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Hi!!!  I followed a tutorial to the letter making this mod, and everything went well until I actually tried testing the character in game.  Character's name is Leo as described in the log files below.  Any help would be appreciated.  Thanks!!!

[00:00:00]: 
System Memory:
    Memory Load: 39%
    Available Physical Memory: 4930m/8173m
    Available Page File: 5527m/10090m
    Available Virtual Memory: 3942m/4095m
    Available Extended Virtual Memory: 0m
[00:00:00]: 
Process Memory:
    Peak Working Set Size: 33m
    Working Set Size: 33m
    Quota Peak Page Pool Usage: 272k
    Quota Page Pool Usage: 271k
    Quota Peak Non Paged Pool Usage:20k
    Quota Non Paged Pool Usage: 20k
    Page File Usage: 8m
    Peak Page File Usage: 8m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 269453
[00:00:00]: Current time: Wed May 23 19:07:31 2018

[00:00:00]: Don't Starve Together: 269453 WIN32_STEAM
[00:00:00]: Build Date: 2956
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: 
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Steam AppBuildID: 2801329
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (9048)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:12]: ProfileIndex:4.59
[00:00:13]: [Connect] PendingConnection::Reset(true)
[00:00:13]: Network tick rate: U=15(2), D=0
[00:00:13]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:13]: WindowsFirewall - Application already authorized
[00:00:13]: could not load ping_cache
[00:00:13]: Offline user ID: OU_76561198072093638
[00:00:13]: THREAD - started 'StreamInput' (3336)
[00:00:13]: SteamID: 76561198072093638
[00:00:13]: HardwareStats:
  OS                        
    name                      Microsoft Windows 10 Home
    version                   10.0.17134
    architecture              64-bit
    platformSpecific          SP 0.0
  CPU                       
    numCores                  2
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
    name                      AMD FX(tm)-4300 Quad-Core Processor            
    manufacturer              AuthenticAMD
    clockSpeed                3800
  RAM                       
    megsOfRam                 8192
  GPU                       
    name                      NVIDIA GeForce GTX 950
    driverDate                20171027000000.000000-000
    megsOfRam                 2048
    refreshRate               60
    videoModeDescription      1366 x 768 x 4294967296 colors
    driverVersion             23.21.13.8813

[00:00:13]: cGame::InitializeOnMainThread
[00:00:13]: WindowManager::Initialize
[00:00:13]: CreateWindow: Requesting 1366,768 - 5/6/5 - -1/-1/-1 - 0
[00:00:13]: CreateEGLContext: 12 configs found
[00:00:13]:      0: 8/8/8 -  0/ 0/ 0 - 0
[00:00:13]:      1: 8/8/8 -  0/16/ 0 - 0
[00:00:13]:      2: 8/8/8 -  0/24/ 0 - 0
[00:00:13]:      3: 8/8/8 -  0/24/ 8 - 0
[00:00:13]:      4: 5/5/5 -  0/ 0/ 0 - 0
[00:00:13]:      5: 5/5/5 -  0/16/ 0 - 0
[00:00:13]:      6: 5/5/5 -  0/24/ 0 - 0
[00:00:13]:      7: 5/5/5 -  0/24/ 8 - 0
[00:00:13]:      8: 8/8/8 -  8/ 0/ 0 - 0
[00:00:13]:      9: 8/8/8 -  8/16/ 0 - 0
[00:00:13]:     10: 8/8/8 -  8/24/ 0 - 0
[00:00:13]:     11: 8/8/8 -  8/24/ 8 - 0
[00:00:13]: WindowManager::SetFullscreen(0, 1366, 768, 60)
[00:00:13]: GLInfo
[00:00:13]: ~~~~~~
[00:00:13]: GL_VENDOR: Google Inc.
[00:00:13]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 950)
[00:00:13]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:13]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:13]: THREAD - started 'WindowsInputManager' (9872)
[00:00:13]: OpenGL extensions (19, 19):
[00:00:13]: GL_ANGLE_depth_texture
[00:00:13]: GL_ANGLE_framebuffer_blit
[00:00:13]: GL_ANGLE_framebuffer_multisample
[00:00:13]: GL_ANGLE_instanced_arrays
[00:00:13]: GL_ANGLE_pack_reverse_row_order
[00:00:13]: GL_ANGLE_texture_compression_dxt3
[00:00:13]: GL_ANGLE_texture_compression_dxt5
[00:00:13]: GL_ANGLE_texture_usage
[00:00:13]: GL_ANGLE_translated_shader_source
[00:00:13]: GL_EXT_read_format_bgra
[00:00:13]: GL_EXT_robustness
[00:00:13]: GL_EXT_texture_compression_dxt1
[00:00:13]: GL_EXT_texture_format_BGRA8888
[00:00:13]: GL_EXT_texture_storage
[00:00:13]: GL_OES_get_program_binary
[00:00:13]: GL_OES_packed_depth_stencil
[00:00:13]: GL_OES_rgb8_rgba8
[00:00:13]: GL_OES_standard_derivatives
[00:00:13]: GL_OES_texture_npot
[00:00:13]: GL_MAX_TEXTURE_SIZE = 16384
[00:00:13]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:13]: GL_MAX_RENDERBUFFER_SIZE = 16384
[00:00:13]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
[00:00:13]: GL_MAX_VARYING_VECTORS = 10
[00:00:13]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:13]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:13]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:13]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:13]: 4 compressed texture formats
[00:00:13]: texture format 0x83f0
[00:00:13]: texture format 0x83f1
[00:00:13]: texture format 0x83f2
[00:00:13]: texture format 0x83f3
[00:00:13]: Renderer initialize: Okay
[00:00:14]: AnimManager initialize: Okay
[00:00:14]: Buffers initialize: Okay
[00:00:14]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:14]: GameSpecific initialize: Okay
[00:00:14]: cGame::StartPlaying
[00:00:14]: LOADING LUA
[00:00:14]: DoLuaFile scripts/main.lua
[00:00:14]: DoLuaFile loading buffer scripts/main.lua
[00:00:15]:   taskgrouplist:    default    Together    
[00:00:15]:   taskgrouplist:    classic    Classic    
[00:00:15]:   taskgrouplist:    cave_default    Underground    
[00:00:15]:   taskgrouplist:    lavaarena_taskset    The Forge    
[00:00:15]: running main.lua
    
