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[HELP] coding script character.lua

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Try looking at wathgrith.lua code (wigfrid)

For example, my character is loosing sanity when killing animals, i did this :

    inst:ListenForEvent("killed", onkilled)

(In the master_postinit)

local function onkilled(inst, data)
if data.victim:HasTag("animal") then

So when my character is killing a creature with the animal tag, she will lose some sanity.


Just change "killed" for the attack event, and do something like


(not tested)

Take a look at tuning.lua (in script), for example of value. Usually, something like :


should work too.

Good luck.

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