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Some basic ideas


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- Create a sweep filter (similar to the deconstruct filter) where you can choose what to sweep (food, raw mineral, consumable...) instead of trying to catch it with a very precise click.

- Create storage compactor presets.

- Allow to choose what quantity you want to remove from a storage compactor instead of having to remove the whole stack.

 

That's it. :)

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As a work around, set a container storage to filter what you want to collect, then set container's building priority (not the sweep's priority) high. They'll collect those things to put in the container. Eg, set the ration box to high to get them to sweep more food.

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