Jump to content

Server reports "Assertion Failed"


Recommended Posts

Hi,

I have a fresh installed DST dedicated server with linux as host system. While checking the log files, I noticed that sometimes the following error message occurs:

steamnetworkingsockets_lowlevel.cpp (88) : Assertion Failed: SteamDatagramTransportLock held for 24.3ms!

Does anybody know where this error comes from and whether it is necessary to do something about it?
I didn't notice any impact in gameplay yet.

Best regards
Felix

Link to comment
Share on other sites

Hm, didn't find any issues as you described, so I guess it's nothing bad.

I'd assume it's just that the server couldn't find a steam service running on the server, which is quite normal. Maybe Klei added a new steam integration for servers or something, not sure though. (Just to be clear: steamcmd is not a steam service, but rather just a small program to download server software. It's not running in the background while it's not in use.)

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...