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Can't enable mods on dedicated server of linux


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My dedicated_server_mods_setup.lua is

ServerModCollectionSetup("659546279")

And my modoverrides.lua in ~/.klei/DoNotStarveTogether/MyDediServer/Master and ~/.klei/DoNotStarveTogether/MyDediServer/Cave is

return {
["workshop-553665029"] = { enabled = true },
["workshop-347079953"] = { enabled = true },
["workshop-375850593"] = { enabled = true },
["workshop-378160973"] = { enabled = true },
["workshop-375859599"] = { enabled = true },
["workshop-356930882"] = { enabled = true },
["workshop-362175979"] = { enabled = true },
["workshop-371920345"] = { enabled = true },
}

But none of my mods are enbaled .The output of run_dedicated_server.sh is

Connecting anonymously to Steam Public...Logged in OK
Waiting for user info...OK
Success! App '343050' already up to date.
Master: [00:00:00]: PersistRootStorage is now /home/kai/.klei//DoNotStarveTogether/MyDediServer/Master/ 
Master: [00:00:00]: Starting Up
Master: [00:00:00]: Version: 233071
Master: [00:00:00]: Current time: Wed Oct 25 18:21:13 2017
Caves:  [00:00:00]: PersistRootStorage is now /home/kai/.klei//DoNotStarveTogether/MyDediServer/Caves/ 
Master: 
Caves:  [00:00:00]: Starting Up
Master: [00:00:00]: System Name: Linux
Caves:  [00:00:00]: Version: 233071
Master: [00:00:00]: Host Name: kai-ubuntu
Caves:  [00:00:00]: Current time: Wed Oct 25 18:21:13 2017
Master: [00:00:00]: Release(Kernel) Version: 4.10.0-33-generic
Caves:  
Master: [00:00:00]: Kernel Build Timestamp: #37-Ubuntu SMP Fri Aug 11 10:55:28 UTC 2017
Caves:  [00:00:00]: System Name: Linux
Master: [00:00:00]: Machine Arch: x86_64
Caves:  [00:00:00]: Host Name: kai-ubuntu
Master: [00:00:00]: Don't Starve Together: 233071 LINUX
Caves:  [00:00:00]: Release(Kernel) Version: 4.10.0-33-generic
Master: [00:00:00]: Build Date: 2679
Caves:  [00:00:00]: Kernel Build Timestamp: #37-Ubuntu SMP Fri Aug 11 10:55:28 UTC 2017
Caves:  [00:00:00]: Machine Arch: x86_64
Master: [00:00:00]: Parsing command line
Master: [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -monitor_parent_process 7174 -shard Master 
Master: [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
Master: [00:00:00]: Initializing distribution platform
Master: [00:00:00]: ....Done
Caves:  [00:00:00]: Don't Starve Together: 233071 LINUX
Caves:  [00:00:00]: Build Date: 2679
Caves:  [00:00:00]: Parsing command line
Caves:  [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -monitor_parent_process 7174 -shard Caves 
Caves:  [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
Caves:  [00:00:00]: Initializing distribution platform
Caves:  [00:00:00]: ....Done
Master: [00:00:00]: THREAD - started 'GAClient' (4130618176)
Caves:  [00:00:00]: THREAD - started 'GAClient' (4131384128)
Master: [00:00:00]: CurlRequestManager::ClientThread::Main()
Caves:  [00:00:00]: CurlRequestManager::ClientThread::Main()
Caves:  [00:00:00]: ProfileIndex:8.00
Caves:  [00:00:00]: [Connect] PendingConnection::Reset(true)
Master: [00:00:00]: ProfileIndex:8.30
Caves:  [00:00:00]: Network tick rate: U=15(2), D=0
Caves:  [00:00:00]: Network tick rate: U=15(2), D=0
Master: [00:00:00]: [Connect] PendingConnection::Reset(true)
Master: [00:00:00]: Network tick rate: U=15(2), D=0
Master: [00:00:00]: Network tick rate: U=15(2), D=0
Caves:  [00:00:00]: THREAD - started 'StreamInput' (4124048192)
Caves:  [00:00:00]: OnLoadPermissionList: /home/kai/.klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
Master: [00:00:00]: OnLoadPermissionList: /home/kai/.klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
Caves:  [00:00:00]: OnLoadPermissionList: /home/kai/.klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
Master: [00:00:00]: THREAD - started 'StreamInput' (4124048192)
Caves:  [00:00:00]: OnLoadUserIdList: /home/kai/.klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
Master: [00:00:00]: OnLoadPermissionList: /home/kai/.klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
Master: [00:00:00]: OnLoadUserIdList: /home/kai/.klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
Caves:  [00:00:00]: Token retrieved from: /home/kai/.klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
Master: [00:00:00]: Token retrieved from: /home/kai/.klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
Caves:  [00:00:00]: Token retrieved from: /home/kai/.klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
Master: [00:00:00]: Token retrieved from: /home/kai/.klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
Caves:  [00:00:00]: cGame::InitializeOnMainThread
Master: [00:00:00]: cGame::InitializeOnMainThread
Master: [00:00:00]: Renderer initialize: Okay
Master: [00:00:00]: AnimManager initialize: Okay
Master: [00:00:00]: Buffers initialize: Okay
Master: [00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
Master: [00:00:00]: GameSpecific initialize: Okay
Master: [00:00:00]: cGame::StartPlaying
Caves:  [00:00:00]: Renderer initialize: Okay
Caves:  [00:00:00]: AnimManager initialize: Okay
Caves:  [00:00:00]: Buffers initialize: Okay
Caves:  [00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
Caves:  [00:00:00]: GameSpecific initialize: Okay
Caves:  [00:00:00]: cGame::StartPlaying
Caves:  [00:00:00]: LOADING LUA
Caves:  [00:00:00]: DoLuaFile scripts/main.lua
Master: [00:00:00]: LOADING LUA
Master: [00:00:00]: DoLuaFile scripts/main.lua
Master: [00:00:00]: DoLuaFile loading buffer scripts/main.lua
Caves:  [00:00:00]: DoLuaFile loading buffer scripts/main.lua
Caves:  [00:00:00]: running main.lua
Caves:  	
Master: [00:00:00]: running main.lua
Master: 	
Master: [00:00:00]: Could not load modindex	
Caves:  [00:00:00]: Could not load modindex	
Master: [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.