[00:00:15]: loaded modindex    
[00:00:15]: ModIndex:GetModsToLoad inserting moddir,     workshop-1393153703    
[00:00:15]: ModIndex:GetModsToLoad inserting moddir,     workshop-361202313    
[00:00:15]: ModIndex:GetModsToLoad inserting moddir,     workshop-406913232    
[00:00:15]: ModIndex:GetModsToLoad inserting moddir,     workshop-619960620    
[00:00:15]: ModIndex: Detected bad load, disabling all mods.    
[00:00:17]: LOADING LUA SUCCESS
[00:00:17]: PlayerDeaths loaded morgue    1568    
[00:00:17]: PlayerHistory loaded player_history    1570    
[00:00:17]: bloom_enabled    false    
[00:00:17]: loaded saveindex    
[00:00:17]: OnFilesLoaded()    
[00:00:17]: OnUpdatePurchaseStateComplete    
[00:00:19]:     Load FE    
[00:00:20]:     Load FE: done    
[00:00:20]: THREAD - started 'FilesExistAsyncThread' (6712)
[00:00:20]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure)
[00:00:20]: FilesExistAsyncThread started (13231 files)...
[00:00:20]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure)
[00:00:20]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure)
[00:00:20]: ModIndex: Load sequence finished successfully.    
[00:00:20]: Reset() returning
[00:00:22]: ... FilesExistAsyncThread complete
[00:00:26]: [Steam] Auth Session Ticket requested...
[00:00:26]: [Steam] Got Auth Session Ticket
[00:00:27]: [200] Account Communication Success (3)
[00:00:27]: Logging in as KU_mrJWtSTX
[00:00:27]: loaded inventory_cache
[00:00:28]: loaded inventory_cache
[00:00:28]: SimLuaProxy::QueryServer()
[00:00:31]: Getting top mod details...
[00:00:31]: Frontend-Unloading mod 'all'.    
[00:00:31]: FrontendLoadMod    workshop-361202313    
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-361202313    
[00:00:31]: Fontend-Loading mod: workshop-361202313 (Extended Sample Character) Version:1.2.3    
[00:00:31]: Mod: workshop-361202313 (Extended Sample Character)    Loading modworldgenmain.lua    
[00:00:31]: Mod: workshop-361202313 (Extended Sample Character)      Mod had no modworldgenmain.lua. Skipping.    
[00:00:31]: FrontendLoadMod    workshop-1393153703    
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-1393153703    
[00:00:31]: Fontend-Loading mod: workshop-1393153703 (Leo; The Prophet) Version:1.0.0    
[00:00:31]: Mod: workshop-1393153703 (Leo; The Prophet)    Loading modworldgenmain.lua    
[00:00:31]: Mod: workshop-1393153703 (Leo; The Prophet)      Mod had no modworldgenmain.lua. Skipping.    
[00:00:31]: FrontendLoadMod    workshop-406913232    
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-406913232    
[00:00:31]: Fontend-Loading mod: workshop-406913232 (Kyle) Version:1.6.1    
[00:00:31]: Mod: workshop-406913232 (Kyle)    Loading modworldgenmain.lua    
