magnusfather Posted October 25, 2017 Share Posted October 25, 2017 My dedicated_server_mods_setup.lua is ServerModCollectionSetup("659546279") And my modoverrides.lua in ~/.klei/DoNotStarveTogether/MyDediServer/Master and ~/.klei/DoNotStarveTogether/MyDediServer/Cave is return { ["workshop-553665029"] = { enabled = true }, ["workshop-347079953"] = { enabled = true }, ["workshop-375850593"] = { enabled = true }, ["workshop-378160973"] = { enabled = true }, ["workshop-375859599"] = { enabled = true }, ["workshop-356930882"] = { enabled = true }, ["workshop-362175979"] = { enabled = true }, ["workshop-371920345"] = { enabled = true }, } But none of my mods are enbaled .The output of run_dedicated_server.sh is Connecting anonymously to Steam Public...Logged in OK Waiting for user info...OK Success! App '343050' already up to date. Master: [00:00:00]: PersistRootStorage is now /home/kai/.klei//DoNotStarveTogether/MyDediServer/Master/ Master: [00:00:00]: Starting Up Master: [00:00:00]: Version: 233071 Master: [00:00:00]: Current time: Wed Oct 25 18:21:13 2017 Caves: [00:00:00]: PersistRootStorage is now /home/kai/.klei//DoNotStarveTogether/MyDediServer/Caves/ Master: Caves: [00:00:00]: Starting Up Master: [00:00:00]: System Name: Linux Caves: [00:00:00]: Version: 233071 Master: [00:00:00]: Host Name: kai-ubuntu Caves: [00:00:00]: Current time: Wed Oct 25 18:21:13 2017 Master: [00:00:00]: Release(Kernel) Version: 4.10.0-33-generic Caves: Master: [00:00:00]: Kernel Build Timestamp: #37-Ubuntu SMP Fri Aug 11 10:55:28 UTC 2017 Caves: [00:00:00]: System Name: Linux Master: [00:00:00]: Machine Arch: x86_64 Caves: [00:00:00]: Host Name: kai-ubuntu Master: [00:00:00]: Don't Starve Together: 233071 LINUX Caves: [00:00:00]: Release(Kernel) Version: 4.10.0-33-generic Master: [00:00:00]: Build Date: 2679 Caves: [00:00:00]: Kernel Build Timestamp: #37-Ubuntu SMP Fri Aug 11 10:55:28 UTC 2017 Caves: [00:00:00]: Machine Arch: x86_64 Master: [00:00:00]: Parsing command line Master: [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -monitor_parent_process 7174 -shard Master Master: [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead. Master: [00:00:00]: Initializing distribution platform Master: [00:00:00]: ....Done Caves: [00:00:00]: Don't Starve Together: 233071 LINUX Caves: [00:00:00]: Build Date: 2679 Caves: [00:00:00]: Parsing command line Caves: [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -monitor_parent_process 7174 -shard Caves Caves: [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead. Caves: [00:00:00]: Initializing distribution platform Caves: [00:00:00]: ....Done Master: [00:00:00]: THREAD - started 'GAClient' (4130618176) Caves: [00:00:00]: THREAD - started 'GAClient' (4131384128) Master: [00:00:00]: CurlRequestManager::ClientThread::Main() Caves: [00:00:00]: CurlRequestManager::ClientThread::Main() Caves: [00:00:00]: ProfileIndex:8.00 Caves: [00:00:00]: [Connect] PendingConnection::Reset(true) Master: [00:00:00]: ProfileIndex:8.30 Caves: [00:00:00]: Network tick rate: U=15(2), D=0 Caves: [00:00:00]: Network tick rate: U=15(2), D=0 Master: [00:00:00]: [Connect] PendingConnection::Reset(true) Master: [00:00:00]: Network tick rate: U=15(2), D=0 Master: [00:00:00]: Network tick rate: U=15(2), D=0 Caves: [00:00:00]: THREAD - started 'StreamInput' (4124048192) Caves: [00:00:00]: OnLoadPermissionList: /home/kai/.klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure) Master: [00:00:00]: OnLoadPermissionList: /home/kai/.klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure) Caves: [00:00:00]: OnLoadPermissionList: /home/kai/.klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure) Master: [00:00:00]: THREAD - started 'StreamInput' (4124048192) Caves: [00:00:00]: OnLoadUserIdList: /home/kai/.klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure) Master: [00:00:00]: OnLoadPermissionList: /home/kai/.klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure) Master: [00:00:00]: OnLoadUserIdList: /home/kai/.klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure) Caves: [00:00:00]: Token