Caves:  [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.
Master: 	
Caves:  	
Master: [00:00:00]: DownloadMods(0)
Caves:  [00:00:00]: DownloadMods(0)
Caves:  [00:00:00]: LOADING LUA SUCCESS
Master: [00:00:00]: LOADING LUA SUCCESS
Caves:  [00:00:00]: PlayerDeaths could not load morgue	
Caves:  [00:00:00]: PlayerHistory could not load player_history	
Caves:  [00:00:00]: bloom_enabled	false	
Master: [00:00:00]: PlayerDeaths could not load morgue	
Master: [00:00:00]: PlayerHistory could not load player_history	
Master: [00:00:00]: bloom_enabled	false	
Caves:  [00:00:00]: Could not load saveindex	
Caves:  [00:00:00]: OnFilesLoaded()	
Caves:  [00:00:00]: OnUpdatePurchaseStateComplete	
Master: [00:00:00]: Could not load saveindex	
Master: [00:00:00]: OnFilesLoaded()	
Master: [00:00:00]: OnUpdatePurchaseStateComplete	
Master: [00:00:00]: 	Load FE	
Caves:  [00:00:00]: 	Load FE	
Master: [00:00:01]: 	Load FE: done	
Master: [00:00:01]: ModIndex: Load sequence finished successfully.	
Master: [00:00:01]: Reset() returning
Caves:  [00:00:01]: 	Load FE: done	
Caves:  [00:00:01]: ModIndex: Load sequence finished successfully.	
Caves:  [00:00:01]: Reset() returning
Master: [00:00:02]: [200] Account Communication Success (6)
Master: [00:00:02]: Received (KU_m2ZBtq1k) from TokenPurpose
Master: [00:00:02]: Starting Dedicated Server Game	
Master: [00:00:02]: Network tick rate: U=15(2), D=0
Master: [00:00:02]: About to start a server with the following settings:
Master: [00:00:02]:   Dedicated: true
Master: [00:00:02]:   Online: true
Master: [00:00:02]:   Passworded: true
Master: [00:00:02]:   ServerPort: 11000
Master: [00:00:02]:   SteamAuthPort: 8768
Master: [00:00:02]:   SteamMasterServerPort: 27018
Master: [00:00:02]:   ClanID: false
Master: [00:00:02]:   ClanOnly: false
Master: [00:00:02]:   ClanAdmin: false
Master: [00:00:02]:   LanOnly: false
Master: [00:00:02]:   FriendsOnly: false
Master: [00:00:02]:   EnableAutosaver: true
Master: [00:00:02]:   EncodeUserPath: true
Master: [00:00:02]:   PVP: false
Master: [00:00:02]:   Event: false
Master: [00:00:02]:   MaxPlayers: 8
Master: [00:00:02]:   GameMode: survival
Master: [00:00:02]:   OverridenDNS: 
Master: [00:00:02]:   PauseWhenEmpty: true
Master: [00:00:02]:   VoteEnabled: true
Master: [00:00:02]:   InternetBroadcasting: true
Master: [00:00:02]:   Intent: cooperative
Master: [00:00:02]: Online Server Started on port: 11000
Master: [00:00:02]: Not applying level data overrides.	
Master: [00:00:02]: Not applying world gen overrides.	
Master: [00:00:02]: Collecting garbage...
Master: [00:00:02]: lua_gc took 0.01 seconds
Master: [00:00:02]: ~ShardLuaProxy()
Master: [00:00:02]: ~ItemServerLuaProxy()
Master: [00:00:02]: ~InventoryLuaProxy()
Master: [00:00:02]: ~NetworkLuaProxy()
Master: [00:00:02]: ~SimLuaProxy()
Master: [00:00:03]: lua_close took 0.02 seconds
Master: [00:00:03]: ReleaseAll
Master: [00:00:03]: ReleaseAll Finished
Master: [00:00:03]: cGame::StartPlaying
Master: [00:00:03]: LOADING LUA
Master: [00:00:03]: DoLuaFile scripts/main.lua
Master: [00:00:03]: DoLuaFile loading buffer scripts/main.lua
Master: [00:00:03]: running main.lua
Master: 	
Master: [00:00:03]: loaded modindex	
Master: [00:00:03]: ModIndex: Beginning normal load sequence for dedicated server.