[00:00:31]: Mod: workshop-406913232 (Kyle)      Mod had no modworldgenmain.lua. Skipping.    
[00:00:31]: FrontendLoadMod    workshop-619960620    
[00:00:31]: Could not load mod_config_data/modconfiguration_workshop-619960620    
[00:00:31]: Fontend-Loading mod: workshop-619960620 (Donald Trump) Version:1.1.3    
[00:00:31]: Mod: workshop-619960620 (Donald Trump)    Loading modworldgenmain.lua    
[00:00:31]: Mod: workshop-619960620 (Donald Trump)      Mod had no modworldgenmain.lua. Skipping.    
[00:00:31]: GOT top mod details...50
[00:00:35]: Frontend-Unloading mod 'workshop-619960620'.    
[00:00:36]: Frontend-Unloading mod 'workshop-361202313'.    
[00:00:37]: Frontend-Unloading mod 'workshop-406913232'.    
[00:00:42]: Could not load mod_config_data/modconfiguration_workshop-1393153703    
[00:00:42]: Network tick rate: U=15(2), D=0
[00:00:42]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:42]: About to start a server with the following settings:
[00:00:42]:   Dedicated: false
[00:00:42]:   Online: true
[00:00:42]:   Passworded: false
[00:00:42]:   ServerPort: 10999
[00:00:42]:   SteamAuthPort: 8766
[00:00:42]:   SteamMasterServerPort: 27016
[00:00:42]:   ClanID: false
[00:00:42]:   ClanOnly: false
[00:00:42]:   ClanAdmin: false
[00:00:42]:   LanOnly: false
[00:00:42]:   FriendsOnly: false
[00:00:42]:   EnableAutosaver: true
[00:00:42]:   EncodeUserPath: true
[00:00:42]:   PVP: false
[00:00:42]:   MaxPlayers: 6
[00:00:42]:   GameMode: survival
[00:00:42]:   OverridenDNS: 
[00:00:42]:   PauseWhenEmpty: true
[00:00:42]:   IdleTimeout: 1800s
[00:00:42]:   VoteEnabled: false
[00:00:42]:   InternetBroadcasting: true
[00:00:42]:   Intent: social
[00:00:42]: [Warning] Could not confirm port 10999 is open in the firewall. 
[00:00:42]: Could not load mod_config_data/modconfiguration_workshop-1393153703    
[00:00:42]: Online Server Started on port: 10999
[00:00:42]: Collecting garbage...
[00:00:42]: lua_gc took 0.05 seconds
[00:00:42]: ~ShardLuaProxy()
[00:00:42]: ~ItemServerLuaProxy()
[00:00:42]: ~InventoryLuaProxy()
[00:00:42]: ~NetworkLuaProxy()
[00:00:42]: ~SimLuaProxy()
[00:00:42]: Cancelling LuaQueryCallback handle [6]
[00:00:42]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:43]: lua_close took 0.24 seconds
[00:00:43]: ReleaseAll
[00:00:43]: ReleaseAll Finished
[00:00:43]: cGame::StartPlaying
[00:00:43]: LOADING LUA
[00:00:43]: DoLuaFile scripts/main.lua
[00:00:43]: DoLuaFile loading buffer scripts/main.lua
[00:00:43]:   taskgrouplist:    default    Together    
[00:00:43]:   taskgrouplist:    classic    Classic    
[00:00:43]:   taskgrouplist:    cave_default    Underground    
[00:00:43]:   taskgrouplist:    lavaarena_taskset    The Forge    
[00:00:43]: running main.lua
    
