Interloper Posted February 26, 2017 Share Posted February 26, 2017 So I've played about 4-6 hours of ONI now and have some feedback on the GUI. - The research menu is a little unintuitive. It can be accessed 3 ways via the research station, super computer, and the top right menu. It seems like each of these sets a different state, e.g., novice research priority, intermediate research priority, and overall research priority, and can be different, which isn't clear to the user. - Setting priorities is unclear. When you select the priority overlay, it shows a huge color legend of priorities to the right, but the actual button interface is the tiny gray buttonset at the bottom right of the screen. I think most users overlook this at first, and it's redundant with the color legend. The gray buttonset should be removed and its functionality moved to the legend - It is not clear from the building interface whether a building requires power or not until after the building is placed and constructed. Plumbing requirements are shown, electrical requirements should be shown too. - the building menu and the building's right-click info menu should clearly show their gas intake and output. Liquids and raw materials are shown, gas should too. I've been having fun with this so far. I'm planning to spend some more time learning the gameplay before providing specific gameplay feedback, but most of my initial impressions have already been said on the forum ( e.g. algae consumption, water destruction) Link to comment Share on other sites More sharing options...
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