Buldric Posted August 30, 2017 Share Posted August 30, 2017 Currently, when deconstructing something with no priority (like tiles) through the selection window (rather than by using the deconstruct tool), the option to change deconstruction priority doesn't appear until you deselect and reselect the building. Since it defaults to priority 5, I usually end up needing to manually change it. I strongly prefer deconstructing through the selection window when I'm only taking down a couple of buildings, to avoid accidentally deconstructing pipes/wires in the background. That now takes about 2x longer for each building. Any chance of fixing the selection window UI so that a priority selector shows up as soon as you set to deconstruct? Thanks! Link to comment Share on other sites More sharing options...
BlueLance Posted August 30, 2017 Share Posted August 30, 2017 When you hit decontrust or X you can select the priority on the bottom right, If you are worried about deleting the wrong thing youu can also select what to remove, and if you are in certain overlays this is done for you automatically, i.e Electrical overlay will let you removes wires, Pipes in plumbing view and pipes in ventilation view. I do understand what you mean though, I just work around it by using the selection tool. Link to comment Share on other sites More sharing options...
Buldric Posted August 30, 2017 Author Share Posted August 30, 2017 Yep, I just know I'm going to eventually deconstruct a bunch of pipes sooner or later and flood my base with sewage. Plus it's just faster to do through the selection window with only 1-2 buildings. Link to comment Share on other sites More sharing options...
BlueLance Posted August 30, 2017 Share Posted August 30, 2017 ...yeah....sewage....i remember doing that one, thought a dupe was vomitting everywhere till i realised what I had done. Link to comment Share on other sites More sharing options...
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