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Need help with a Meditation aura idea

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I'm wanting to make a sanity aura that activates during an animation such as the sitting down one, and then having the aura disappear when moving again.

Not sure how to keep the character still or remove the aura when moving afterwards though.

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I'm not sure exactly but perhaps you could do something like

if sg:CurrentState = "emote_loop_sit2" then


I'm not sure exactly how the code would look- I'm pretty sure it isn't sg:CurrentState that you'd have to check. But maybe this will give you an idea?

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