Kabrute Posted January 14, 2018 Share Posted January 14, 2018 That toilet was almost down to 1.3 million food poisoning, when a morb popped out and the germs shot back up to 1.4 million. Anyone else notice this? I was figuring the germs went up on toilet usage so I was gonna use their natural rate of decay as a timer to tell when morbs spawn and which toilets have spawned morbs so i can flag them for cleaning. Easy enough to hit germs and check the over view, Long story short, I'm still working on doing it without automation Link to comment https://forums.kleientertainment.com/forums/topic/86441-morbs-made-germs/ Share on other sites More sharing options...
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