Bizzi Posted May 6, 2017 Share Posted May 6, 2017 (edited) I want add Mods - Yeah, it's working. For sample, i had fixed an old Minimap-Version (Here is my actual version). On Client-Side, it's working fine. The Minimap will be shown. Yet, i had try to add these Mod to my dedicated server. On the Server-List, the Mod will displays: But, when i'm connecting, the Minimap will not be shown. Curiously, the Mod will be downloaded. After connection/loading, the Mod is on the client-side directory (D:\Software\Steam\SteamApps\common\Don't Starve Together\mods\workshop-920214659). Same, says the Log: Spoiler [00:30:37]: Connection accepted to 142.230.173.98|1 <2129177171957344233> [00:30:37]: Network external address discovered: 242.7.237.152|1 [00:30:37]: SendClientHandShakePacket "**********************" to <2129177171957344233> [00:30:38]: DeserializeHandShakeServerListing [00:30:38]: Network tick rate: U=10(3), D=15 [00:30:38]: Version: 215079 [00:30:38]: [Steam] Game Connection initiated [00:30:38]: SendClientInventoryHandShakePacket to <2129177171957344233> [00:30:39]: Begin Session: 379A24F3BBD7D8AC [00:30:39]: Done Downloading Client Object Data [00:30:39]: DownloadMods and temp disable [00:30:39]: Mod workshop-920214659 v:1.2.4 doesn't exist in mod dir [00:30:39]: Failed to find mod workshop-920214659 v:1.2.4 [00:30:39]: Installed mod from cache workshop-920214659 v:1.2.4 [00:30:39]: DelDirectory [../mods/workshop-920214659] 2: FAILED [00:30:39]: cWorkshopMod::UnzipMod ../mods/workshop-920214659 [00:30:39]: Mod workshop-378160973 v:1.6.6 doesn't exist in mod dir [00:30:39]: Failed to find mod workshop-378160973 v:1.6.6 [00:30:39]: Installed mod from cache workshop-378160973 v:1.6.6 [00:30:39]: DelDirectory [../mods/workshop-378160973] 2: FAILED [00:30:39]: cWorkshopMod::UnzipMod ../mods/workshop-378160973 [00:30:39]: ModWorkshop::CompleteCallback (success, Temp mods were updated from the cache.) set [00:30:39]: SimLuaProxy::OnDownloadTempModsComplete(ok., Temp mods were updated from the cache.) [00:30:39]: Temp Enabling workshop-920214659 [00:30:39]: Temp Enabling workshop-378160973 [00:30:39]: ModIndex:SetTempModConfigData [00:30:39]: Setting temp mod config for mod workshop-920214659 [00:30:39]: Setting temp mod config for mod workshop-378160973 [00:30:39]: Mods are setup for server, save the mod index and proceed. [00:30:39]: Downloading [4] From: server_temp [00:30:39]: 4 (33%) 1/1 server_temp\server_save 114000b / 341847b [00:30:39]: 4 (66%) 1/1 server_temp\server_save 228000b / 341847b [00:30:39]: 4 (100%) 1/1 server_temp\server_save 341847b / 341847b [00:30:39]: Download complete[4] Files: 1 Size: 341847 [00:30:41]: Collecting garbage... [00:30:41]: lua_gc took 0.02 seconds [00:30:41]: ~ShardLuaProxy() [00:30:41]: ~ItemServerLuaProxy() [00:30:41]: ~InventoryLuaProxy() [00:30:41]: ~NetworkLuaProxy() [00:30:41]: ~SimLuaProxy() [00:30:41]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:30:41]: lua_close took 0.03 seconds [00:30:41]: ReleaseAll [00:30:41]: ReleaseAll Finished [00:30:41]: cGame::StartPlaying [00:30:41]: LOADING LUA [00:30:41]: DoLuaFile scripts/main.lua [00:30:41]: DoLuaFile loading buffer scripts/main.lua [00:30:41]: running main.lua [00:30:41]: loaded modindex [00:30:41]: ModIndex: Beginning normal load sequence. [00:30:41]: ModIndex:GetModsToLoad inserting moddir, workshop-378160973 [00:30:41]: ModIndex:GetModsToLoad inserting moddir, workshop-920214659 [00:30:41]: Could not load mod_config_data/modconfiguration_workshop-378160973_CLIENT [00:30:41]: Loading mod: workshop-378160973 (Global Positions) Version:1.6.6 [00:30:41]: loaded mod_config_data/modconfiguration_workshop-920214659_CLIENT [00:30:41]: Loading mod: workshop-920214659 (Minimap) Version:1.2.4 [00:30:41]: Mod: workshop-920214659 (Minimap) Loading modworldgenmain.lua [00:30:41]: Mod: workshop-920214659 (Minimap) Mod had no modworldgenmain.lua. Skipping. [00:30:41]: Mod: workshop-920214659 (Minimap) Loading modmain.lua [00:30:41]: Mod: workshop-378160973 (Global Positions) Loading modworldgenmain.lua [00:30:41]: Mod: workshop-378160973 (Global Positions) Mod had no modworldgenmain.lua. Skipping. [00:30:41]: Mod: workshop-378160973 (Global Positions) Loading modmain.lua [00:30:41]: ModIndex:GetModsToLoad inserting moddir, workshop-378160973 [00:30:41]: ModIndex:GetModsToLoad inserting moddir, workshop-920214659 [00:30:41]: LOADING LUA SUCCESS [00:30:41]: Registering mod namespace "workshop-378160973" [00:30:41]: PlayerDeaths loaded morgue 295 [00:30:41]: PlayerHistory could not load player_history [00:30:41]: bloom_enabled false [00:30:41]: Could not load saveindex [00:30:41]: OnFilesLoaded() [00:30:41]: OnUpdatePurchaseStateComplete [00:30:41]: Unload FE [00:30:41]: Unload FE done [00:30:42]: Mod: workshop-920214659 (Minimap) Registering prefabs [00:30:42]: Mod: workshop-920214659 (Minimap) Registering default mod prefab But why, it's not working? Edited May 6, 2017 by Bizzi Adding Spoiler on logfile Link to comment https://forums.kleientertainment.com/forums/topic/78560-dedicated-problem-with-client-mod/ Share on other sites More sharing options...
Lumina Posted May 6, 2017 Share Posted May 6, 2017 Probably because it's a client mod, enabled for client, not server side ? Or do i don't understand something ? Link to comment https://forums.kleientertainment.com/forums/topic/78560-dedicated-problem-with-client-mod/#findComment-918504 Share on other sites More sharing options...
Bizzi Posted May 6, 2017 Author Share Posted May 6, 2017 I want to say "The mod is required". I can't set both: all_clients_require_mod = true client_only_mod = false Link to comment https://forums.kleientertainment.com/forums/topic/78560-dedicated-problem-with-client-mod/#findComment-918505 Share on other sites More sharing options...
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