[00:00:08]:   SteamMasterServerPort: 27018
[00:00:08]:   ClanID: false
[00:00:08]:   ClanOnly: false
[00:00:08]:   ClanAdmin: false
[00:00:08]:   LanOnly: false
[00:00:08]:   FriendsOnly: false
[00:00:08]:   EnableAutosaver: true
[00:00:08]:   EncodeUserPath: true
[00:00:08]:   PVP: true
[00:00:08]:   MaxPlayers: 64
[00:00:08]:   GameMode: endless
[00:00:08]:   OverridenDNS:
[00:00:08]:   PauseWhenEmpty: true
[00:00:08]:   IdleTimeout: 1800s
[00:00:08]:   VoteEnabled: true
[00:00:08]:   InternetBroadcasting: true
[00:00:08]:   Intent: cooperative
[00:00:08]: [Warning] Could not confirm port 11000 is open in the firewall.
[00:00:08]: Online Server Started on port: 11000
[00:00:08]: Collecting garbage...
[00:00:08]: lua_gc took 0.06 seconds
[00:00:08]: ~ShardLuaProxy()
[00:00:08]: ~cEventLeaderboardProxy()
[00:00:08]: ~ItemServerLuaProxy()
[00:00:08]: ~InventoryLuaProxy()
[00:00:08]: ~NetworkLuaProxy()
[00:00:08]: ~SimLuaProxy()
[00:00:08]: FilesExistAsyncThread aborted.
[00:00:08]: ... FilesExistAsyncThread complete
[00:00:08]: lua_close took 0.24 seconds
[00:00:09]: ReleaseAll
[00:00:09]: ReleaseAll Finished
[00:00:09]: cGame::StartPlaying
[00:00:09]: LOADING LUA
[00:00:09]: DoLuaFile scripts/main.lua
[00:00:09]: DoLuaFile loading buffer scripts/main.lua
[00:00:09]:   taskgrouplist:    default Together
[00:00:09]:   taskgrouplist:    classic Classic
[00:00:09]:   taskgrouplist:    cave_default    Underground
[00:00:09]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:09]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:09]: running main.lua

