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I'm interested in using one, but I honestly don't know where to find good ones, I'm more interested in ones that buff characters, not to absurd levels, just to enhance their fun factor while still maintaining what they are about, though nerf ones can be nice too.

I like to look for "frustration reduction" mods which make characters act more intuitive, with less random chance for error, without necessarily being more or less buffed. Abigail Call for instance makes Wendy super buffed, if you compare Wendy to Wes maybe. Normally, Abigail might as well not exist at all, because she dies the moment you encounter tree guards, semi-large hound waves, hound mounds, bosses, frogs... basically anything except spiders and bees. And spiders can wreck Abby, since she makes the green ones come out. And never deaggros.

Of course I haven't played much as Wendy, but it just seemed like a nice mod for making Wendy mains have more fun at the game, and more use of their unique mechanic.

A "balancing" mod might make Maxwell have higher HP (because seriously... he's not a little girl!) but have his shadow puppets act more slowly, or less effectively. In particular, shadow loggers really shouldn't be able to out-chop Woodie. I haven't seen something like that, but that'd be an example of a de-buffing mod that made a character more intuitive, and less randomly inclined to keel over.

So... mods that look promising in that regards, that I've found include:

I'd like to emphasize that I haven't played enough to be able to tell whether a mod is too much of a buff or a nerf (150 sanity? seriously?). These are just possibilities that I've run across. I'd also like to mention that I don't necessarily agree with all of the decisions made in these mods (seriously? 150?) but these are the ones that seemed promising, overall. Using them myself, I'd probably make my own bastardized copies of them with everything tweaked differently, if I cared.

But honestly, I don't. The characters are already a lot of fun to play. The strongest aren't free of peril, and the weakest aren't absolutely impossible. There are some clear winners, who are not "balanced" so to speak, but even without modding, the weak characters can still be fun to play, and the strong ones can be a chore, since their "strength" is some cheesy thing that takes 2 winters to set up.

Except Winona. Winona just kind of sucks.

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