Jollykins Posted June 23, 2018 Share Posted June 23, 2018 (edited) So I've managed to make my first mod, it's great! Everything works - except one thing - the night vision. My character will see in the dark just fine during game play just how I intended, but upon death, she no longer sees in the dark (after resurrection via mod/touchstone/telltale heart). It's like her glow just goes away and the only way it comes back is if the server is restarted. Here is what I had put in for the night vision itself - which is that nice red glow. Did I miss something or is this unfixable? I've included the mod itself down below in case more needs to be looked at. PS: Everything is named "Carify" dont worry about that, it's a long story lol. Quote inst.entity:AddLight() inst.Light:Enable(true) inst.Light:SetRadius(4) inst.Light:SetFalloff(.5) inst.Light:SetIntensity(.6) inst.Light:SetColour(245/255,40/255,0/255) Jolly.zip Edited June 23, 2018 by Jollykins Link to comment https://forums.kleientertainment.com/forums/topic/92545-first-mod-bug-night-vision/ Share on other sites More sharing options...
Andreasgamming Posted June 24, 2018 Share Posted June 24, 2018 (edited) local function Glowyclarify(inst) inst.Light:Enable(true) inst.Light:SetRadius(4) inst.Light:SetFalloff(.5) inst.Light:SetIntensity(0.6) inst.Light:SetColour(245/255,40/255,0/255) end This one goes outside of the master postinit I ripped this from Frebre the umbreon, it is the glowing code that makes the character glow in the dark, This could help... I edited it to match your character, and doing this makes it to where this code inst:ListenForEvent("ms_respawnedfromghost", Glowyclarify) This one goes under your Original glowing code. This should work in making her Respawn and still glow. All the codes I had Ripped from Freebre, since that character does glow in the dark and still glows after being resurrected. Edited June 24, 2018 by Andreasgamming Link to comment https://forums.kleientertainment.com/forums/topic/92545-first-mod-bug-night-vision/#findComment-1055342 Share on other sites More sharing options...
Jollykins Posted June 24, 2018 Author Share Posted June 24, 2018 (edited) 18 hours ago, Andreasgamming said: local function Glowyclarify(inst) inst.Light:Enable(true) inst.Light:SetRadius(4) inst.Light:SetFalloff(.5) inst.Light:SetIntensity(0.6) inst.Light:SetColour(245/255,40/255,0/255) end This one goes outside of the master postinit I ripped this from Frebre the umbreon, it is the glowing code that makes the character glow in the dark, This could help... I edited it to match your character, and doing this makes it to where this code inst:ListenForEvent("ms_respawnedfromghost", Glowyclarify) This one goes under your Original glowing code. This should work in making her Respawn and still glow. All the codes I had Ripped from Freebre, since that character does glow in the dark and still glows after being resurrected. --UPDATE-- It works! Thank you so much! Also you helped my friend Dier the other day, you've been a wonderful help to the both of us!<3 Edited June 24, 2018 by Jollykins Link to comment https://forums.kleientertainment.com/forums/topic/92545-first-mod-bug-night-vision/#findComment-1055487 Share on other sites More sharing options...
Andreasgamming Posted June 25, 2018 Share Posted June 25, 2018 ^_^ Your welcome. Link to comment https://forums.kleientertainment.com/forums/topic/92545-first-mod-bug-night-vision/#findComment-1055722 Share on other sites More sharing options...
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