[00:00:09]: loaded modindex
[00:00:09]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:10]: LOADING LUA SUCCESS
[00:00:10]: PlayerDeaths could not load morgue
[00:00:10]: PlayerHistory could not load player_history
[00:00:10]: ServerPreferences could not load server_preferences
[00:00:10]: bloom_enabled       false
[00:00:10]: loaded saveindex
[00:00:10]: OnFilesLoaded()
[00:00:10]: OnUpdatePurchaseStateComplete
[00:00:10]: Loading world: session/275E6140520306B4/0000000016
[00:00:10]: Save file is at version 4.77
[00:00:10]: Klump load on boot started.
[00:00:10]: Klump files loaded:         0
[00:00:10]:     Unload FE
[00:00:10]:     Unload FE done
[00:00:25]:     LOAD BE
[00:00:32]:     LOAD BE: done
[00:00:32]: Begin Session: 275E6140520306B4
[00:00:32]: saving to server_temp/server_save
[00:00:32]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:00:32]: Loading 12 new character(s)
[00:00:34]: Total 12 character(s) loaded
[00:00:34]: Loading Nav Grid
[00:00:35]: setting     summerlength    15
[00:00:35]: setting     isnightmaredawn false
[00:00:35]: setting     elapseddaysinseason     0
[00:00:35]: setting     isfullmoon      false
[00:00:35]: setting     moisture        0.33333334326744
[00:00:35]: setting     springlength    20
[00:00:35]: setting     isnightmarewild false
[00:00:35]: setting     moonphase       new
[00:00:35]: setting     precipitationrate       0
[00:00:35]: setting     iswet   false
[00:00:35]: setting     isnewmoon       false
[00:00:35]: setting     iswinter        false
[00:00:35]: setting     israining       false
[00:00:35]: setting     isnightmarewarn false
[00:00:35]: setting     precipitation   none
[00:00:35]: setting     cavephase       day
[00:00:35]: setting     moistureceil    699.93835449219
[00:00:35]: setting     isday   true
[00:00:35]: setting     iscaveday       true
[00:00:35]: setting     season  autumn
[00:00:35]: setting     timeinphase     0.0055567423502604
[00:00:35]: setting     temperature     30.354394475185
[00:00:35]: setting     isnightmarecalm false
[00:00:35]: setting     isnight false
[00:00:35]: setting     isdusk  false
[00:00:35]: setting     iscavedusk      false
[00:00:35]: setting     isautumn        true
[00:00:35]: setting     issnowing       false
[00:00:35]: setting     iswaxingmoon    true
[00:00:35]: setting     pop     0.0004762324297963
[00:00:35]: setting     snowlevel       0
[00:00:35]: setting     issnowcovered   false
[00:00:35]: setting     autumnlength    20
[00:00:35]: setting     phase   day
[00:00:35]: setting     nightmaretime   0
[00:00:35]: setting     winterlength    15
[00:00:35]: setting     isspring        false
[00:00:35]: setting     nightmarephase  none
[00:00:35]: setting     remainingdaysinseason   20
[00:00:35]: setting     cycles  0
[00:00:35]: setting     iscavenight     false
[00:00:35]: setting     nightmaretimeinphase    0
[00:00:35]: setting     wetness 0
[00:00:35]: setting     time    0.0027783711751302
[00:00:35]: setting     issummer        false
[00:00:40]: Reconstructing topology
[00:00:40]:     ...Sorting points
[00:00:40]:     ...Sorting edges
[00:00:41]:     ...Connecting nodes
[00:00:41]:     ...Validating connections
[00:00:41]:     ...Housekeeping
[00:00:41]:     ...Done!
[00:00:41]: 1 uploads added to server. From server_temp
[00:00:41]: About to start a shard with these settings:
[00:00:41]:   ShardName: [SHDMASTER]
[00:00:41]:   ShardID: 1
[00:00:41]:   ShardRole: MASTER
[00:00:41]:   MasterHost: (null)
[00:00:41]:   MasterBind: 127.0.0.1
[00:00:41]:   MasterPort: 10889
[00:00:41]: [Shard] Starting master server
[00:00:41]: [Warning] Could not confirm port 10889 is open in the firewall.
[00:00:41]: [Shard] Shard server started on port: 10889
[00:00:41]: Telling Client our new session identifier: 275E6140520306B4
[00:00:41]: ModIndex: Load sequence finished successfully.
[00:00:41]: Reset() returning
[00:00:41]: [Steam] SteamGameServer_Init(8768, 11000, 27018)
Setting breakpad minidump AppID = 322330
[00:00:42]: [Steam] SteamGameServer_Init success
[00:00:43]: Validating portal[5] <-> 47804414[5] (inactive)
[00:00:43]: Validating portal[10] <-> 47804414[10] (inactive)
[00:00:43]: Validating portal[4] <-> 47804414[4] (inactive)
[00:00:43]: Validating portal[6] <-> 47804414[6] (inactive)
[00:00:43]: Validating portal[2] <-> 47804414[2] (inactive)
[00:00:44]: Validating portal[7] <-> 47804414[7] (inactive)
[00:00:44]: Validating portal[8] <-> 47804414[8] (inactive)
[00:00:44]: Validating portal[9] <-> 47804414[9] (inactive)
[00:00:44]: Validating portal[1] <-> 47804414[1] (inactive)
[00:00:44]: Validating portal[3] <-> 47804414[3] (inactive)
[00:00:44]: Sim paused
[00:00:44]: Gameserver logged on to Steam, assigned SteamID [A:1:3653130243:11267]
[00:00:46]: Best lobby region is aws/EU (ping 57)
[00:00:46]: Registering master server in EU lobby
[00:00:46]: [Shard] Slave Caves(47804414) connected: [LAN] 127.0.0.1
[00:00:47]: [Shard] Slave Caves(47804414) ready!
[00:00:47]: World 47804414 is now connected
[00:00:47]: Validating portal[5] <-> 47804414[5] (disabled)
[00:00:47]: Validating portal[10] <-> 47804414[10] (disabled)
[00:00:47]: Validating portal[4] <-> 47804414[4] (disabled)
[00:00:47]: Validating portal[6] <-> 47804414[6] (disabled)
[00:00:47]: Validating portal[2] <-> 47804414[2] (disabled)
[00:00:47]: Validating portal[7] <-> 47804414[7] (disabled)
[00:00:47]: Validating portal[8] <-> 47804414[8] (disabled)
[00:00:47]: Validating portal[9] <-> 47804414[9] (disabled)
[00:00:47]: Validating portal[1] <-> 47804414[1] (disabled)
[00:00:47]: Validating portal[3] <-> 47804414[3] (disabled)
[00:00:56]: Registering master server in EU lobby