Master: 	
Master: [00:00:03]: LOADING LUA SUCCESS
Master: [00:00:03]: PlayerDeaths could not load morgue	
Master: [00:00:03]: PlayerHistory could not load player_history	
Master: [00:00:03]: bloom_enabled	false	
Master: [00:00:03]: OnLoad slot	2	: World options was nil! Populating with default.	
Master: [00:00:03]: OnLoad slot	3	: World options was nil! Populating with default.	
Master: [00:00:03]: OnLoad slot	4	: World options was nil! Populating with default.	
Master: [00:00:03]: OnLoad slot	5	: World options was nil! Populating with default.	
Master: [00:00:03]: loaded saveindex	
Master: [00:00:03]: OnFilesLoaded()	
Master: [00:00:03]: OnUpdatePurchaseStateComplete	
Master: [00:00:03]: Load Slot: ... generating new world	
Master: [00:00:03]: WorldSim::SimThread::SimThread()
Master: [00:00:03]: ABOUT TO INSTALL STACKTRACE
Master: [00:00:03]: DoLuaFile scripts/stacktrace.lua
Master: [00:00:03]: DoLuaFile loading buffer scripts/stacktrace.lua
Master: [00:00:03]: INSTALLED STACKTRACE
Master: [00:00:03]: WorldSim::SimThread::SimThread() complete
Master: [00:00:03]: THREAD - started 'WorldSim' (4025482048)
Master: [00:00:03]: WorldSim::SimThread::Main()
Master: [00:00:03]: DoLuaFile scripts/worldgen_main.lua
Master: [00:00:03]: DoLuaFile loading buffer scripts/worldgen_main.lua
Master: [00:00:03]: ModIndex: Load sequence finished successfully.	
Master: [00:00:03]: Reset() returning
Master: [00:00:03]: DLC enabled : 	false	
Caves:  [00:00:03]: [200] Account Communication Success (6)
Caves:  [00:00:03]: Received (KU_m2ZBtq1k) from TokenPurpose
Caves:  [00:00:03]: Starting Dedicated Server Game	
Caves:  [00:00:03]: Network tick rate: U=15(2), D=0
Caves:  [00:00:03]: About to start a server with the following settings:
Caves:  [00:00:03]:   Dedicated: true
Caves:  [00:00:03]:   Online: true
Caves:  [00:00:03]:   Passworded: true
Caves:  [00:00:03]:   ServerPort: 11001
Caves:  [00:00:03]:   SteamAuthPort: 8769
Caves:  [00:00:03]:   SteamMasterServerPort: 27019
Caves:  [00:00:03]:   ClanID: false
Caves:  [00:00:03]:   ClanOnly: false
Caves:  [00:00:03]:   ClanAdmin: false
Caves:  [00:00:03]:   LanOnly: false
Caves:  [00:00:03]:   FriendsOnly: false
Caves:  [00:00:03]:   EnableAutosaver: true
Caves:  [00:00:03]:   EncodeUserPath: true
Caves:  [00:00:03]:   PVP: false
Caves:  [00:00:03]:   Event: false
Caves:  [00:00:03]:   MaxPlayers: 8
Caves:  [00:00:03]:   GameMode: survival
Caves:  [00:00:03]:   OverridenDNS: 
Caves:  [00:00:03]:   PauseWhenEmpty: true
Caves:  [00:00:03]:   VoteEnabled: true
Caves:  [00:00:03]:   InternetBroadcasting: true
Caves:  [00:00:03]:   Intent: cooperative
Caves:  [00:00:03]: Online Server Started on port: 11001
Master: [00:00:03]: running worldgen_main.lua
Master: 	
Master: [00:00:03]: SEED = 	1508926876	
Master: [00:00:03]: Generating world with these parameters:	
Master: [00:00:03]: level_type	SURVIVAL	
Master: [00:00:03]: level_data:	
Master: [00:00:03]: 	K: 	1	 V: 	table: 0xef47d058	
Master: [00:00:03]: 		K: 	desc	 V: 	The standard Don't Starve experience.	
