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Make creatures take priority over walls


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This is far too relatable.

The F key and especially ctrl+f used to be a lot more aggressive towards enemies in single-player from my knowledge. It changed so much in DST to the point where your character seems like they'd rather harm their own chances of survival than go after what should be prioritized.

I understand that a lot of this was done to discourage/make the lives of people abusing follower mechanics harder, but it really wasn't necessary.

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