 

Okay! 

dedicated_server_mods_setup.lua file are in the folders:

C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together Dedicated Server\mods

C:\Users\oscar\OneDrive\Documentos\Klei\DoNotStarveTogether\MyDediServer\Master

C:\Users\oscar\OneDrive\Documentos\Klei\DoNotStarveTogether\MyDediServer\Caves

(The dedicated_server_mods_setup.lua in the Master and Caves file are just ''tests'' that i tried placing the file in Master and Caves, and I think it did change some things in the StartDSTServers.bat)

And all those files have this inside:

ServerModSetup("378160973")

Im trying to start with just 1 mod to go easy since I still dont understand the mod setup on dedicated servers, but i do plan on adding more mods.

Hello smart people! 

I have been trying to run my dedicated server for 2 days now, finally I managed to have everything running without any errors BUT I cannot make mods to work! I have been hosting one a year ago, with the same mods I want to use now... I've copied modoverrides.lua from original DST path which looks like that:

return {
  ["workshop-347079953"]={
    configuration_options={ DFV_Language="EN", DFV_MinimalMode="default" },
    enabled=true 
  },
  ["workshop-362175979"]={ configuration_options={ ["Draw over FoW"]="disabled" }, enabled=true },
  ["workshop-375859599"]={
    configuration_options={
      divider=5,
      random_health_value=0,
      random_range=0,
      show_type=0,
      unknwon_prefabs=1,
      use_blacklist=true 
    },
    enabled=true 
  },
  ["workshop-378160973"]={
    configuration_options={
      ENABLEPINGS=true,
      FIREOPTIONS=2,
      OVERRIDEMODE=false,
      SHAREMINIMAPPROGRESS=true,
      SHOWFIREICONS=true,
      SHOWPLAYERICONS=true,
      SHOWPLAYERSOPTIONS=2 
    },
    enabled=true 
  },
  ["workshop-407977022"]={
    configuration_options={
      [""]=1,
      afester_config=true,
      bluester_config=true,
      cavester_config=true,
      chilltime=0.01,
      daddy_config=true,
      dubster_config=true,
      force_afester=false,
      force_bluester=false,
      force_daddy=false,
      force_dubster=false 
    },
    enabled=true 
  },
  ["workshop-829672667"]={ configuration_options={  }, enabled=true } 
}

 

Then I made sure I have those mods in Don't Starve Together Dedicated Server folder, also validated files and everytime the server starts without them. I checked many different answers on forum, I thought my files are correct. Please help! 

 

[00:00:00]:
System Memory:
        Memory Load: 48%
        Available Physical Memory: 8427m/16322m
        Available Page File: 9467m/21698m
        Available Virtual Memory: 3992m/4095m
        Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
        Peak Working Set Size: 10m
        Working Set Size: 10m
        Quota Peak Page Pool Usage: 193k
        Quota Page Pool Usage: 193k
        Quota Peak Non Paged Pool Usage:14k
        Quota Non Paged Pool Usage: 14k
        Page File Usage: 3m
        Peak Page File Usage: 3m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Master/
[00:00:00]: Starting Up
[00:00:00]: Version: 291700
[00:00:00]: Current time: Thu Nov 01 19:07:39 2018

[00:00:00]: Don't Starve Together: 291700 WIN32
[00:00:00]: Build Date: 3650
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Master
[00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (19888)
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: ProfileIndex:2.70
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: THREAD - started 'Ping Job Thread' (12116)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
[00:00:00]: THREAD - started 'StreamInput' (7296)
ase[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
[00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
[00:00:00]: HardwareStats:
  OS
    name                      Microsoft Windows 10 Home
    version                   10.0.17134
    architecture              64-bit
    platformSpecific          SP 0.0
  CPU
    numCores                  4
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
    name                      Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
    manufacturer              GenuineIntel
    clockSpeed                4008
  RAM
    megsOfRam                 16384
  GPU
    name                      NVIDIA GeForce GTX 1060 6GB
    driverDate                20180522000000.000000-000
    megsOfRam                 4095
    refreshRate               59
    videoModeDescription      1920 x 1200 x 4294967296 colors
    driverVersion             24.21.13.9793

