Jump to content

Recommended Posts

Be careful though because Woodie's code is a nightmare to replicate.

Really, if it's not too complex, you could just have the character's build change with an oneat function. Just pass a condition in the oneat function that whatever food triggers this is the food the player ate. If you wanted to get really fancy you could also add stategraphs!

May I ask: Is the transformation which you're trying to achieve a Character to creature transformation (like for example: Woodie to werebeaver) or is it a simple Character to character transformation?

Because if it's the 2nd one then I might be able to help ya.
I'm currently working on a mod with a character which can transform into many different characters, so trust me when I say that this is actually a very easy thing to do (It's just simply a bit time-consuming).

So if you still need help, and are interested in me helping you out, then send me a private message (As there might be a lot to explain) and we can start from there. :p 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...