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Weird Headbase behavior


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Hello, first time posting in this forum, and first time modding for DST as well to be honest. Would like to ask for some help regarding weird pixelation on my character's headbase when doing the /dance emote.

Note it doesn't always happen, and from the screenshot I got it doesn't seem very apparent, but in game they appear more and it looks like the sprite has some white noise going thru it in occasions, in random spots as well. Imagine a small lice party but they all have Goku's instant transmission.

dots.png.65eba0e22c4ab27e1652c01e3fe11e06.png

 

How the character normally looks like:

 

20171007032202_2.thumb.jpg.8d0f06ab53b3b0cfcbaef4305db594ae.jpg


Headbase (I've ran it through a pink background to see if there were any holes in the sprite, and there were noneheadbase-0.png.a309eb5e996d9b29d380e14b46ad32fb.png:
 

Is this an issue with how I compile? Anyone else having this issue?

 

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The funny part is, the pixelation doesn't happen when you outfit your mod character with an actual DST skin, like a shirt or something.

 

Anyone else can confirm this is just an in-engine problem for modded chars? Or we missing something? :(

Edited by SourNVitriol
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