[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile loading buffer scripts/main.lua
[00:00:00]:   taskgrouplist:    default Together
[00:00:00]:   taskgrouplist:    classic Classic
[00:00:00]:   taskgrouplist:    cave_default    Underground
[00:00:00]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:00]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:00]: running main.lua

[00:00:00]: loaded modindex
[00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:00]: DownloadMods(0)
[00:00:01]: LOADING LUA SUCCESS
[00:00:01]: PlayerDeaths could not load morgue
[00:00:01]: PlayerHistory could not load player_history
[00:00:01]: ServerPreferences could not load server_preferences
[00:00:01]: bloom_enabled       false
[00:00:01]: loaded saveindex
[00:00:01]: OnFilesLoaded()
[00:00:01]: OnUpdatePurchaseStateComplete
[00:00:01]: Klump load on boot started.
[00:00:01]: Klump files loaded:         0
[00:00:01]:     Load FE
[00:00:04]:     Load FE: done
[00:00:04]: THREAD - started 'FilesExistAsyncThread' (4580)
[00:00:04]: FilesExistAsyncThread started (17541 files)...
[00:00:04]: ModIndex: Load sequence finished successfully.
[00:00:04]: Reset() returning
[00:00:04]: [200] Account Communication Success (6)
[00:00:04]: Received (KU_NjHayYax) from TokenPurpose
[00:00:04]: Starting Dedicated Server Game
[00:00:04]: Network tick rate: U=15(2), D=0
[00:00:04]: About to start a server with the following settings:
[00:00:04]:   Dedicated: true
[00:00:04]:   Online: true
[00:00:04]:   Passworded: false
[00:00:04]:   ServerPort: 11011
[00:00:04]:   SteamAuthPort: 8768
[00:00:04]:   SteamMasterServerPort: 27018
[00:00:04]:   ClanID: false
[00:00:04]:   ClanOnly: false
[00:00:04]:   ClanAdmin: false
[00:00:04]:   LanOnly: false
[00:00:04]:   FriendsOnly: false
[00:00:04]:   EnableAutosaver: true
[00:00:04]:   EncodeUserPath: true
[00:00:04]:   PVP: false
[00:00:04]:   MaxPlayers: 13
[00:00:04]:   GameMode: endless
[00:00:04]:   OverridenDNS:
[00:00:04]:   PauseWhenEmpty: true
[00:00:04]:   IdleTimeout: 1800s
[00:00:04]:   VoteEnabled: true
[00:00:04]:   InternetBroadcasting: true
[00:00:04]:   Intent: cooperative
[00:00:04]: [Warning] Could not confirm port 11011 is open in the firewall.
[00:00:04]: Online Server Started on port: 11011
[00:00:04]: Collecting garbage...
[00:00:04]: lua_gc took 0.01 seconds
[00:00:04]: ~ShardLuaProxy()
[00:00:04]: ~cEventLeaderboardProxy()
[00:00:04]: ~ItemServerLuaProxy()
[00:00:04]: ~InventoryLuaProxy()
[00:00:04]: ~NetworkLuaProxy()
[00:00:04]: ~SimLuaProxy()
[00:00:04]: FilesExistAsyncThread aborted.
[00:00:04]: ... FilesExistAsyncThread complete
[00:00:04]: lua_close took 0.04 seconds
[00:00:04]: ReleaseAll
[00:00:04]: ReleaseAll Finished
[00:00:04]: cGame::StartPlaying
[00:00:04]: LOADING LUA
[00:00:04]: DoLuaFile scripts/main.lua
[00:00:04]: DoLuaFile loading buffer scripts/main.lua
[00:00:05]:   taskgrouplist:    default Together
[00:00:05]:   taskgrouplist:    classic Classic
[00:00:05]:   taskgrouplist:    cave_default    Underground
[00:00:05]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:05]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:05]: running main.lua