[00:00:43]: loaded modindex    
[00:00:43]: ModIndex: Beginning normal load sequence.
    
[00:00:43]: ModIndex:GetModsToLoad inserting moddir,     workshop-1393153703    
[00:00:43]: Could not load mod_config_data/modconfiguration_workshop-1393153703    
[00:00:43]: Loading mod: workshop-1393153703 (Leo; The Prophet) Version:1.0.0    
[00:00:43]: Mod: workshop-1393153703 (Leo; The Prophet)    Loading modworldgenmain.lua    
[00:00:43]: Mod: workshop-1393153703 (Leo; The Prophet)      Mod had no modworldgenmain.lua. Skipping.    
[00:00:43]: Mod: workshop-1393153703 (Leo; The Prophet)    Loading modmain.lua    
[00:00:43]: MOD ERROR: workshop-1393153703 (Leo; The Prophet): Mod: workshop-1393153703 (Leo; The Prophet)    
[00:00:43]: [string "../mods/workshop-1393153703/modmain.lua"]:49: module 'speech_leo' not found:
    no file '../mods/workshop-1393153703/scripts/speech_leo.lua' (checked with custom loader)
    no file 'scripts/speech_leo.lua' (checked with custom loader)
    no file 'scriptlibs/speech_leo.lua' (checked with custom loader)
    no file 'scripts/speech_leo.lua' (checked with custom loader)
    no field package.preload['speech_leo']
    no file '../mods/workshop-1393153703\scripts\speech_leo.lua'
    no file 'scripts\speech_leo.lua'
    no file 'scriptlibs\speech_leo.lua'
    no file 'scripts/speech_leo.lua'
LUA ERROR stack traceback:
        =[C] in function 'require'
        ../mods/workshop-1393153703/modmain.lua(49,1) in main chunk
        =[C] in function 'xpcall'
        scripts/util.lua(710,1) in function 'RunInEnvironment'
        scripts/mods.lua(513,1) in function 'InitializeModMain'
        scripts/mods.lua(487,1) in function 'LoadMods'
        scripts/main.lua(293,1) in function 'ModSafeStartup'
        scripts/main.lua(355,1)
        =[C] in function 'SetPersistentString'
        scripts/mainfunctions.lua(26,1) in function 'SavePersistentString'
        scripts/modindex.lua(80,1)
        =[C] in function 'GetPersistentString'
        scripts/modindex.lua(67,1) in function 'BeginStartupSequence'
        scripts/main.lua(354,1) in function 'callback'
        scripts/modindex.lua(545,1)
        =[C] in function 'GetPersistentString'
        scripts/modindex.lua(519,1) in function 'Load'
        scripts/main.lua(353,1) in main chunk
[00:00:44]: [string "scripts/mainfunctions.lua"]:1077: variable 'global_error_widget' is not declared
LUA ERROR stack traceback:
        =[C] in function 'error'
        scripts/strict.lua(23,1)
        scripts/mainfunctions.lua(1077,1)
        =[C] in function 'SetPersistentString'
        scripts/mainfunctions.lua(26,1) in function 'SavePersistentString'
        scripts/modindex.lua(80,1)
        =[C] in function 'GetPersistentString'
        scripts/modindex.lua(67,1) in function 'BeginStartupSequence'
        scripts/main.lua(354,1) in function 'callback'
        scripts/modindex.lua(545,1)
        =[C] in function 'GetPersistentString'
        scripts/modindex.lua(519,1) in function 'Load'
        scripts/main.lua(353,1) in main chunk
[00:00:44]: DoLuaFile Error: (null)
[00:00:44]: LuaError but no error string
[00:00:44]: Error loading main.lua
[00:00:44]: Failed mSimulation->Reset()
[00:00:44]: Error during game restart!
[00:00:45]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:45]: Collecting garbage...
[00:00:45]: lua_gc took 0.08 seconds
[00:00:45]: ~ShardLuaProxy()
[00:00:45]: ~ItemServerLuaProxy()
[00:00:45]: ~InventoryLuaProxy()
[00:00:45]: ~NetworkLuaProxy()
[00:00:45]: ~SimLuaProxy()
[00:00:45]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:45]: lua_close took 0.07 seconds
[00:00:45]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:45]: [Steam] Auth ticket cancelled
[00:00:45]:  Manager - ORPHANED UNKNOWN RESOURCES:
[00:00:45]: shaders/ui_yuv.ksh - 1
[00:00:45]: CurlRequestManager::ClientThread::Main() complete
[00:00:45]: HttpClient2 discarded 0 callbacks.
[00:00:45]: Shutting down
 

Link to comment
https://forums.kleientertainment.com/forums/topic/91050-custom-character-trouble/
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Its complaining that it can't find speech_leo from line 49 in the modmain so make a speech file named speech_leo, also try not to post the same topic twice. Side note don't use the name workshop-1393153703 for your mod as the game will revert changes made in there so rename your file leo or something else.

Edited by K1NGT1GER609

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