Shaymes Posted December 4, 2017 Share Posted December 4, 2017 i like the core of that germ feature to have an invisible enemy, but whats about usefull germs i think about produce cheese that needs bakteria in the process maybe germs that consume germs so we can cultivate specific germs to get rid of food poison and slimeloung, so we can construct a sewage treatmant plant or make drugs that adds temporary a positive buff and then a negative buff, like slimelong drugs add "divers lounge" for a time period and after its end the dup become "mouth breaver" something like that. for pood poising maybe possitive effect err Iron Gut and for negative smal bladder or bottomless stomage i also think about stats boost pills like add 5 str or 5 athletics temporary maybe pills / drugs that adds specific trais like early bird etc, for me its a cup of coffee Link to comment https://forums.kleientertainment.com/forums/topic/85050-new-germs-and-drugs/ Share on other sites More sharing options...
Siundio Posted December 9, 2017 Share Posted December 9, 2017 Yes, was thinking same thing. More germ type , germs fight one another they mutate. Link to comment https://forums.kleientertainment.com/forums/topic/85050-new-germs-and-drugs/#findComment-982684 Share on other sites More sharing options...
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