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A little complex or just me? Also crossover potential?


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I honestly wouldn't doubt that it's just me. I commend Klei for all the science and mathematics embedded in the game. The coding must have been nightmarish. But without a proper tutorial I'm finding it a little hard to survive. Honestly though...that is the most fun part ironically lol. It's roguelike and learning from mistakes and death (constant...constant...death...) is part of the process but sometimes I wish things were a little more explained. Some things like where the input and output of devices are and how to get things in piping to travel down certain paths are a little lost in translation. (By the piping I mean I had a branch in my piping once expecting it to flow equally down the lines but no it chose one path over the other). Love the game, and how it doesn't hold your hand. Just wish there was just a smidge more explanation.

Also just a personal wish. Whenever the Printer Pod pops out a dup, I secretly hope it's a Don't Starve character.

 

Also as a personal suggestion. Rather than breaking down structures entirely I kind of would like it if I could move my structures if I'm just taking it down to place elsewhere.

 

 

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