Petrenko Posted February 12, 2013 Share Posted February 12, 2013 Heyho, i decompiled the .lua like in the tutorial and edited it with notepad++, i did not recompile it because SCITE did not work for me. Because of this: >luac5.1 -o "grass.luc" "grass.lua"Der Befehl "luac5.1" ist entweder falsch geschrieben oderkonnte nicht gefunden werden.>Exit code: 1 I don't even know if i installed it right, if it needs python or any addons to work with .lua... no idea. What i changed was the grass.lua prefab Have a look: inst.components.pickable:SetUp("cutgrass", "seeds", TUNING.GRASS_REGROW_TIME) It crashes when i try to harvest. My idea in the end would be to have a 1 to 5 chance of getting seeds from grass. I'd like to have this working for the farm_plot, too, which should have a 1 to 5 chance of getting fertilizer. Thanks in advance for any useful hints! Link to comment https://forums.kleientertainment.com/forums/topic/8890-modding-grass-drops/ Share on other sites More sharing options...
Starvation Posted February 12, 2013 Share Posted February 12, 2013 see this: http://forums.kleientertainment.com/showthread.php?9389-Crashlog-Editing-Stuff Link to comment https://forums.kleientertainment.com/forums/topic/8890-modding-grass-drops/#findComment-77497 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now