I found myself quickly without flint on the start Island (still 12 or so total), but i stayed there. So i ended up -starting- with a campfire, a chest, and relocating grass/twigs with a bit of wood left (7blocks or so) Food: - I camped between 5 bunny holes, which gave me plenty to do at night trapping those - Berry bushes were just lazy additions - Pigmeat worked out fine as well Farming: - 10 rows of 10 grass, great for every day (4 spades or 8 flints) - 3 rows of 10 dry twigs, more than plenty (1 spade + 20% of a spade or ~2 flints) Pigs: - Pigs are great workers, you hit a tree once, they'll give you a whole forest - 5+ Pigs will kill Spidermonsters or tenticles without a problem - Any pig who died at the end of the day gives a nice meat meal (in addition to morsels) Spidermonsters - Easily relocated using an army of pigs # Their meat give 5 research, that is on average 40-50 per full grown nest daily - Find a sweet Island, relocate every spider to it ... and you can roam any time of day Fire/light - stone campfire (about 2 flints needed) with 10 dried grass for about 8 hours of fire - 2 torches for a whole night of 4 hours (6 dried grass, 4 twigs) No need to run towards camp at night Treemonster - Make an open campfire and run around the fire. Easy peasy, enjoy the fire show. Reason I died: I shaved a couple of buffaleens and wore the resulting hat. Somehow they got mad about that at me.