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Differentiating constructed materials.


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I'm thinking it would be nice if items made from the 4 primary metals looked a little differently, if only so I can see at a glance what things I might upgrade for decor bonuses. Possibly just by tinting them, rather than generating new artwork:

  • Iron/ore: No tint (Tint Grey)
  • Copper/ore: Tint orange
  • Gold/amalgam: Tint yellow
  • Tungsten/Wolframite: Tint white

Probably also same for stone-constructed tiles and entities too (I'll leave an an exercise for others what tint-colours might be appropriate for that long list ;)).

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There's a mod for it I believe.

I'd be happy if buildings advertised their building material in the tooltip. I don't need them to look differently but making sure I did not leave a sandstone tile in an abyssalite wall is painful.

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