[00:00:05]: loaded modindex
[00:00:05]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:05]: LOADING LUA SUCCESS
[00:00:05]: PlayerDeaths could not load morgue
[00:00:05]: PlayerHistory could not load player_history
[00:00:05]: ServerPreferences could not load server_preferences
[00:00:05]: bloom_enabled       false
[00:00:05]: loaded saveindex
[00:00:05]: OnFilesLoaded()
[00:00:05]: OnUpdatePurchaseStateComplete
[00:00:05]: Loading world: session/1F6738E107C4ED41/0000000006
[00:00:05]: Save file is at version 4.77
[00:00:05]: Klump load on boot started.
[00:00:05]: Klump files loaded:         0
[00:00:05]:     Unload FE
[00:00:05]:     Unload FE done
[00:00:11]:     LOAD BE
[00:00:12]:     LOAD BE: done
[00:00:12]: Begin Session: 1F6738E107C4ED41
[00:00:12]: saving to server_temp/server_save
[00:00:12]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:00:12]: Loading 12 new character(s)
[00:00:13]: Total 12 character(s) loaded
[00:00:13]: Loading Nav Grid
[00:00:13]: setting     summerlength    15
[00:00:13]: setting     isnightmaredawn false
[00:00:13]: setting     elapseddaysinseason     0
[00:00:13]: setting     isfullmoon      false
[00:00:13]: setting     moisture        7.3333072662354
[00:00:13]: setting     springlength    20
[00:00:13]: setting     isnightmarewild false
[00:00:13]: setting     moonphase       new
[00:00:13]: setting     precipitationrate       0
[00:00:13]: setting     iswet   false
[00:00:13]: setting     isnewmoon       false
[00:00:13]: setting     iswinter        false
[00:00:13]: setting     israining       false
[00:00:13]: setting     isnightmarewarn false
[00:00:13]: setting     precipitation   none
[00:00:13]: setting     cavephase       day
[00:00:13]: setting     moistureceil    481.17190551758
[00:00:13]: setting     isday   true
[00:00:13]: setting     iscaveday       true
[00:00:13]: setting     season  autumn
[00:00:13]: setting     timeinphase     0.12224833170573
[00:00:13]: setting     temperature     34.459724908876
[00:00:13]: setting     isnightmarecalm false
[00:00:13]: setting     isnight false
[00:00:13]: setting     isdusk  false
[00:00:13]: setting     iscavedusk      false
[00:00:13]: setting     isautumn        true
[00:00:13]: setting     issnowing       false
[00:00:13]: setting     iswaxingmoon    true
[00:00:13]: setting     pop     0.015240514215698
[00:00:13]: setting     snowlevel       0
[00:00:13]: setting     issnowcovered   false
[00:00:13]: setting     autumnlength    20
[00:00:13]: setting     phase   day
[00:00:13]: setting     nightmaretime   0
[00:00:13]: setting     winterlength    15
[00:00:13]: setting     isspring        false
[00:00:13]: setting     nightmarephase  none
[00:00:13]: setting     remainingdaysinseason   20
[00:00:13]: setting     cycles  0
[00:00:13]: setting     iscavenight     false
[00:00:13]: setting     nightmaretimeinphase    0
[00:00:13]: setting     wetness 0
[00:00:13]: setting     time    0.061124165852865
[00:00:13]: setting     issummer        false
[00:00:15]: Reconstructing topology
[00:00:15]:     ...Sorting points
[00:00:15]:     ...Sorting edges
[00:00:15]:     ...Connecting nodes
[00:00:15]:     ...Validating connections
[00:00:15]:     ...Housekeeping
[00:00:15]:     ...Done!
[00:00:15]: 1 uploads added to server. From server_temp
[00:00:15]: About to start a shard with these settings:
[00:00:15]:   ShardName: [SHDMASTER]
[00:00:15]:   ShardID: 1
[00:00:15]:   ShardRole: MASTER
[00:00:15]:   MasterHost: (null)
[00:00:15]:   MasterBind: 127.0.0.1
[00:00:15]:   MasterPort: 10889
[00:00:15]: [Shard] Starting master server
[00:00:15]: [Warning] Could not confirm port 10889 is open in the firewall.
[00:00:15]: [Shard] Shard server started on port: 10889
[00:00:15]: Telling Client our new session identifier: 1F6738E107C4ED41
[00:00:15]: ModIndex: Load sequence finished successfully.
[00:00:16]: Reset() returning
[00:00:16]: [Steam] SteamGameServer_Init(8768, 11011, 27018)
Setting breakpad minidump AppID = 322330
[00:00:16]: [Steam] SteamGameServer_Init success
[00:00:16]: Validating portal[10] <-> 2089477188[10] (inactive)
[00:00:16]: Validating portal[5] <-> 2089477188[5] (inactive)
[00:00:16]: Validating portal[3] <-> 2089477188[3] (inactive)
[00:00:16]: Validating portal[8] <-> 2089477188[8] (inactive)
[00:00:16]: Validating portal[6] <-> 2089477188[6] (inactive)
[00:00:16]: Validating portal[1] <-> 2089477188[1] (inactive)
[00:00:16]: Validating portal[9] <-> 2089477188[9] (inactive)
[00:00:16]: Validating portal[2] <-> 2089477188[2] (inactive)
[00:00:16]: Validating portal[4] <-> 2089477188[4] (inactive)
[00:00:16]: Validating portal[7] <-> 2089477188[7] (inactive)
[00:00:16]: Sim paused
[00:00:17]: Gameserver logged on to Steam, assigned SteamID [A:1:1637041162:11319]
[00:00:18]: Best lobby region is aws/EU (ping 25)
[00:00:18]: Registering master server in EU lobby
[00:00:20]: [Shard] Slave Caves(2089477188) connected: [LAN] 127.0.0.1
[00:00:20]: [Shard] Slave Caves(2089477188) ready!
[00:00:20]: World 2089477188 is now connected
[00:00:20]: Validating portal[10] <-> 2089477188[10] (disabled)
[00:00:20]: Validating portal[5] <-> 2089477188[5] (disabled)
[00:00:20]: Validating portal[3] <-> 2089477188[3] (disabled)
[00:00:20]: Validating portal[8] <-> 2089477188[8] (disabled)
[00:00:20]: Validating portal[6] <-> 2089477188[6] (disabled)
[00:00:20]: Validating portal[1] <-> 2089477188[1] (disabled)
[00:00:20]: Validating portal[9] <-> 2089477188[9] (disabled)
[00:00:20]: Validating portal[2] <-> 2089477188[2] (disabled)
[00:00:20]: Validating portal[4] <-> 2089477188[4] (disabled)
[00:00:20]: Validating portal[7] <-> 2089477188[7] (disabled)
[00:00:28]: Registering master server in EU lobby
 