retrieved from: /home/kai/.klei//DoNotStarveTogether/MyDediServer/cluster_token.txt Master: [00:00:00]: Token retrieved from: /home/kai/.klei//DoNotStarveTogether/MyDediServer/cluster_token.txt Caves: [00:00:00]: Token retrieved from: /home/kai/.klei//DoNotStarveTogether/MyDediServer/cluster_token.txt Master: [00:00:00]: Token retrieved from: /home/kai/.klei//DoNotStarveTogether/MyDediServer/cluster_token.txt Caves: [00:00:00]: cGame::InitializeOnMainThread Master: [00:00:00]: cGame::InitializeOnMainThread Master: [00:00:00]: Renderer initialize: Okay Master: [00:00:00]: AnimManager initialize: Okay Master: [00:00:00]: Buffers initialize: Okay Master: [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() Master: [00:00:00]: GameSpecific initialize: Okay Master: [00:00:00]: cGame::StartPlaying Caves: [00:00:00]: Renderer initialize: Okay Caves: [00:00:00]: AnimManager initialize: Okay Caves: [00:00:00]: Buffers initialize: Okay Caves: [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() Caves: [00:00:00]: GameSpecific initialize: Okay Caves: [00:00:00]: cGame::StartPlaying Caves: [00:00:00]: LOADING LUA Caves: [00:00:00]: DoLuaFile scripts/main.lua Master: [00:00:00]: LOADING LUA Master: [00:00:00]: DoLuaFile scripts/main.lua Master: [00:00:00]: DoLuaFile loading buffer scripts/main.lua Caves: [00:00:00]: DoLuaFile loading buffer scripts/main.lua Caves: [00:00:00]: running main.lua Caves: Master: [00:00:00]: running main.lua Master: Master: [00:00:00]: Could not load modindex Caves: [00:00:00]: Could not load modindex Master: [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. Caves: [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. Master: Caves: Master: [00:00:00]: DownloadMods(0) Caves: [00:00:00]: DownloadMods(0) Caves: [00:00:00]: LOADING LUA SUCCESS Master: [00:00:00]: LOADING LUA SUCCESS Caves: [00:00:00]: PlayerDeaths could not load morgue Caves: [00:00:00]: PlayerHistory could not load player_history Caves: [00:00:00]: bloom_enabled false Master: [00:00:00]: PlayerDeaths could not load morgue Master: [00:00:00]: PlayerHistory could not load player_history Master: [00:00:00]: bloom_enabled false Caves: [00:00:00]: Could not load saveindex Caves: [00:00:00]: OnFilesLoaded() Caves: [00:00:00]: OnUpdatePurchaseStateComplete Master: [00:00:00]: Could not load saveindex Master: [00:00:00]: OnFilesLoaded() Master: [00:00:00]: OnUpdatePurchaseStateComplete Master: [00:00:00]: Load FE Caves: [00:00:00]: Load FE Master: [00:00:01]: Load FE: done Master: [00:00:01]: ModIndex: Load sequence finished successfully. Master: [00:00:01]: Reset() returning Caves: [00:00:01]: Load FE: done Caves: [00:00:01]: ModIndex: Load sequence finished successfully. Caves: [00:00:01]: Reset() returning Master: [00:00:02]: [200] Account Communication Success (6) Master: [00:00:02]: Received (KU_m2ZBtq1k) from TokenPurpose Master: [00:00:02]: Starting Dedicated Server Game Master: [00:00:02]: Network tick rate: U=15(2), D=0 Master: [00:00:02]: About to start a server with the following settings: Master: [00:00:02]: Dedicated: true Master: [00:00:02]: Online: true Master: [00:00:02]: Passworded: true Master: [00:00:02]: ServerPort: 11000 Master: [00:00:02]: SteamAuthPort: 8768 Master: [00:00:02]: SteamMasterServerPort: 27018 Master: [00:00:02]: ClanID: false Master: [00:00:02]: ClanOnly: false Master: [00:00:02]: ClanAdmin: false Master: [00:00:02]: LanOnly: false Master: [00:00:02]: FriendsOnly: false Master: [00:00:02]: EnableAutosaver: true Master: [00:00:02]: EncodeUserPath: true Master: [00:00:02]: PVP: false Master: [00:00:02]: Event: false Master: [00:00:02]: MaxPlayers: 8 Master: [00:00:02]: GameMode: survival Master: [00:00:02]: OverridenDNS: Master: [00:00:02]: PauseWhenEmpty: true Master: [00:00:02]: VoteEnabled: true Master: [00:00:02]: InternetBroadcasting: true Master: [00:00:02]: Intent: cooperative Master: [00:00:02]: Online Server Started on port: 11000 Master: [00:00:02]: Not applying level data overrides. Master: [00:00:02]: Not applying world gen overrides. Master: [00:00:02]: Collecting garbage... Master: [00:00:02]: lua_gc took 0.01 seconds Master: [00:00:02]: ~ShardLuaProxy() Master: [00:00:02]: ~ItemServerLuaProxy() Master: [00:00:02]: ~InventoryLuaProxy() Master: [00:00:02]: ~NetworkLuaProxy() Master: [00:00:02]: ~SimLuaProxy() Master: [00:00:03]: lua_close took 0.02 seconds Master: [00:00:03]: ReleaseAll Master: [00:00:03]: ReleaseAll Finished Master: [00:00:03]: cGame::StartPlaying Master: [00:00:03]: LOADING LUA Master: [00:00:03]: DoLuaFile scripts/main.lua Master: [00:00:03]: DoLuaFile loading buffer scripts/main.lua Master: [00:00:03]: running main.lua Master: Master: [00:00:03]: loaded modindex Master: [00:00:03]: ModIndex: Beginning normal load sequence for dedicated server. Master: Master: [00:00:03]: LOADING LUA SUCCESS Master: [00:00:03]: PlayerDeaths could not load morgue Master: [00:00:03]: PlayerHistory could not load player_history Master: [00:00:03]: bloom_enabled false Master: [00:00:03]: OnLoad slot 2 : World options was nil! Populating with default. Master: [00:00:03]: OnLoad slot 3 : World options was nil! Populating with default. Master: [00:00:03]: OnLoad slot 4 : World options was nil! Populating with default. Master: [00:00:03]: OnLoad slot 5 : World options was nil! Populating with default. Master: [00:00:03]: loaded saveindex Master: [00:00:03]: OnFilesLoaded() Master: [00:00:03]: OnUpdatePurchaseStateComplete Master: [00:00:03]: Load Slot: ... generating new world Master: [00:00:03]: WorldSim::SimThread::SimThread() Master: [00:00:03]: ABOUT TO INSTALL STACKTRACE Master: [00:00:03]: DoLuaFile scripts/stacktrace.lua Master: [00:00:03]: DoLuaFile loading buffer scripts/stacktrace.lua Master: [00:00:03]: INSTALLED STACKTRACE Master: [00:00:03]: WorldSim::SimThread::SimThread() complete Master: [00:00:03]: THREAD - started 'WorldSim' (4025482048) Master: [00:00:03]: WorldSim::SimThread::Main() Master: [00:00:03]: DoLuaFile scripts/worldgen_main.lua Master: [00:00:03]: DoLuaFile loading buffer scripts/worldgen_main.lua Master: [00:00:03]: ModIndex: Load sequence finished successfully. Master: [00:00:03]: Reset() returning Master: [00:00:03]: DLC enabled : false Caves: [00:00:03]: [200] Account Communication Success (6) Caves: [00:00:03]: Received (KU_m2ZBtq1k) from TokenPurpose Caves: [00:00:03]: Starting Dedicated Server Game Caves: [00:00:03]: Network tick rate: U=15(2), D=0 Caves: [00:00:03]: About to start a server with the following settings: Caves: [00:00:03]: Dedicated: true Caves: [00:00:03]: Online: true Caves: [00:00:03]: Passworded: true Caves: [00:00:03]: ServerPort: 11001 Caves: [00:00:03]: SteamAuthPort: 8769 Caves: [00:00:03]: SteamMasterServerPort: 27019 Caves: [00:00:03]: ClanID: false Caves: [00:00:03]: ClanOnly: false Caves: [00:00:03]: ClanAdmin: false Caves: [00:00:03]: LanOnly: false Caves: [00:00:03]: FriendsOnly: false Caves: [00:00:03]: EnableAutosaver: true Caves: [00:00:03]: EncodeUserPath: true Caves: [00:00:03]: PVP: false Caves: [00:00:03]: Event: false Caves: [00:00:03]: MaxPlayers: 8 Caves: [00:00:03]: GameMode: survival Caves: [00:00:03]: OverridenDNS: Caves: [00:00:03]: PauseWhenEmpty: true Caves: [00:00:03]: VoteEnabled: true Caves: [00:00:03]: InternetBroadcasting: true Caves: [00:00:03]: Intent: cooperative Caves: [00:00:03]: Online Server Started on port: 11001 Master: [00:00:03]: running worldgen_main.lua Master: Master: [00:00:03]: SEED = 1508926876 Master: [00:00:03]: Generating world with these parameters: Master: [00:00:03]: level_type SURVIVAL Master: [00:00:03]: level_data: Master: [00:00:03]: K: 1 V: table: 0xef47d058 Master: [00:00:03]: K: desc V: The standard Don't Starve experience. Master: [00:00:03]: K: hideminimap V: false Master: [00:00:03]: K: id V: SURVIVAL_TOGETHER Master: [00:00:03]: K: location V: forest Master: [00:00:03]: K: max_playlist_position V: 999 Master: [00:00:03]: K: min_playlist_position V: 0 Master: [00:00:03]: K: name V: Default Master: [00:00:03]: K: numrandom_set_pieces V: 4 Master: [00:00:03]: K: ordered_story_setpieces V: table: 0xef47dff0 Master: [00:00:03]: K: 1 V: Sculptures_1 Master: [00:00:03]: K: 2 V: Maxwell5 