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Morbs made germs?


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That toilet was almost down to 1.3 million food poisoning, when a morb popped out and the germs shot back up to 1.4 million.  Anyone else notice this?  I was figuring the germs went up on toilet usage so I was gonna use their natural rate of decay as a timer to tell when morbs spawn and which toilets have spawned morbs so i can flag them for cleaning.  Easy enough to hit germs and check the over view, Long story short, I'm still working on doing it without automation :)

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