Master: [00:00:03]: 		K: 	hideminimap	 V: 	false	
Master: [00:00:03]: 		K: 	id	 V: 	SURVIVAL_TOGETHER	
Master: [00:00:03]: 		K: 	location	 V: 	forest	
Master: [00:00:03]: 		K: 	max_playlist_position	 V: 	999	
Master: [00:00:03]: 		K: 	min_playlist_position	 V: 	0	
Master: [00:00:03]: 		K: 	name	 V: 	Default	
Master: [00:00:03]: 		K: 	numrandom_set_pieces	 V: 	4	
Master: [00:00:03]: 		K: 	ordered_story_setpieces	 V: 	table: 0xef47dff0	
Master: [00:00:03]: 			K: 	1	 V: 	Sculptures_1	
Master: [00:00:03]: 			K: 	2	 V: 	Maxwell5	
Master: [00:00:03]: 		K: 	override_level_string	 V: 	false	
Master: [00:00:03]: 		K: 	overrides	 V: 	table: 0xef480c80	
Master: [00:00:03]: 			K: 	layout_mode	 V: 	LinkNodesByKeys	
Master: [00:00:03]: 			K: 	roads	 V: 	default	
Master: [00:00:03]: 			K: 	season_start	 V: 	default
Master: [00:00:03]: 			K: 	start_location	 V: 	default
Master: [00:00:03]: 			K: 	task_set	 V: 	default
Master: [00:00:03]: 			K: 	world_size	 V: 	default
Master: [00:00:03]: 			K: 	wormhole_prefab	 V: 	wormhole
Master: [00:00:03]: 		K: 	random_set_pieces	 V: 	table: 0xef47eb58	
Master: [00:00:03]: 			K: 	1	 V: 	Sculptures_2	
Master: [00:00:03]: 			K: 	2	 V: 	Sculptures_3	
Master: [00:00:03]: 			K: 	3	 V: 	Sculptures_4	
Master: [00:00:03]: 			K: 	4	 V: 	Sculptures_5	
Master: [00:00:03]: 			K: 	5	 V: 	Chessy_1	
Master: [00:00:03]: 			K: 	6	 V: 	Chessy_2	
Master: [00:00:03]: 			K: 	7	 V: 	Chessy_3	
Master: [00:00:03]: 			K: 	8	 V: 	Chessy_4	
Master: [00:00:03]: 			K: 	9	 V: 	Chessy_5	
Master: [00:00:03]: 			K: 	10	 V: 	Chessy_6	
Master: [00:00:03]: 			K: 	11	 V: 	Maxwell1	
Master: [00:00:03]: 			K: 	12	 V: 	Maxwell2	
Master: [00:00:03]: 			K: 	13	 V: 	Maxwell3	
Master: [00:00:03]: 			K: 	14	 V: 	Maxwell4	
Master: [00:00:03]: 			K: 	15	 V: 	Maxwell6	
Master: [00:00:03]: 			K: 	16	 V: 	Maxwell7	
Master: [00:00:03]: 			K: 	17	 V: 	Warzone_1	
Master: [00:00:03]: 			K: 	18	 V: 	Warzone_2	
Master: [00:00:03]: 			K: 	19	 V: 	Warzone_3	
Master: [00:00:03]: 		K: 	required_prefabs	 V: 	table: 0xef47e178	
Master: [00:00:03]: 			K: 	1	 V: 	multiplayer_portal	
Master: [00:00:03]: 		K: 	substitutes	 V: 	table: 0xef480470	
Master: [00:00:03]: 		K: 	version	 V: 	3	
Master: [00:00:03]: 
Master: #######
Master: #
Master: # Generating SURVIVAL Mode Level
Master: #
Master: #######
Master: 	
Master: [00:00:03]: Prefab Swap Selection: regular grass	
Master: [00:00:03]: Prefab Swap Selection: regular twigs	
Master: [00:00:03]: Prefab Swap Selection: regular berries	
Caves:  [00:00:03]: Not applying level data overrides.	
Caves:  [00:00:03]: Found a worldgen override file with these contents:	
Caves:  [00:00:03]: 	K: 	override_enabled	 V: 	true	
Caves:  [00:00:03]: 	K: 	preset	 V: 	DST_CAVE	
Caves:  [00:00:03]:   sanity-checking worldgenoverride.lua...	
Caves:  [00:00:03]: Loaded and applied world gen overrides from ../worldgenoverride.lua	
Caves:  [00:00:03]:   contained preset DST_CAVE, loading...	
Caves:  [00:00:03]:   applying overrides to preset...	
Caves:  [00:00:03]: Overwriting savedata with override file.	
Caves:  [00:00:03]: Collecting garbage...
Caves:  [00:00:03]: lua_gc took 0.01 seconds
Caves:  [00:00:03]: ~ShardLuaProxy()
Caves:  [00:00:03]: ~ItemServerLuaProxy()
Caves:  [00:00:03]: ~InventoryLuaProxy()
Caves:  [00:00:03]: ~NetworkLuaProxy()
Caves:  [00:00:03]: ~SimLuaProxy()
Master: [00:00:03]: Chessy_3	added to	Badlands	
Master: [00:00:03]: Warzone_2	added to	Squeltch	
Master: [00:00:03]: Maxwell2	added to	Badlands	
Master: [00:00:03]: Warzone_3	added to	Dig that rock	
Master: [00:00:03]: New size:	425	default	
Master: [00:00:03]: Creating story...	
Master: [00:00:03]: LinkNodesByKeys	
Master: [00:00:03]: Finding valid start task...	
Master: [00:00:03]:    ...picked 	Make a pick	
Master: [00:00:03]: Has start node	Clearing	
Master: [00:00:03]: Baking map...	425	
Master: [00:00:03]: [WorldSimActual::GenerateVoronoiMap]
Master: [00:00:03]: GenerateVoronoiMap [1]:
Caves:  [00:00:03]: lua_close took 0.02 seconds
Caves:  [00:00:03]: ReleaseAll
Caves:  [00:00:03]: ReleaseAll Finished
Caves:  [00:00:03]: cGame::StartPlaying
Master: .
