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Duplicant Test Kitchen


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How about adding a Station for improving food's QoL modifier? A Test Kitchen room with a Recipe Station where Dupes can use Research skill, with a variety of seeds and cooking ingredients, to create recipes that are applied to food creation buildings in the room, giving that building the Gourmet modifier. While Gourmet lasts, the building produces Fancy food which gives a higher QoL boost.

A similar thing could be done with Creativity and a Recording Studio to boost the Phonobox, or a Development Studio to boost the Arcade.

This would give players more options for satisfying QoL requirements, and give Research and Creativity skills some longer-term utility. New jobs could be added to gate using these new Stations.

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I was thinking of a secondary cooking station where a chef could craft "hot sauce" that would increase the quality of food when used on it. Maybe there could be a spice shelf in the didning room where they would put it so dupes could improve their food if it doesn`t meet their expectations.

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