Master: [00:00:03]: K: override_level_string V: false Master: [00:00:03]: K: overrides V: table: 0xef480c80 Master: [00:00:03]: K: layout_mode V: LinkNodesByKeys Master: [00:00:03]: K: roads V: default Master: [00:00:03]: K: season_start V: default Master: [00:00:03]: K: start_location V: default Master: [00:00:03]: K: task_set V: default Master: [00:00:03]: K: world_size V: default Master: [00:00:03]: K: wormhole_prefab V: wormhole Master: [00:00:03]: K: random_set_pieces V: table: 0xef47eb58 Master: [00:00:03]: K: 1 V: Sculptures_2 Master: [00:00:03]: K: 2 V: Sculptures_3 Master: [00:00:03]: K: 3 V: Sculptures_4 Master: [00:00:03]: K: 4 V: Sculptures_5 Master: [00:00:03]: K: 5 V: Chessy_1 Master: [00:00:03]: K: 6 V: Chessy_2 Master: [00:00:03]: K: 7 V: Chessy_3 Master: [00:00:03]: K: 8 V: Chessy_4 Master: [00:00:03]: K: 9 V: Chessy_5 Master: [00:00:03]: K: 10 V: Chessy_6 Master: [00:00:03]: K: 11 V: Maxwell1 Master: [00:00:03]: K: 12 V: Maxwell2 Master: [00:00:03]: K: 13 V: Maxwell3 Master: [00:00:03]: K: 14 V: Maxwell4 Master: [00:00:03]: K: 15 V: Maxwell6 Master: [00:00:03]: K: 16 V: Maxwell7 Master: [00:00:03]: K: 17 V: Warzone_1 Master: [00:00:03]: K: 18 V: Warzone_2 Master: [00:00:03]: K: 19 V: Warzone_3 Master: [00:00:03]: K: required_prefabs V: table: 0xef47e178 Master: [00:00:03]: K: 1 V: multiplayer_portal Master: [00:00:03]: K: substitutes V: table: 0xef480470 Master: [00:00:03]: K: version V: 3 Master: [00:00:03]: Master: ####### Master: # Master: # Generating SURVIVAL Mode Level Master: # Master: ####### Master: Master: [00:00:03]: Prefab Swap Selection: regular grass Master: [00:00:03]: Prefab Swap Selection: regular twigs Master: [00:00:03]: Prefab Swap Selection: regular berries Caves: [00:00:03]: Not applying level data overrides. Caves: [00:00:03]: Found a worldgen override file with these contents: Caves: [00:00:03]: K: override_enabled V: true Caves: [00:00:03]: K: preset V: DST_CAVE Caves: [00:00:03]: sanity-checking worldgenoverride.lua... Caves: [00:00:03]: Loaded and applied world gen overrides from ../worldgenoverride.lua Caves: [00:00:03]: contained preset DST_CAVE, loading... Caves: [00:00:03]: applying overrides to preset... Caves: [00:00:03]: Overwriting savedata with override file. Caves: [00:00:03]: Collecting garbage... Caves: [00:00:03]: lua_gc took 0.01 seconds Caves: [00:00:03]: ~ShardLuaProxy() Caves: [00:00:03]: ~ItemServerLuaProxy() Caves: [00:00:03]: ~InventoryLuaProxy() Caves: [00:00:03]: ~NetworkLuaProxy() Caves: [00:00:03]: ~SimLuaProxy() Master: [00:00:03]: Chessy_3 added to Badlands Master: [00:00:03]: Warzone_2 added to Squeltch Master: [00:00:03]: Maxwell2 added to Badlands Master: [00:00:03]: Warzone_3 added to Dig that rock Master: [00:00:03]: New size: 425 default Master: [00:00:03]: Creating story... Master: [00:00:03]: LinkNodesByKeys Master: [00:00:03]: Finding valid start task... Master: [00:00:03]: ...picked Make a pick Master: [00:00:03]: Has start node Clearing Master: [00:00:03]: Baking map... 425 Master: [00:00:03]: [WorldSimActual::GenerateVoronoiMap] Master: [00:00:03]: GenerateVoronoiMap [1]: Caves: [00:00:03]: lua_close took 0.02 seconds Caves: [00:00:03]: ReleaseAll Caves: [00:00:03]: ReleaseAll Finished Caves: [00:00:03]: cGame::StartPlaying Master: . Master: [00:00:03]: ...Done. Master: [00:00:03]: [AddEmptyNodes] Master: [00:00:03]: GenerateVoronoiMap [100]: Caves: [00:00:03]: LOADING LUA Caves: [00:00:03]: DoLuaFile scripts/main.lua Caves: [00:00:03]: DoLuaFile loading buffer scripts/main.lua Caves: [00:00:03]: running main.lua Caves: Caves: [00:00:03]: loaded modindex Caves: [00:00:03]: ModIndex: Beginning normal load sequence for dedicated server. Caves: Caves: [00:00:03]: LOADING LUA SUCCESS Caves: [00:00:03]: PlayerDeaths could not load morgue Caves: [00:00:03]: PlayerHistory could not load player_history Caves: [00:00:03]: bloom_enabled false Caves: [00:00:03]: OnLoad slot 2 : World options was nil! Populating with default. Caves: [00:00:03]: OnLoad slot 3 : World options was nil! Populating with default. Caves: [00:00:03]: OnLoad slot 4 : World