dudedudedude Posted July 6, 2017 Share Posted July 6, 2017 Can you help me with the code for regenerating an amount of health over x seconds after being hit/doing a certain thing? inst.components.health:DoDelta seems to continue the regeneration as long as the condition is satisfied, I want it to regen a certain amount only and then stop. Thanks for any help xD Link to comment https://forums.kleientertainment.com/forums/topic/80434-set-health-regen-for-a-certain-amount-of-time-after-being-hit/ Share on other sites More sharing options...
Lumina Posted July 6, 2017 Share Posted July 6, 2017 Were are you putting the code ? Could you provide entire function ? Link to comment https://forums.kleientertainment.com/forums/topic/80434-set-health-regen-for-a-certain-amount-of-time-after-being-hit/#findComment-937462 Share on other sites More sharing options...
RedHairedHero Posted July 6, 2017 Share Posted July 6, 2017 DoDelta(amount, overtime, cause, ignore_invincible) Example inst.components.health:DoDelta(5, 10) This should heal 5 health every second for 10 seconds. Link to comment https://forums.kleientertainment.com/forums/topic/80434-set-health-regen-for-a-certain-amount-of-time-after-being-hit/#findComment-937521 Share on other sites More sharing options...
dudedudedude Posted July 22, 2017 Author Share Posted July 22, 2017 omg thanks. Silly me I thought the overtime parameter meant "every x seconds". As I was learning to mod dst I got so busy midway, gonna go over the API tutorials more carefully now. thanks!! Link to comment https://forums.kleientertainment.com/forums/topic/80434-set-health-regen-for-a-certain-amount-of-time-after-being-hit/#findComment-940799 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now