LeoTheProphet Posted May 24, 2018 Share Posted May 24, 2018 Hi!!! I followed a tutorial to the letter making this mod, and everything went well until I actually tried testing the character in game. Character's name is Leo as described in the log files below. Any help would be appreciated. Thanks!!! [00:00:00]: System Memory: Memory Load: 39% Available Physical Memory: 4930m/8173m Available Page File: 5527m/10090m Available Virtual Memory: 3942m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 33m Working Set Size: 33m Quota Peak Page Pool Usage: 272k Quota Page Pool Usage: 271k Quota Peak Non Paged Pool Usage:20k Quota Non Paged Pool Usage: 20k Page File Usage: 8m Peak Page File Usage: 8m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 269453 [00:00:00]: Current time: Wed May 23 19:07:31 2018 [00:00:00]: Don't Starve Together: 269453 WIN32_STEAM [00:00:00]: Build Date: 2956 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: Steam AppBuildID: 2801329 [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (9048) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:12]: ProfileIndex:4.59 [00:00:13]: [Connect] PendingConnection::Reset(true) [00:00:13]: Network tick rate: U=15(2), D=0 [00:00:13]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall. [00:00:13]: WindowsFirewall - Application already authorized [00:00:13]: could not load ping_cache [00:00:13]: Offline user ID: OU_76561198072093638 [00:00:13]: THREAD - started 'StreamInput' (3336) [00:00:13]: SteamID: 76561198072093638 [00:00:13]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.17134 architecture 64-bit platformSpecific SP 0.0 CPU numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name AMD FX(tm)-4300 Quad-Core Processor manufacturer AuthenticAMD clockSpeed 3800 RAM megsOfRam 8192 GPU name NVIDIA GeForce GTX 950 driverDate 20171027000000.000000-000 megsOfRam 2048 refreshRate 60 videoModeDescription 1366 x 768 x 4294967296 colors driverVersion 23.21.13.8813 [00:00:13]: cGame::InitializeOnMainThread [00:00:13]: WindowManager::Initialize [00:00:13]: CreateWindow: Requesting 1366,768 - 5/6/5 - -1/-1/-1 - 0 [00:00:13]: CreateEGLContext: 12 configs found [00:00:13]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:13]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:13]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:13]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:13]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:13]: 5: 5/5/5 - 0/16/ 0 - 0 [00:00:13]: 6: 5/5/5 - 0/24/ 0 - 0 [00:00:13]: 7: 5/5/5 - 0/24/ 8 - 0 [00:00:13]: 8: 8/8/8 - 8/ 0/ 0 - 0 [00:00:13]: 9: 8/8/8 - 8/16/ 0 - 0 [00:00:13]: 10: 8/8/8 - 8/24/ 0 - 0 [00:00:13]: 11: 8/8/8 - 8/24/ 8 - 0 [00:00:13]: WindowManager::SetFullscreen(0, 1366, 768, 60) [00:00:13]: GLInfo [00:00:13]: ~~~~~~ [00:00:13]: GL_VENDOR: Google Inc. [00:00:13]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 950) [00:00:13]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:13]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:13]: THREAD - started 'WindowsInputManager' (9872) [00:00:13]: OpenGL extensions (19, 19): [00:00:13]: GL_ANGLE_depth_texture [00:00:13]: GL_ANGLE_framebuffer_blit [00:00:13]: GL_ANGLE_framebuffer_multisample [00:00:13]: GL_ANGLE_instanced_arrays [00:00:13]: GL_ANGLE_pack_reverse_row_order [00:00:13]: GL_ANGLE_texture_compression_dxt3 [00:00:13]: GL_ANGLE_texture_compression_dxt5 [00:00:13]: GL_ANGLE_texture_usage [00:00:13]: GL_ANGLE_translated_shader_source [00:00:13]: GL_EXT_read_format_bgra [00:00:13]: GL_EXT_robustness [00:00:13]: GL_EXT_texture_compression_dxt1 [00:00:13]: GL_EXT_texture_format_BGRA8888 [00:00:13]: GL_EXT_texture_storage [00:00:13]: GL_OES_get_program_binary [00:00:13]: GL_OES_packed_depth_stencil [00:00:13]: GL_OES_rgb8_rgba8 [00:00:13]: GL_OES_standard_derivatives [00:00:13]: GL_OES_texture_npot [00:00:13]: GL_MAX_TEXTURE_SIZE = 16384 [00:00:13]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:13]: GL_MAX_RENDERBUFFER_SIZE = 16384 [00:00:13]: GL_MAX_VIEWPORT_DIMS = 16384, 16384 [00:00:13]: GL_MAX_VARYING_VECTORS = 10 [00:00:13]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:13]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:13]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:13]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:13]: 4 compressed texture formats [00:00:13]: texture format 0x83f0 [00:00:13]: texture format 0x83f1 [00:00:13]: texture format 0x83f2 [00:00:13]: texture format 0x83f3 [00:00:13]: Renderer initialize: Okay [00:00:14]: AnimManager initialize: Okay [00:00:14]: Buffers initialize: Okay [00:00:14]: cDontStarveGame::DoGameSpecificInitialize() [00:00:14]: GameSpecific initialize: Okay [00:00:14]: cGame::StartPlaying [00:00:14]: LOADING LUA [00:00:14]: DoLuaFile scripts/main.lua [00:00:14]: DoLuaFile loading buffer scripts/main.lua [00:00:15]: taskgrouplist: default Together [00:00:15]: taskgrouplist: classic Classic [00:00:15]: taskgrouplist: cave_default Underground [00:00:15]: taskgrouplist: lavaarena_taskset The Forge [00:00:15]: running main.lua [00:00:15]: loaded modindex [00:00:15]: ModIndex:GetModsToLoad inserting moddir, workshop-1393153703 [00:00:15]: ModIndex:GetModsToLoad inserting moddir, workshop-361202313 [00:00:15]: ModIndex:GetModsToLoad inserting moddir, workshop-406913232 [00:00:15]: ModIndex:GetModsToLoad inserting moddir, workshop-619960620 [00:00:15]: ModIndex: Detected bad load, disabling all mods. [00:00:17]: LOADING LUA SUCCESS [00:00:17]: PlayerDeaths loaded morgue 1568 [00:00:17]: PlayerHistory loaded player_history 1570 [00:00:17]: bloom_enabled false [00:00:17]: loaded saveindex [00:00:17]: OnFilesLoaded() [00:00:17]: OnUpdatePurchaseStateComplete [00:00:19]: Load FE [00:00:20]: Load FE: done [00:00:20]: THREAD - started 'FilesExistAsyncThread' (6712) [00:00:20]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:20]: FilesExistAsyncThread started (13231 files)... [00:00:20]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:20]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:20]: ModIndex: Load sequence finished successfully. [00:00:20]: Reset() returning [00:00:22]: ... FilesExistAsyncThread complete [00:00:26]: [Steam] Auth Session Ticket requested... [00:00:26]: [Steam] Got Auth Session Ticket [00:00:27]: [200] Account Communication Success (3) [00:00:27]: Logging in as KU_mrJWtSTX [00:00:27]: loaded inventory_cache [00:00:28]: loaded inventory_cache [00:00:28]: SimLuaProxy::QueryServer() [00:00:31]: Getting top mod details... [00:00:31]: Frontend-Unloading mod 'all'. [00:00:31]: FrontendLoadMod workshop-361202313 [00:00:31]: Could not load mod_config_data/modconfiguration_workshop-361202313 [00:00:31]: Fontend-Loading mod: workshop-361202313 (Extended Sample Character) Version:1.2.3 [00:00:31]: Mod: workshop-361202313 (Extended Sample Character) Loading modworldgenmain.lua [00:00:31]: Mod: workshop-361202313 (Extended Sample Character) Mod had no modworldgenmain.lua. Skipping. [00:00:31]: FrontendLoadMod workshop-1393153703 [00:00:31]: Could not load mod_config_data/modconfiguration_workshop-1393153703 [00:00:31]: Fontend-Loading mod: workshop-1393153703 (Leo; The Prophet) Version:1.0.0 [00:00:31]: Mod: workshop-1393153703 (Leo; The Prophet) Loading modworldgenmain.lua [00:00:31]: Mod: workshop-1393153703 (Leo; The Prophet) Mod had no modworldgenmain.lua. Skipping. [00:00:31]: FrontendLoadMod workshop-406913232 [00:00:31]: Could not load mod_config_data/modconfiguration_workshop-406913232 [00:00:31]: Fontend-Loading mod: workshop-406913232 (Kyle) Version:1.6.1 [00:00:31]: Mod: workshop-406913232 (Kyle) Loading modworldgenmain.lua [00:00:31]: Mod: workshop-406913232 (Kyle) Mod had no modworldgenmain.lua. Skipping. [00:00:31]: FrontendLoadMod workshop-619960620 [00:00:31]: Could not load mod_config_data/modconfiguration_workshop-619960620 [00:00:31]: Fontend-Loading mod: workshop-619960620 (Donald Trump) Version:1.1.3 [00:00:31]: Mod: workshop-619960620 (Donald Trump) Loading modworldgenmain.lua [00:00:31]: Mod: workshop-619960620 (Donald Trump) Mod had no modworldgenmain.lua. Skipping. [00:00:31]: GOT top mod details...50 [00:00:35]: Frontend-Unloading mod 'workshop-619960620'. [00:00:36]: Frontend-Unloading mod 'workshop-361202313'. [00:00:37]: Frontend-Unloading mod 'workshop-406913232'. [00:00:42]: Could not load mod_config_data/modconfiguration_workshop-1393153703 [00:00:42]: Network tick rate: U=15(2), D=0 [00:00:42]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:42]: About to start a server with the following settings: [00:00:42]: Dedicated: false [00:00:42]: Online: true [00:00:42]: Passworded: false [00:00:42]: ServerPort: 10999 [00:00:42]: SteamAuthPort: 8766 [00:00:42]: SteamMasterServerPort: 27016 [00:00:42]: ClanID: false [00:00:42]: ClanOnly: false [00:00:42]: ClanAdmin: false [00:00:42]: LanOnly: false [00:00:42]: FriendsOnly: false [00:00:42]: EnableAutosaver: true [00:00:42]: EncodeUserPath: true [00:00:42]: PVP: false [00:00:42]: MaxPlayers: 6 [00:00:42]: GameMode: survival [00:00:42]: OverridenDNS: [00:00:42]: PauseWhenEmpty: true [00:00:42]: IdleTimeout: 1800s [00:00:42]: VoteEnabled: false [00:00:42]: InternetBroadcasting: true [00:00:42]: Intent: social [00:00:42]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:42]: Could not load mod_config_data/modconfiguration_workshop-1393153703 [00:00:42]: Online Server Started on port: 10999 [00:00:42]: Collecting garbage... [00:00:42]: lua_gc took 0.05 seconds [00:00:42]: ~ShardLuaProxy() [00:00:42]: ~ItemServerLuaProxy() [00:00:42]: ~InventoryLuaProxy() [00:00:42]: ~NetworkLuaProxy() [00:00:42]: ~SimLuaProxy() [00:00:42]: Cancelling LuaQueryCallback handle [6] [00:00:42]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:43]: lua_close took 0.24 seconds [00:00:43]: ReleaseAll [00:00:43]: ReleaseAll Finished [00:00:43]: cGame::StartPlaying [00:00:43]: LOADING LUA [00:00:43]: DoLuaFile scripts/main.lua [00:00:43]: DoLuaFile loading buffer scripts/main.lua [00:00:43]: taskgrouplist: default Together [00:00:43]: taskgrouplist: classic Classic [00:00:43]: taskgrouplist: cave_default Underground [00:00:43]: taskgrouplist: lavaarena_taskset The Forge [00:00:43]: running main.lua [00:00:43]: loaded modindex [00:00:43]: ModIndex: Beginning normal load sequence. [00:00:43]: ModIndex:GetModsToLoad inserting moddir, workshop-1393153703 [00:00:43]: Could not load mod_config_data/modconfiguration_workshop-1393153703 [00:00:43]: Loading mod: workshop-1393153703 (Leo; The Prophet) Version:1.0.0 [00:00:43]: Mod: workshop-1393153703 (Leo; The Prophet) Loading modworldgenmain.lua [00:00:43]: Mod: workshop-1393153703 (Leo; The Prophet) Mod had no modworldgenmain.lua. Skipping. [00:00:43]: Mod: workshop-1393153703 (Leo; The Prophet) Loading modmain.lua [00:00:43]: MOD ERROR: workshop-1393153703 (Leo; The Prophet): Mod: workshop-1393153703 (Leo; The Prophet) [00:00:43]: [string "../mods/workshop-1393153703/modmain.lua"]:49: module 'speech_leo' not found: no file '../mods/workshop-1393153703/scripts/speech_leo.lua' (checked with custom loader) no file 'scripts/speech_leo.lua' (checked with custom loader) no file 'scriptlibs/speech_leo.lua' (checked with custom loader) no file 'scripts/speech_leo.lua' (checked with custom loader) no field package.preload['speech_leo'] no file '../mods/workshop-1393153703\scripts\speech_leo.lua' no file 'scripts\speech_leo.lua' no file 'scriptlibs\speech_leo.lua' no file 'scripts/speech_leo.lua' LUA ERROR stack traceback: =[C] in function 'require' ../mods/workshop-1393153703/modmain.lua(49,1) in main chunk =[C] in function 'xpcall' scripts/util.lua(710,1) in function 'RunInEnvironment' scripts/mods.lua(513,1) in function 'InitializeModMain' scripts/mods.lua(487,1) in function 'LoadMods' scripts/main.lua(293,1) in function 'ModSafeStartup' scripts/main.lua(355,1) =[C] in function 'SetPersistentString' scripts/mainfunctions.lua(26,1) in function 'SavePersistentString' scripts/modindex.lua(80,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(67,1) in function 'BeginStartupSequence' scripts/main.lua(354,1) in function 'callback' scripts/modindex.lua(545,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(519,1) in function 'Load' scripts/main.lua(353,1) in main chunk [00:00:44]: [string "scripts/mainfunctions.lua"]:1077: variable 'global_error_widget' is not declared LUA ERROR stack traceback: =[C] in function 'error' scripts/strict.lua(23,1) scripts/mainfunctions.lua(1077,1) =[C] in function 'SetPersistentString' scripts/mainfunctions.lua(26,1) in function 'SavePersistentString' scripts/modindex.lua(80,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(67,1) in function 'BeginStartupSequence' scripts/main.lua(354,1) in function 'callback' scripts/modindex.lua(545,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(519,1) in function 'Load' scripts/main.lua(353,1) in main chunk [00:00:44]: DoLuaFile Error: (null) [00:00:44]: LuaError but no error string [00:00:44]: Error loading main.lua [00:00:44]: Failed mSimulation->Reset() [00:00:44]: Error during game restart! [00:00:45]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:45]: Collecting garbage... [00:00:45]: lua_gc took 0.08 seconds [00:00:45]: ~ShardLuaProxy() [00:00:45]: ~ItemServerLuaProxy() [00:00:45]: ~InventoryLuaProxy() [00:00:45]: ~NetworkLuaProxy() [00:00:45]: ~SimLuaProxy() [00:00:45]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:45]: lua_close took 0.07 seconds [00:00:45]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:45]: [Steam] Auth ticket cancelled [00:00:45]: Manager - ORPHANED UNKNOWN RESOURCES: [00:00:45]: shaders/ui_yuv.ksh - 1 [00:00:45]: CurlRequestManager::ClientThread::Main() complete [00:00:45]: HttpClient2 discarded 0 callbacks. [00:00:45]: Shutting down Link to comment https://forums.kleientertainment.com/forums/topic/91050-custom-character-trouble/ Share on other sites More sharing options...
K1NGT1GER609 Posted May 24, 2018 Share Posted May 24, 2018 (edited) Its complaining that it can't find speech_leo from line 49 in the modmain so make a speech file named speech_leo, also try not to post the same topic twice. Side note don't use the name workshop-1393153703 for your mod as the game will revert changes made in there so rename your file leo or something else. Edited May 24, 2018 by K1NGT1GER609 Link to comment https://forums.kleientertainment.com/forums/topic/91050-custom-character-trouble/#findComment-1037637 Share on other sites More sharing options...
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