Threehorns Posted April 13, 2017 Share Posted April 13, 2017 Three easy distinctions: 1) Adventure mode: explore the game, its functions, its abilities, how things interact etc. added content: - discover disbanded bases with "fill to 80%-120% of expected player resources", (encourage moving out) - maybe showing an (incomplete) way to build certain things. A sleeping room, a kitchen ... (educate with "expert" knowledge) - etc 2) Standard mode: As game develops now 3) Expert mode: I'm no expert ... but from what i've seen in forum: - extended engineering of rooms to stay on par with game - extended resource gathering through ... workshops - limited choice of freedom: game options to achieve things require higher specialization of dupes. - etc. Link to comment Share on other sites More sharing options...
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.