Master: [00:00:03]: ...Done.
Master: [00:00:03]: [AddEmptyNodes]
Master: [00:00:03]: GenerateVoronoiMap [100]:
Caves:  [00:00:03]: LOADING LUA
Caves:  [00:00:03]: DoLuaFile scripts/main.lua
Caves:  [00:00:03]: DoLuaFile loading buffer scripts/main.lua
Caves:  [00:00:03]: running main.lua
Caves:  	
Caves:  [00:00:03]: loaded modindex	
Caves:  [00:00:03]: ModIndex: Beginning normal load sequence for dedicated server.
Caves:  	
Caves:  [00:00:03]: LOADING LUA SUCCESS
Caves:  [00:00:03]: PlayerDeaths could not load morgue	
Caves:  [00:00:03]: PlayerHistory could not load player_history	
Caves:  [00:00:03]: bloom_enabled	false	
Caves:  [00:00:03]: OnLoad slot	2	: World options was nil! Populating with default.	
Caves:  [00:00:03]: OnLoad slot	3	: World options was nil! Populating with default.	
Caves:  [00:00:03]: OnLoad slot	4	: World options was nil! Populating with default.	
Caves:  [00:00:03]: OnLoad slot	5	: World options was nil! Populating with default.	
Caves:  [00:00:03]: loaded saveindex	
Caves:  [00:00:03]: OnFilesLoaded()	
Caves:  [00:00:03]: OnUpdatePurchaseStateComplete	
Caves:  [00:00:03]: Load Slot: ... generating new world	
Caves:  [00:00:03]: WorldSim::SimThread::SimThread()
Caves:  [00:00:03]: ABOUT TO INSTALL STACKTRACE
Caves:  [00:00:03]: DoLuaFile scripts/stacktrace.lua
Caves:  [00:00:03]: DoLuaFile loading buffer scripts/stacktrace.lua
Caves:  [00:00:03]: INSTALLED STACKTRACE
Caves:  [00:00:03]: WorldSim::SimThread::SimThread() complete
Caves:  [00:00:03]: THREAD - started 'WorldSim' (4026530624)
Caves:  [00:00:03]: WorldSim::SimThread::Main()
Caves:  [00:00:03]: DoLuaFile scripts/worldgen_main.lua
Caves:  [00:00:03]: DoLuaFile loading buffer scripts/worldgen_main.lua
Caves:  [00:00:03]: ModIndex: Load sequence finished successfully.	
Caves:  [00:00:03]: Reset() returning
Caves:  [00:00:03]: DLC enabled : 	false	
Caves:  [00:00:03]: running worldgen_main.lua
Caves:  	
Caves:  [00:00:03]: SEED = 	1508926876	
Caves:  [00:00:03]: Generating world with these parameters:	
Caves:  [00:00:03]: level_type	SURVIVAL	
Caves:  [00:00:03]: level_data:	
Caves:  [00:00:03]: 	K: 	1	 V: 	table: 0xef545420	
Caves:  [00:00:03]: 		K: 	background_node_range	 V: 	table: 0xef545448	
Caves:  [00:00:03]: 			K: 	1	 V: 	0	
Caves:  [00:00:03]: 			K: 	2	 V: 	1	
Caves:  [00:00:03]: 		K: 	desc	 V: 	Delve into the caves... together!	
Caves:  [00:00:03]: 		K: 	hideminimap	 V: 	false	
Caves:  [00:00:03]: 		K: 	id	 V: 	DST_CAVE	
Caves:  [00:00:03]: 		K: 	location	 V: 	cave	
Caves:  [00:00:03]: 		K: 	max_playlist_position	 V: 	999	
Caves:  [00:00:03]: 		K: 	min_playlist_position	 V: 	0	
Caves:  [00:00:03]: 		K: 	name	 V: 	The Caves	
Caves:  [00:00:03]: 		K: 	numrandom_set_pieces	 V: 	0	
Caves:  [00:00:03]: 		K: 	override_level_string	 V: 	false	
Caves:  [00:00:03]: 		K: 	overrides	 V: 	table: 0xef545d00	
Caves:  [00:00:03]: 			K: 	layout_mode	 V: 	RestrictNodesByKey	
Caves:  [00:00:03]: 			K: 	roads	 V: 	never	
Caves:  [00:00:03]: 			K: 	season_start	 V: 	default
Caves:  [00:00:03]: 			K: 	start_location	 V: 	caves	
Caves:  [00:00:03]: 			K: 	task_set	 V: 	cave_default	
Caves:  [00:00:03]: 			K: 	world_size	 V: 	default
Caves:  [00:00:03]: 			K: 	wormhole_prefab	 V: 	tentacle_pillar	
Caves:  [00:00:03]: 		K: 	required_prefabs	 V: 	table: 0xef545770	
Caves:  [00:00:03]: 			K: 	1	 V: 	multiplayer_portal	
Caves:  [00:00:03]: 		K: 	substitutes	 V: 	table: 0xef547078	
Caves:  [00:00:03]: 		K: 	version	 V: 	3	
Caves:  [00:00:03]: 
Caves:  #######
Caves:  #
Caves:  # Generating SURVIVAL Mode Level
Caves:  #
Caves:  #######
Caves:  	
Caves:  [00:00:03]: Prefab Swap Selection: regular grass	
Caves:  [00:00:03]: Prefab Swap Selection: regular twigs	
Caves:  [00:00:03]: Prefab Swap Selection: regular berries	
Caves:  [00:00:03]: New size:	425	default	
Caves:  [00:00:03]: Creating story...	
