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My sugestions for this game


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Hello,
first i must say i love your game, its so fun like all of your games.  I have some thoughts i would love you to improve them. Sorry English is not my native language and i dont know if u have some german speakers so i try it that way XD. I played your Thermal Upgrade a while now and i would sugest a few Improvements. Plz dont see this sugestions as a bashing on your product and just as food for the thought.


First Problem i have is that the needs of the duplicants are not very well shown. If they are hungry or injured only a small text shows it. It  would be great to have an interface where you can see all the your duplicants in a list or an Icon were u can see most of there problems. The Duplicant Window is not very helpfull atm.
Furthermore i would like the Duplicants being more individuell. Most of the time  the duplicants are just nameless minions who  work almost like the same person. I dont really see  the need to micromanage the individuel tasks. I would like if someone got more reward to do this micromanage. Maybe it would help if u could prioritize every Task of an Dupicant individuell.

I saw that the Treshold-Bar of the Hydrogen and Cole Generators not really do anything. They always produce its maximum amount of Power if they have the resources.
I dont like the Overload System at all. It doesnt make any sense for me as an electrician.
I would like if the overload would see every single string of the system individualy and not the hole system as one Wire. And i would like if u implement Circut fuses it would make this system more controllable.


I would love too see that the Oxigen Overlay would  show better what Element is in the air. Its pretty annoing to see what Hydrogen/Polutet Oxigen or Carbon Dioxcide is. This was way better befor the Thermal upgrade.


I would love if you could see in the Interface how your consumption and production interact with the Treshhold of the materials. Like how much sand i used in the last 24 hours or so and maybe how many days it will last.
I would like to see a possibility to tune the Produktion to reach a spezific Treshold and then pause the Prodution like for Food or such.


Maybe a possibility to taim animals would be great. So you could use them better to your needs. Could be a seperat Skill.


Plz impement more different Pictures to Paint a masterpiece. I dont want 50 Mona Lisas in my Base XD. And it would be better if the effect of the Paintings dont stack. Would make the base way more "realistic". And i would like if the light system would more useful. Atm i think stacking Pictures makes the Light system useless. I would like if the Light would Increse the Produktion on specific things like Plants and Deskworks.


I would love to see more reasons to leave the main Part of the Base. I played Rounds for like  50 days and had no reasons to leave the Main Biome and i think my colony could survive there many Days more. Every important Resource is available there. Maybe put some of the recources you dont need at the beginning somewhere else, like sand and coal. And maybe make some building that u need Iron or steel or something like that and not just Copper.


I would love to see some sort of Space suit. Then the Duplicants could explore the bioms better and it had a cooler feeling i think.
A vacuum pump would be fun. Then u could Manipulate the environment better i think. And you could build real Airlocks and such things. Maybe that way u could store Air in really high pressure in closed rooms. This could maybe be used to make compressed air systems or just as an Airtank.


The Gaspump should have an in- and output so it can suck air through a vent or something. This would make the hole system more flexible and better to use.
Does the Thermo switch work? i dont understand it.

Thats from me
I hope this helps to improve the game.
MfG Kargrim :)

8 hours ago, Hellfire85 said:

I saw that the Treshold-Bar of the Hydrogen and Cole Generators not really do anything. They always produce its maximum amount of Power if they have the resources.

Coal generators treashold is meant for how much charge is left in the batteries. Anything below and dupes will deliver coal to it. No batteries will keep coal generator active at all times. From what I underatand.

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