options was nil! Populating with default. Caves: [00:00:03]: OnLoad slot 5 : World options was nil! Populating with default. Caves: [00:00:03]: loaded saveindex Caves: [00:00:03]: OnFilesLoaded() Caves: [00:00:03]: OnUpdatePurchaseStateComplete Caves: [00:00:03]: Load Slot: ... generating new world Caves: [00:00:03]: WorldSim::SimThread::SimThread() Caves: [00:00:03]: ABOUT TO INSTALL STACKTRACE Caves: [00:00:03]: DoLuaFile scripts/stacktrace.lua Caves: [00:00:03]: DoLuaFile loading buffer scripts/stacktrace.lua Caves: [00:00:03]: INSTALLED STACKTRACE Caves: [00:00:03]: WorldSim::SimThread::SimThread() complete Caves: [00:00:03]: THREAD - started 'WorldSim' (4026530624) Caves: [00:00:03]: WorldSim::SimThread::Main() Caves: [00:00:03]: DoLuaFile scripts/worldgen_main.lua Caves: [00:00:03]: DoLuaFile loading buffer scripts/worldgen_main.lua Caves: [00:00:03]: ModIndex: Load sequence finished successfully. Caves: [00:00:03]: Reset() returning Caves: [00:00:03]: DLC enabled : false Caves: [00:00:03]: running worldgen_main.lua Caves: Caves: [00:00:03]: SEED = 1508926876 Caves: [00:00:03]: Generating world with these parameters: Caves: [00:00:03]: level_type SURVIVAL Caves: [00:00:03]: level_data: Caves: [00:00:03]: K: 1 V: table: 0xef545420 Caves: [00:00:03]: K: background_node_range V: table: 0xef545448 Caves: [00:00:03]: K: 1 V: 0 Caves: [00:00:03]: K: 2 V: 1 Caves: [00:00:03]: K: desc V: Delve into the caves... together! Caves: [00:00:03]: K: hideminimap V: false Caves: [00:00:03]: K: id V: DST_CAVE Caves: [00:00:03]: K: location V: cave Caves: [00:00:03]: K: max_playlist_position V: 999 Caves: [00:00:03]: K: min_playlist_position V: 0 Caves: [00:00:03]: K: name V: The Caves Caves: [00:00:03]: K: numrandom_set_pieces V: 0 Caves: [00:00:03]: K: override_level_string V: false Caves: [00:00:03]: K: overrides V: table: 0xef545d00 Caves: [00:00:03]: K: layout_mode V: RestrictNodesByKey Caves: [00:00:03]: K: roads V: never Caves: [00:00:03]: K: season_start V: default Caves: [00:00:03]: K: start_location V: caves Caves: [00:00:03]: K: task_set V: cave_default Caves: [00:00:03]: K: world_size V: default Caves: [00:00:03]: K: wormhole_prefab V: tentacle_pillar Caves: [00:00:03]: K: required_prefabs V: table: 0xef545770 Caves: [00:00:03]: K: 1 V: multiplayer_portal Caves: [00:00:03]: K: substitutes V: table: 0xef547078 Caves: [00:00:03]: K: version V: 3 Caves: [00:00:03]: Caves: ####### Caves: # Caves: # Generating SURVIVAL Mode Level Caves: # Caves: ####### Caves: Caves: [00:00:03]: Prefab Swap Selection: regular grass Caves: [00:00:03]: Prefab Swap Selection: regular twigs Caves: [00:00:03]: Prefab Swap Selection: regular berries Caves: [00:00:03]: New size: 425 default Caves: [00:00:03]: Creating story... Caves: [00:00:03]: RestrictNodesByKey Caves: [00:00:03]: ##############################RestrictNodesByKey Caves: [00:00:03]: Finding valid start task... Caves: [00:00:03]: ...picked CaveExitTask8 Caves: [00:00:03]: Has start node SinkholeOasis Caves: [00:00:03]: Warning! Couldn't find a spot in SacredAltar for RockBoon Caves: [00:00:03]: Baking map... 425 Caves: [00:00:03]: [WorldSimActual::GenerateVoronoiMap] Caves: [00:00:03]: GenerateVoronoiMap [1]: Caves: . Caves: [00:00:03]: ...Done. Caves: [00:00:03]: [AddEmptyNodes] Caves: [00:00:03]: GenerateVoronoiMap [100]: Master: .....10....20....30....40....50....60....70....80....90....100 Master: [00:00:04]: ...Done. Master: [00:00:04]: [WorldSimActual::GenerateVoronoiMap] complete [success] Master: [00:00:04]: [WorldSimActual::ConvertToTileMap] Master: [00:00:04]: [ConvertToTileMap] Master: [00:00:04]: [WorldSimActual::ConvertToTileMap] complete Master: [00:00:04]: [WorldSimActual::SeparateIslands] Master: [00:00:04]: [SeparateIslands] Master: [00:00:04]: [WorldSimActual::SeparateIslands] complete Master: [00:00:04]: Map Baked! Master: [00:00:04]: [WorldSimActual::ForceConnectivity] Master: [00:00:04]: [GenerateLandmasses] Master: [00:00:04]: [MergeConnectedLandmasses] true Master: [00:00:04]: [WorldSimActual::ForceConnectivity] complete Master: [00:00:04]: [GetWormholesExtra] connected 0 unconnected 1 Master: [00:00:04]: [GetWormholesExtra] after: connected 1 unconnected 0 Master: [00:00:04]: [GetWormholesExtra] pushed 0 wormholes Master: [00:00:04]: [WorldSimActual::DrawRoads] Master: [00:00:04]: [DrawRoads] Master: [00:00:04]: [WorldSimActual::DrawRoads] complete Master: [00:00:04]: Encoding... Master: [00:00:04]: Encoding... DONE Master: [00:00:04]: Checking Tags Master: [00:00:04]: Populating voronoi... Master: [00:00:04]: disconnected tiles... 