Caves:  [00:00:03]: RestrictNodesByKey	
Caves:  [00:00:03]: ##############################RestrictNodesByKey	
Caves:  [00:00:03]: Finding valid start task...	
Caves:  [00:00:03]:    ...picked 	CaveExitTask8	
Caves:  [00:00:03]: Has start node	SinkholeOasis	
Caves:  [00:00:03]: Warning! Couldn't find a spot in SacredAltar for RockBoon	
Caves:  [00:00:03]: Baking map...	425	
Caves:  [00:00:03]: [WorldSimActual::GenerateVoronoiMap]
Caves:  [00:00:03]: GenerateVoronoiMap [1]:
Caves:  .
Caves:  [00:00:03]: ...Done.
Caves:  [00:00:03]: [AddEmptyNodes]
Caves:  [00:00:03]: GenerateVoronoiMap [100]:
Master: .....10....20....30....40....50....60....70....80....90....100
Master: [00:00:04]: ...Done.
Master: [00:00:04]: [WorldSimActual::GenerateVoronoiMap] complete [success]
Master: [00:00:04]: [WorldSimActual::ConvertToTileMap]
Master: [00:00:04]: [ConvertToTileMap]
Master: [00:00:04]: [WorldSimActual::ConvertToTileMap] complete
Master: [00:00:04]: [WorldSimActual::SeparateIslands]
Master: [00:00:04]: [SeparateIslands]
Master: [00:00:04]: [WorldSimActual::SeparateIslands] complete
Master: [00:00:04]: Map Baked!	
Master: [00:00:04]: [WorldSimActual::ForceConnectivity]
Master: [00:00:04]: [GenerateLandmasses]
Master: [00:00:04]: [MergeConnectedLandmasses] true
Master: [00:00:04]: [WorldSimActual::ForceConnectivity] complete
Master: [00:00:04]: [GetWormholesExtra] connected 0 unconnected 1
Master: [00:00:04]: [GetWormholesExtra] after: connected 1 unconnected 0
Master: [00:00:04]: [GetWormholesExtra] pushed 0 wormholes
Master: [00:00:04]: [WorldSimActual::DrawRoads]
Master: [00:00:04]: [DrawRoads]
Master: [00:00:04]: [WorldSimActual::DrawRoads] complete
Master: [00:00:04]: Encoding...	
Master: [00:00:04]: Encoding... DONE	
Master: [00:00:04]: Checking Tags	
Master: [00:00:04]: Populating voronoi...	
Master: [00:00:04]: disconnected tiles...	1	
Master: [00:00:04]: Checking Required Prefab multiplayer_portal has at least 1 instances (1 found).	
Master: [00:00:04]: Checking Required Prefab pigking has at least 1 instances (1 found).	
Master: [00:00:04]: Done forest map gen!	
Master: [00:00:04]: Checking map...	
Master: [00:00:04]: Generation complete	
Master: [00:00:04]: WorldSim::SimThread::Main() complete
Master: [00:00:04]: Serializing world: session/1F6C22E36A882944/0000000002
Master: [00:00:04]: 	Unload FE	
Master: [00:00:04]: 	Unload FE done	
Master: [00:00:05]: 	LOAD BE	
Caves:  .....10....20....30....40....50....60....70....80....90....100
Caves:  [00:00:05]: ...Done.
Caves:  [00:00:05]: [WorldSimActual::GenerateVoronoiMap] complete [success]
Caves:  [00:00:05]: [WorldSimActual::ConvertToTileMap]
Caves:  [00:00:05]: [ConvertToTileMap]
Caves:  [00:00:05]: [WorldSimActual::ConvertToTileMap] complete
Caves:  [00:00:05]: [WorldSimActual::SeparateIslands]
Caves:  [00:00:05]: [SeparateIslands]
Caves:  [00:00:05]: [WorldSimActual::SeparateIslands] complete
Caves:  [00:00:05]: Map Baked!	
Caves:  [00:00:05]: [WorldSimActual::ForceConnectivity]
Caves:  [00:00:05]: [GenerateLandmasses]
Caves:  [00:00:05]: [MergeConnectedLandmasses] true
Caves:  [00:00:05]: [WorldSimActual::ForceConnectivity] complete
Caves:  [00:00:05]: [GetWormholesExtra] connected 0 unconnected 1
Caves:  [00:00:05]: [GetWormholesExtra] after: connected 1 unconnected 0
Caves:  [00:00:05]: [GetWormholesExtra] pushed 0 wormholes
Caves:  [00:00:05]: Encoding...	
Caves:  [00:00:05]: Encoding... DONE	
Caves:  [00:00:05]: Checking Tags	
Caves:  cell_stack size is 0?!
Caves:  cell_stack size is 0?!
Caves:  [00:00:06]: Populating voronoi...	
