WitchSister Posted June 20, 2018 Share Posted June 20, 2018 Okay, so subpriorities are cool and all, but it's an imperfect system if I want to build something in a particular order. There are all sorts of situations where things might get built out of order. Like if I set it all up, but the duplicant who's assigned to the subpriority 7 thing realizes half way there they need to do the bathroom hustle, then the subpriority 6 item will get built first. I want a "do not build before _____ is complete option." It should mean "don't even dig it out," but it should not interfere with supplying the build. I would also like a similar option for digging. There are all sorts of digging operations that I have to monitor because duplicants make dumb decisions that can lead to their long abandonment after I set a project in motion and then forget about it for awhile, that I don't realize until they wet themselves or in the worst case scenario, they start suffocating and die because I couldn't take the necessary steps to get them out in the time between when the suffocation notice popped up and their expiration. It should have a mass option. An interface like the copy settings interface on storage containers would be good. Link to comment https://forums.kleientertainment.com/forums/topic/92382-build-sequencing/ Share on other sites More sharing options...
Lazy-Anemic Posted June 20, 2018 Share Posted June 20, 2018 Fabricating items also need some parameters to set like a build priority for recipes that have the same resources. Link to comment https://forums.kleientertainment.com/forums/topic/92382-build-sequencing/#findComment-1053716 Share on other sites More sharing options...
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