1 Master: [00:00:04]: Checking Required Prefab multiplayer_portal has at least 1 instances (1 found). Master: [00:00:04]: Checking Required Prefab pigking has at least 1 instances (1 found). Master: [00:00:04]: Done forest map gen! Master: [00:00:04]: Checking map... Master: [00:00:04]: Generation complete Master: [00:00:04]: WorldSim::SimThread::Main() complete Master: [00:00:04]: Serializing world: session/1F6C22E36A882944/0000000002 Master: [00:00:04]: Unload FE Master: [00:00:04]: Unload FE done Master: [00:00:05]: LOAD BE Caves: .....10....20....30....40....50....60....70....80....90....100 Caves: [00:00:05]: ...Done. Caves: [00:00:05]: [WorldSimActual::GenerateVoronoiMap] complete [success] Caves: [00:00:05]: [WorldSimActual::ConvertToTileMap] Caves: [00:00:05]: [ConvertToTileMap] Caves: [00:00:05]: [WorldSimActual::ConvertToTileMap] complete Caves: [00:00:05]: [WorldSimActual::SeparateIslands] Caves: [00:00:05]: [SeparateIslands] Caves: [00:00:05]: [WorldSimActual::SeparateIslands] complete Caves: [00:00:05]: Map Baked! Caves: [00:00:05]: [WorldSimActual::ForceConnectivity] Caves: [00:00:05]: [GenerateLandmasses] Caves: [00:00:05]: [MergeConnectedLandmasses] true Caves: [00:00:05]: [WorldSimActual::ForceConnectivity] complete Caves: [00:00:05]: [GetWormholesExtra] connected 0 unconnected 1 Caves: [00:00:05]: [GetWormholesExtra] after: connected 1 unconnected 0 Caves: [00:00:05]: [GetWormholesExtra] pushed 0 wormholes Caves: [00:00:05]: Encoding... Caves: [00:00:05]: Encoding... DONE Caves: [00:00:05]: Checking Tags Caves: cell_stack size is 0?! Caves: cell_stack size is 0?! Caves: [00:00:06]: Populating voronoi... Caves: [00:00:06]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses Caves: [00:00:06]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses Caves: [00:00:06]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses Caves: [00:00:06]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask9:1:GreenMushSinkhole Caves: [00:00:06]: Warning! Could not find a spot for PondSinkhole in node CaveExitTask7:0:SinkholeOasis Caves: [00:00:06]: Warning! Could not find a spot for RabbitTown in node CaveExitTask10:1:GreenMushRabbits Caves: [00:00:06]: Warning! Could not find a spot for StraightWall in node Residential:4:Vacant Caves: [00:00:06]: Warning! Could not find a spot for StraightWall in node Residential:4:Vacant Caves: [00:00:06]: Warning! Could not find a spot for StraightWall2 in node Residential:4:Vacant Caves: [00:00:06]: Warning! Could not find a spot for StraightWall2 in node Residential:4:Vacant Caves: [00:00:06]: Warning! Could not find a spot for StraightWall2 in node Residential:4:Vacant Caves: [00:00:06]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant Caves: [00:00:06]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant Caves: [00:00:06]: Warning! Could not find a spot for StraightWall in node Residential:2:Vacant Caves: [00:00:06]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant Caves: [00:00:06]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant Caves: [00:00:06]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant Caves: [00:00:06]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant Caves: [00:00:06]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud Caves: [00:00:06]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud Caves: [00:00:06]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud Caves: [00:00:06]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud Caves: [00:00:06]: Warning! Could not find a spot for RabbitTown in node RabbitCity:0:RabbitTown Caves: [00:00:06]: Warning! Could not find a spot for StraightWall in node Residential:3:Vacant Caves: [00:00:06]: Warning! Could not find a spot for StraightWall in node Residential:3:Vacant Caves: [00:00:06]: Warning! Could not find a spot for StraightWall in node Residential:3:Vacant Caves: [00:00:06]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant Caves: [00:00:06]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant Caves: [00:00:06]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant Caves: [00:00:06]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant Caves: [00:00:06]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant Caves: [00:00:06]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses Caves: [00:00:06]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses Caves: [00:00:06]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses Caves: [00:00:06]: disconnected tiles... 801 Caves: [00:00:06]: MilitaryPits:0:Barracks Cant process points Caves: [00:00:06]: MilitaryPits:2:Barracks Cant process points Caves: [00:00:06]: MilitaryPits:1:Barracks Cant process points Master: [00:00:06]: LOAD BE: done Caves: [00:00:06]: Checking Required Prefab atrium_gate has at least 1 instances (1 found). Caves: [00:00:06]: Checking Required Prefab minotaur_spawner has at least 1 instances (1 found). Caves: [00:00:06]: Checking Required Prefab multiplayer_portal has at least 1 instances (1 found). Caves: [00:00:06]: Checking Required Prefab sacred_chest has at least 1 instances (1 found). Master: [00:00:06]: Begin Session: 1F6C22E36A882944 Caves: [00:00:06]: Done cave map gen! Caves: [00:00:06]: Checking map... Caves: [00:00:06]: Generation complete Master: [00:00:06]: saving to server_temp/server_save Caves: [00:00:06]: WorldSim::SimThread::Main() complete Master: [00:00:06]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) Caves: [00:00:06]: Serializing world: session/C9B03C8A6AA18FA9/0000000002 Caves: [00:00:06]: Unload FE Caves: [00:00:06]: Unload FE done Caves: [00:00:06]: LOAD BE Master: [00:00:06]: Loading Nav Grid Caves: [00:00:07]: LOAD BE: done Caves: [00:00:07]: Begin Session: C9B03C8A6AA18FA9 Caves: [00:00:07]: saving to server_temp/server_save Caves: [00:00:08]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) Caves: [00:00:08]: Loading Nav Grid Caves: [00:00:08]: [Shard] Slave is waiting for LUA... Master: [00:00:08]: Reconstructing topology Master: [00:00:08]: ...Sorting points Master: [00:00:09]: ...Sorting edges Master: [00:00:09]: ...Connecting nodes Master: [00:00:09]: ...Validating connections Master: [00:00:09]: ...Housekeeping Master: [00:00:09]: ...Done! Master: [00:00:09]: 1 uploads added to server. From server_temp Master: [00:00:09]: About to start a shard with these settings: Master: [00:00:09]: ShardName: [SHDMASTER] Master: [00:00:09]: ShardID: 1 Master: [00:00:09]: ShardRole: MASTER Master: [00:00:09]: MasterHost: (null) Master: [00:00:09]: MasterBind: 127.0.0.1 Master: [00:00:09]: MasterPort: 10889 Master: [00:00:09]: [Shard] Starting master server Master: [00:00:09]: [Shard] Shard server started on port: 10889 Master: [00:00:09]: Telling Client our new session identifier: 1F6C22E36A882944 Master: [00:00:09]: [Steam] SteamGameServer_Init(8768, 11000, 27018) Setting breakpad minidump AppID = 322330 Master: [00:00:09]: [Steam] SteamGameServer_Init success Master: [00:00:09]: Validating portal[1] <-> <nil>[1] (inactive) Master: [00:00:09]: Validating portal[2] <-> <nil>[2] (inactive) Master: [00:00:09]: Validating portal[3] <-> <nil>[3] (inactive) Master: [00:00:09]: Validating portal[4] <-> <nil>[4] (inactive) Master: [00:00:09]: Validating portal[5] <-> <nil>[5] (inactive) Master: [00:00:09]: Validating portal[6] <-> <nil>[6] (inactive) Master: [00:00:09]: Validating portal[7] <-> <nil>[7] (inactive) Master: [00:00:09]: Validating portal[8] <-> <nil>[8] (inactive) Master: [00:00:09]: Validating portal[9] <-> <nil>[9] (inactive) Master: [00:00:09]: Validating portal[10] <-> <nil>[10] (inactive) Master: [00:00:09]: Sim paused Caves: [00:00:09]: Reconstructing topology Caves: [00:00:09]: ...Sorting points Caves: [00:00:09]: ...Sorting edges Caves: [00:00:09]: ...Connecting nodes Caves: [00:00:09]: ...Validating connections Caves: [00:00:10]: ...Housekeeping Caves: [00:00:10]: ...Done! Caves: [00:00:10]: 1 uploads added to server. From server_temp Caves: [00:00:10]: About to start a shard with these settings: Caves: [00:00:10]: ShardName: Cave0 Caves: [00:00:10]: ShardID: 2072775496 Caves: [00:00:10]: ShardRole: SLAVE Caves: [00:00:10]: MasterHost: 127.0.0.1 Caves: [00:00:10]: MasterBind: (null) Caves: [00:00:10]: MasterPort: 10889 Caves: [00:00:10]: [Shard] Connecting to master... Caves: [00:00:10]: Telling Client our new session identifier: C9B03C8A6AA18FA9 Caves: [00:00:10]: [Steam] SteamGameServer_Init(8769, 11001, 27019) Setting breakpad minidump AppID = 322330 Caves: [00:00:10]: [Steam] SteamGameServer_Init success Caves: [00:00:10]: [Shard] Sending slave information to master... Caves: [00:00:10]: Validating portal[1] <-> <nil>[1] (inactive) Caves: [00:00:10]: Validating portal[2] <-> <nil>[2] (inactive) Caves: [00:00:10]: Validating portal[3] <-> <nil>[3] (inactive) Caves: [00:00:10]: Validating portal[4] <-> <nil>[4] (inactive) Caves: [00:00:10]: Validating portal[5] <-> <nil>[5] (inactive) Caves: [00:00:10]: Validating portal[6] <-> <nil>[6] (inactive) Caves: [00:00:10]: Validating portal[7] <-> <nil>[7] (inactive) Caves: [00:00:10]: Validating portal[8] <-> <nil>[8] (inactive) Caves: [00:00:10]: Validating portal[9] <-> <nil>[9] (inactive) Caves: [00:00:10]: Validating portal[10] <-> <nil>[10] (inactive) Master: [00:00:12]: [Shard] Slave Cave0(2072775496) connected: [LAN] 127.0.0.1 Caves: [00:00:12]: [Shard] Registering in lobby as a slave server... Caves: [00:00:13]: [Shard] Slave is now ready! Master: [00:00:13]: [Shard] Slave Cave0(2072775496) ready! Master: [00:00:13]: World 2072775496 is now connected Master: [00:00:13]: Validating portal[1] <-> 2072775496[1] (disabled) Master: [00:00:13]: Validating portal[2] <-> 2072775496[2] (disabled) Master: [00:00:13]: Validating portal[3] <-> 2072775496[3] (disabled) Master: [00:00:13]: Validating portal[4] <-> 2072775496[4] (disabled) Master: [00:00:13]: Validating portal[5] <-> 2072775496[5] (disabled) Master: [00:00:13]: Validating portal[6] <-> 2072775496[6] (disabled) Master: [00:00:13]: Validating portal[7] <-> 2072775496[7] (disabled) Master: [00:00:13]: Validating portal[8] <-> 2072775496[8] (disabled) Master: [00:00:13]: Validating portal[9] <-> 2072775496[9] (disabled) Master: [00:00:13]: Validating portal[10] <-> 2072775496[10] (disabled) Caves: [00:00:13]: World 1 is now connected Caves: [00:00:13]: Validating portal[1] <-> 1[1] (active) Caves: [00:00:13]: Validating portal[2] <-> 1[2] (active) Caves: [00:00:13]: Validating portal[3] <-> 1[3] (active) Caves: [00:00:13]: Validating portal[4] <-> 1[4] (active) Caves: [00:00:13]: Validating portal[5] <-> 1[5] (active) Caves: [00:00:13]: Validating portal[6] <-> 1[6] (active) Caves: [00:00:13]: Validating portal[7] <-> 1[7] (active) Caves: [00:00:13]: Validating portal[8] <-> 1[8] (active) Caves: [00:00:13]: Validating portal[9] <-> 1[9] (active) Caves: [00:00:13]: Validating portal[10] <-> 1[10] (active) Caves: [00:00:14]: [Shard] Slave LUA is now ready! Caves: [00:00:14]: Sim paused Link to comment https://forums.kleientertainment.com/forums/topic/83344-cant-enable-mods-on-dedicated-server-of-linux/ Share on other sites More sharing options...
Daniel86268 Posted October 25, 2017 Share Posted October 25, 2017 It looks like the mod downloads didn't work as intended. At least I didn't see any mod download announcement. I've tried this mod collection setup once as well, and I wasn't able to get it to work properly. Try adding your mods manually seperately in your dedicated_server_mods_setup.lua. It's a bit more work, but at least it works all the time. Link to comment https://forums.kleientertainment.com/forums/topic/83344-cant-enable-mods-on-dedicated-server-of-linux/#findComment-966708 Share on other sites More sharing options...
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