On 24.10.2018 at 3:36 PM, Gecko656 said:

And all those files have this inside:

Does the file still have it inside after the server boot?

2 hours ago, paulinemarvel said:

I've copied modoverrides.lua from original DST path

Can you double check if that is the correct path that your server is using?

If it's already correct, you can check out my guide on how to install mods, so maybe you'll find there why it doesn't work.

Quote

Can you double check if that is the correct path that your server is using?

If it's already correct, you can check out my guide on how to install mods, so maybe you'll find there why it doesn't work.

Hej, thank you for your answer! Yes I have checked a multiple times the paths. This time I reinstalled the game, and the dedicated DST also, I started setting everything from the beginning, I was hoping creating dedicated_server_mods_setup.lua in Don't Starve Together Dedicated Server folder will help, step by step following your guide, but still no progress. And yes, the files I have they match your guide, modoverrides.lua in both Master and Caves. I feel really hopeless...

 

On 1.11.2018 at 7:10 PM, paulinemarvel said:

["workshop-829672667"]={ configuration_options={  }, enabled=true }

I'm not sure if the empty configuration_options list causes any issues or not. You can just leave it out like this:

["workshop-829672667"]={ enabled=true }

This makes the code easier to read and helps to avoid potential issues.

If that still doesn't work, can you try to only enable one of your mods, and see if that works? Maybe there's a syntax error somewhere in your modoverrides.lua that I didn't see. If that works, you can enable the mods one by one and find out where the syntax error might be.

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