Caves:  [00:00:06]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses	
Caves:  [00:00:06]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses	
Caves:  [00:00:06]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses	
Caves:  [00:00:06]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask9:1:GreenMushSinkhole	
Caves:  [00:00:06]: Warning! Could not find a spot for PondSinkhole in node CaveExitTask7:0:SinkholeOasis	
Caves:  [00:00:06]: Warning! Could not find a spot for RabbitTown in node CaveExitTask10:1:GreenMushRabbits	
Caves:  [00:00:06]: Warning! Could not find a spot for StraightWall in node Residential:4:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for StraightWall in node Residential:4:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for StraightWall2 in node Residential:4:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for StraightWall2 in node Residential:4:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for StraightWall2 in node Residential:4:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for StraightWall in node Residential:2:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud	
Caves:  [00:00:06]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud	
Caves:  [00:00:06]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud	
Caves:  [00:00:06]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud	
Caves:  [00:00:06]: Warning! Could not find a spot for RabbitTown in node RabbitCity:0:RabbitTown	
Caves:  [00:00:06]: Warning! Could not find a spot for StraightWall in node Residential:3:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for StraightWall in node Residential:3:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for StraightWall in node Residential:3:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant	
Caves:  [00:00:06]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses	
Caves:  [00:00:06]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses	
Caves:  [00:00:06]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses	
Caves:  [00:00:06]: disconnected tiles...	801	
Caves:  [00:00:06]: MilitaryPits:0:Barracks Cant process points	
Caves:  [00:00:06]: MilitaryPits:2:Barracks Cant process points	
Caves:  [00:00:06]: MilitaryPits:1:Barracks Cant process points	
Master: [00:00:06]: 	LOAD BE: done	
Caves:  [00:00:06]: Checking Required Prefab atrium_gate has at least 1 instances (1 found).	
Caves:  [00:00:06]: Checking Required Prefab minotaur_spawner has at least 1 instances (1 found).	
Caves:  [00:00:06]: Checking Required Prefab multiplayer_portal has at least 1 instances (1 found).	
Caves:  [00:00:06]: Checking Required Prefab sacred_chest has at least 1 instances (1 found).	
Master: [00:00:06]: Begin Session: 1F6C22E36A882944
Caves:  [00:00:06]: Done cave map gen!	
Caves:  [00:00:06]: Checking map...	
Caves:  [00:00:06]: Generation complete	
Master: [00:00:06]: saving to server_temp/server_save	
Caves:  [00:00:06]: WorldSim::SimThread::Main() complete
Master: [00:00:06]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
Caves:  [00:00:06]: Serializing world: session/C9B03C8A6AA18FA9/0000000002
Caves:  [00:00:06]: 	Unload FE	
Caves:  [00:00:06]: 	Unload FE done	
Caves:  [00:00:06]: 	LOAD BE	
Master: [00:00:06]: Loading Nav Grid	
Caves:  [00:00:07]: 	LOAD BE: done	
Caves:  [00:00:07]: Begin Session: C9B03C8A6AA18FA9
Caves:  [00:00:07]: saving to server_temp/server_save	
Caves:  [00:00:08]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
Caves:  [00:00:08]: Loading Nav Grid	
Caves:  [00:00:08]: [Shard] Slave is waiting for LUA...
Master: [00:00:08]: Reconstructing topology	
Master: [00:00:08]: 	...Sorting points	
Master: [00:00:09]: 	...Sorting edges	
Master: [00:00:09]: 	...Connecting nodes	
Master: [00:00:09]: 	...Validating connections	
Master: [00:00:09]: 	...Housekeeping	
Master: [00:00:09]: 	...Done!	
Master: [00:00:09]: 1 uploads added to server. From server_temp
Master: [00:00:09]: About to start a shard with these settings:
Master: [00:00:09]:   ShardName: [SHDMASTER]
Master: [00:00:09]:   ShardID: 1
Master: [00:00:09]:   ShardRole: MASTER
Master: [00:00:09]:   MasterHost: (null)
Master: [00:00:09]:   MasterBind: 127.0.0.1
Master: [00:00:09]:   MasterPort: 10889
Master: [00:00:09]: [Shard] Starting master server
Master: [00:00:09]: [Shard] Shard server started on port: 10889
Master: [00:00:09]: Telling Client our new session identifier: 1F6C22E36A882944
Master: [00:00:09]: [Steam] SteamGameServer_Init(8768, 11000, 27018)
Setting breakpad minidump AppID = 322330
Master: [00:00:09]: [Steam] SteamGameServer_Init success
Master: [00:00:09]: Validating portal[1] <-> <nil>[1] (inactive)	
Master: [00:00:09]: Validating portal[2] <-> <nil>[2] (inactive)	
Master: [00:00:09]: Validating portal[3] <-> <nil>[3] (inactive)	
Master: [00:00:09]: Validating portal[4] <-> <nil>[4] (inactive)	
Master: [00:00:09]: Validating portal[5] <-> <nil>[5] (inactive)	
Master: [00:00:09]: Validating portal[6] <-> <nil>[6] (inactive)	
Master: [00:00:09]: Validating portal[7] <-> <nil>[7] (inactive)	
Master: [00:00:09]: Validating portal[8] <-> <nil>[8] (inactive)	
Master: [00:00:09]: Validating portal[9] <-> <nil>[9] (inactive)	
Master: [00:00:09]: Validating portal[10] <-> <nil>[10] (inactive)	
Master: [00:00:09]: Sim paused
Caves:  [00:00:09]: Reconstructing topology	
Caves:  [00:00:09]: 	...Sorting points	
Caves:  [00:00:09]: 	...Sorting edges	
Caves:  [00:00:09]: 	...Connecting nodes	
Caves:  [00:00:09]: 	...Validating connections	
Caves:  [00:00:10]: 	...Housekeeping	
Caves:  [00:00:10]: 	...Done!	
