Jump to content

Better Critter Trap


Recommended Posts

Critter Traps are only designed to grab Hatches and Morbs because it uses a step trigger. This should be changed to an antenna style trigger to also capture Pufts and Shine Bugs. All critters would have to do is touch the antenna to set it off.

PS - Wranglers should be able to grab flying critters with the help of Lures.

Link to comment
https://forums.kleientertainment.com/forums/topic/89100-better-critter-trap/
Share on other sites

I never had problems, puffts moving to, where i want them, but i don't use the lure for it.
Puffts are special. When you want to travel them to a point B from A, then this area has to be polluted O² free first, or they get confused about pathing.
Next i place between A and B storage lockers (max 15 tiles away from each other) and i use doors with sensors, to lock areas off manually (where they come from). Always the next locker to the puffts, i set to 100Kg slime with high prio and i put aerodizers around, to get the puffts focus on that area.
Move -  lock -  put slime in new locker. Easy stuff. Make use of puffts behavior, that they move up, to poop. :)
When you use lures in same way like i described for lockers, they work fine.
For slicksters, i don't use normally traps too.

 

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...