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[PSA] Island Generation isn't entirely broken anymore


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For some reason they broke island generation is DST, it was quite annoying especially for modders. But now, in the Forge update They were toying with worldgen for the battle area, there are disconnected tiles in the arena or "Islands", I was checking this out, because usually the game has a fit and removes disconnected tiles or "Islands", so I dug into the level files for it and found an override,

keep_disconnected_tiles = true

i began testing it, it does work, they modified world generation on the forge update to allow islands, it's a quite subtle change. I've implemented some ways of doing this on my github repo, I do hope you find this usefull, I'll do some more implementation of this later, The "Two Lands" Preset take from DS Adventure, is functional and generates with two islands.

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