Caves:  [00:00:10]: 1 uploads added to server. From server_temp
Caves:  [00:00:10]: About to start a shard with these settings:
Caves:  [00:00:10]:   ShardName: Cave0
Caves:  [00:00:10]:   ShardID: 2072775496
Caves:  [00:00:10]:   ShardRole: SLAVE
Caves:  [00:00:10]:   MasterHost: 127.0.0.1
Caves:  [00:00:10]:   MasterBind: (null)
Caves:  [00:00:10]:   MasterPort: 10889
Caves:  [00:00:10]: [Shard] Connecting to master...
Caves:  [00:00:10]: Telling Client our new session identifier: C9B03C8A6AA18FA9
Caves:  [00:00:10]: [Steam] SteamGameServer_Init(8769, 11001, 27019)
Setting breakpad minidump AppID = 322330
Caves:  [00:00:10]: [Steam] SteamGameServer_Init success
Caves:  [00:00:10]: [Shard] Sending slave information to master...
Caves:  [00:00:10]: Validating portal[1] <-> <nil>[1] (inactive)	
Caves:  [00:00:10]: Validating portal[2] <-> <nil>[2] (inactive)	
Caves:  [00:00:10]: Validating portal[3] <-> <nil>[3] (inactive)	
Caves:  [00:00:10]: Validating portal[4] <-> <nil>[4] (inactive)	
Caves:  [00:00:10]: Validating portal[5] <-> <nil>[5] (inactive)	
Caves:  [00:00:10]: Validating portal[6] <-> <nil>[6] (inactive)	
Caves:  [00:00:10]: Validating portal[7] <-> <nil>[7] (inactive)	
Caves:  [00:00:10]: Validating portal[8] <-> <nil>[8] (inactive)	
Caves:  [00:00:10]: Validating portal[9] <-> <nil>[9] (inactive)	
Caves:  [00:00:10]: Validating portal[10] <-> <nil>[10] (inactive)	
Master: [00:00:12]: [Shard] Slave Cave0(2072775496) connected: [LAN] 127.0.0.1
Caves:  [00:00:12]: [Shard] Registering in lobby as a slave server...
Caves:  [00:00:13]: [Shard] Slave is now ready!
Master: [00:00:13]: [Shard] Slave Cave0(2072775496) ready!
Master: [00:00:13]: World 2072775496 is now connected	
Master: [00:00:13]: Validating portal[1] <-> 2072775496[1] (disabled)	
Master: [00:00:13]: Validating portal[2] <-> 2072775496[2] (disabled)	
Master: [00:00:13]: Validating portal[3] <-> 2072775496[3] (disabled)	
Master: [00:00:13]: Validating portal[4] <-> 2072775496[4] (disabled)	
Master: [00:00:13]: Validating portal[5] <-> 2072775496[5] (disabled)	
Master: [00:00:13]: Validating portal[6] <-> 2072775496[6] (disabled)	
Master: [00:00:13]: Validating portal[7] <-> 2072775496[7] (disabled)	
Master: [00:00:13]: Validating portal[8] <-> 2072775496[8] (disabled)	
Master: [00:00:13]: Validating portal[9] <-> 2072775496[9] (disabled)	
Master: [00:00:13]: Validating portal[10] <-> 2072775496[10] (disabled)	
Caves:  [00:00:13]: World 1 is now connected	
Caves:  [00:00:13]: Validating portal[1] <-> 1[1] (active)	
Caves:  [00:00:13]: Validating portal[2] <-> 1[2] (active)	
Caves:  [00:00:13]: Validating portal[3] <-> 1[3] (active)	
Caves:  [00:00:13]: Validating portal[4] <-> 1[4] (active)	
Caves:  [00:00:13]: Validating portal[5] <-> 1[5] (active)	
Caves:  [00:00:13]: Validating portal[6] <-> 1[6] (active)	
Caves:  [00:00:13]: Validating portal[7] <-> 1[7] (active)	
Caves:  [00:00:13]: Validating portal[8] <-> 1[8] (active)	
Caves:  [00:00:13]: Validating portal[9] <-> 1[9] (active)	
Caves:  [00:00:13]: Validating portal[10] <-> 1[10] (active)	
Caves:  [00:00:14]: [Shard] Slave LUA is now ready!
Caves:  [00:00:14]: Sim paused

 

It looks like the mod downloads didn't work as intended. At least I didn't see any mod download announcement. I've tried this mod collection setup once as well, and I wasn't able to get it to work properly. Try adding your mods manually seperately in your dedicated_server_mods_setup.lua. It's a bit more work, but at least it works all the time.

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