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The Forge tips


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That's my observations so far:

- 10% speed bonus is enough to avoid being hit monkey miniboss.
- Speed is VERY useful in general, better than cooldowns, especially on healer-Wilson.
- Wilson is better healer than Winona because running around and reiving while waiting for cooldown on iving staff synergizes really well.
- It's unadvised to use aoe damage most of the time. It's better to use crowd control ability and focus on single target.
- Wilson perk is so amazing it's good to have more than one.
- You can easily avoid turtle charge by running left-top, right-bottom etc.
- Focus on scoprions and do not get hit by their poison, so ranged attacks are preffered. They are rather easy to kite.

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Awesome tips, I can especially vouch for Wilson being the go to healer, and having more then one being ace. Being able to revive fast and the bonus HP is too good to pass up.

(psst, we got a whole sub-forum dedicated to posting forge tips! over here! )

Spoiler

 

If you start with Maxwell and Wickerbottom (or 2 Maxwells/Wickers) you'll have 2 petrifying tomes, and since the cooldowns are in the items one can have a staff and the other the 2 books and stunlock indefinitely a group of mobs.

Kiting the Boarilla using the Feathered Wreath and the Feathered Reed Tunic is REALLY easy, and using Woodie you can perma-aggro one of them without taking damage while running and throwing Lucy at it, which makes a lot easier for your team to focus the other mobs (or the other Boarilla).

 

 

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