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Fumarole Dormant Period and etc


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  • the new geyser/fumarole mechanics is good, but dormancy period should be equal or less than the active period of the fumaroles
     
  • active period of fumaroles should only start if you found them, that way you wont be able to find "dormant" fumaroles which would be disappointing
     
  • over pressurizing a fumarole should delay active period and so does the dormancy period
     
  • fumaroles, geyser, volcanoes should equally be generated, i noticed that steam fumaroles are mostly likely to appear rather than hydrogen, and chlorine. (i even got a new game with all fumaroles being steam and water) players should have atleast 1 of each type,
    example 1: for metal volcanoes players should have atleast 1 either gold, copper or steel
    example 2: volcano should be given atleast 1 either big or small
     
  • or add a setting in the custom game about fumarole generation where you can change the generation percentage of a certain fumarole (with this setting players can take advantage of all fumaroles without starting a new game and can be used for challenge games)
     
  • analyzing fumaroles should be reduced to tier 4 level of scientist

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